Player Matchup

Neith
Neith
InspectorFrosty
Neith
Level 41
God Stats
3W - 0L
1,830 SR
Queue Stats
70W - 95L
1,414 Elo+
Party 1
Da Ji
Da Ji
JohnThorne
Da Ji
Level 69
God Stats
44W - 37L
1,579 SR
Queue Stats
222W - 196L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
NeoConductor
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 207L
1,406 Elo+
Party 1
Mulan
Mulan
ShatteredEclipse
Mulan
Level 86
God Stats
13W - 15L
1,476 SR
Queue Stats
57W - 85L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
Yahweih
Baron Samedi
Level 65
God Stats
2W - 3L
1,286 SR
Queue Stats
190W - 199L
1,510 Elo+
Party 2
Team Averages
Level 69
1,534 SR
1,445 Elo+

VS

Team Averages
Level 90
1,485 SR
1,481 Elo+
Set
Set
ChukiTrayals32
Set
Level 51
God Stats
2W - 2L
1,258 SR
Queue Stats
78W - 82L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DefinitelyMonkee
Tsukuyomi
Level 142
God Stats
25W - 18L
1,649 SR
Queue Stats
218W - 201L
1,519 Elo+
Solo
Bacchus
Bacchus
GerardoVSB
Bacchus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 159L
1,436 Elo+
Party 3
Ix Chel
Ix Chel
mendedasp
Ix Chel
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 104L
1,532 Elo+
Solo
Anubis
Anubis
weberdj
Anubis
Level 115
God Stats
45W - 44L
1,519 SR
Queue Stats
221W - 212L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
9,531
502
12,999
10,894
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
19
13 / 1 / 3
11,233
591
15,584
17,789
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
NeoConductor
Jormungandr
15
3 / 3 / 9
8,915
469
10,143
14,572
9,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 2 / 5
11,342
597
12,488
14,609
8,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Yahweih
Baron Samedi
17
4 / 2 / 9
10,664
561
9,439
9,310
3,955
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
9,161
482
9,844
16,026
7,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tsukuyomi
15
2 / 5 / 1
8,882
467
7,738
15,127
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
GerardoVSB
Bacchus
11
2 / 3 / 1
8,135
428
5,907
16,064
16,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
mendedasp
Ix Chel
15
1 / 12 / 2
9,367
493
8,310
17,488
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
weberdj
Anubis
15
3 / 9 / 0
10,002
526
8,321
14,085
5,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
34
Kills
11
11
Deaths
34
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Tsukuyomi
2
5
1
0.5
L
Bacchus
GerardoVSB
Bacchus
2
3
1
0.83
W
6
3
5
2.83
W
Da Ji
13
1
3
14.5
W
Jormungandr
NeoConductor
Jormungandr
3
3
9
2.5
W
8
2
5
5.25
W
Baron Samedi
Yahweih
Baron Samedi
4
2
9
4.25
L
Ix Chel
mendedasp
Ix Chel
1
12
2
0.17
L
Anubis
weberdj
Anubis
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,653
Damage
40,120
67,174
Taken
78,790
33,091
Mitigated
41,161
26,892
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,844
3,654
0
2,842
16,026
7,539
441
3,782
12,244
0
68,924
L
Tsukuyomi
7,738
1,816
0
2,822
15,127
5,826
0
2,156
12,971
0
77,506
L
Bacchus
GerardoVSB
Bacchus
5,907
630
0
2,343
16,064
16,871
50
5,697
10,367
16,416
0
W
12,999
4,302
0
2,986
10,894
4,036
293
3,353
7,541
0
65,264
W
Da Ji
15,584
3,252
0
9,084
17,789
6,563
0
4,871
12,918
0
106,656
W
Jormungandr
NeoConductor
Jormungandr
10,143
2,777
0
5,398
14,572
9,799
91
5,195
9,377
48,844
732
W
12,488
1,028
0
5,465
14,609
8,738
336
5,113
9,496
0
77,778
W
Baron Samedi
Yahweih
Baron Samedi
9,439
879
532
3,427
9,310
3,955
364
3,850
5,460
76,557
935
L
Ix Chel
mendedasp
Ix Chel
8,310
862
16
2,164
17,488
5,153
0
7,019
10,469
67,098
135
L
Anubis
weberdj
Anubis
8,321
95
0
3,214
14,085
5,772
0
834
13,251
58,858
1,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,685
Gold Earned
45,547
549
Minions Killed
485
0
Camps Cleared
0
1,838,114
Distance Traveled
1,679,991
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,161
482
115
6
0
350,496
0
L
Tsukuyomi
8,882
467
118
6
0
366,685
0
L
Bacchus
8,135
428
13
1
0
371,508
0
W
Neith
9,531
502
92
5
0
351,883
0
W
Da Ji
11,233
591
142
7
0
413,327
0
W
Jormungandr
8,915
469
52
3
0
357,658
2
W
Mulan
11,342
597
130
7
0
351,303
0
W
Baron Samedi
10,664
561
133
7
0
363,943
0
L
Ix Chel
9,367
493
131
7
0
313,483
4
L
Anubis
10,002
526
108
6
0
277,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role