Player Matchup

Baron Samedi
Baron Samedi
AtherPhantom
Baron Samedi
Level 68
God Stats
19W - 29L
1,445 SR
Queue Stats
254W - 262L
1,456 Elo+
Party 1
Atlas
Atlas
Bacon655
Atlas
Level 122
God Stats
2W - 6L
1,658 SR
Queue Stats
225W - 213L
1,498 Elo+
Party 1
Pele
Pele
SPIRITWOLF3137
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,516 Elo+
Solo
Osiris
Osiris
itsalexisxo_
Osiris
Level 74
God Stats
5W - 8L
1,363 SR
Queue Stats
128W - 116L
1,482 Elo+
Solo
Da Ji
Da Ji
whg101422
Da Ji
Level 48
God Stats
2W - 7L
1,281 SR
Queue Stats
111W - 208L
1,294 Elo+
Solo
Team Averages
Level 84
1,449 SR
1,449 Elo+

VS

Team Averages
Level 95
1,554 SR
1,448 Elo+
Da Ji
Da Ji
EbonyGod
Da Ji
Level 124
God Stats
30W - 30L
1,482 SR
Queue Stats
109W - 118L
1,469 Elo+
Solo
Sylvanus
Sylvanus
K1LLAZOMBI
Sylvanus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,270 Elo+
Solo
Zhong Kui
Zhong Kui
LotusKage
Zhong Kui
Level 88
God Stats
14W - 9L
1,617 SR
Queue Stats
29W - 22L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
Level 82
God Stats
157W - 148L
1,485 SR
Queue Stats
411W - 412L
1,426 Elo+
Solo
Sol
Sol
ginnyasif
Sol
Level 84
God Stats
4W - 0L
1,687 SR
Queue Stats
5W - 2L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtherPhantom
Baron Samedi
6
0 / 0 / 1
3,679
736
1,820
1,980
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
Bacon655
Atlas
5
0 / 2 / 0
3,167
633
2,374
4,483
1,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 0
3,856
771
2,053
3,890
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
6
0 / 2 / 0
3,549
710
2,004
4,917
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
whg101422
Da Ji
4
0 / 2 / 0
2,918
584
115
2,021
437

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EbonyGod
Da Ji
7
2 / 2 / 1
4,040
808
2,251
4,559
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
K1LLAZOMBI
Sylvanus
6
1 / 0 / 1
3,961
792
1,284
3,216
1,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
LotusKage
Zhong Kui
7
2 / 0 / 1
4,022
804
3,352
4,019
2,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
Tentia7519
Ah Muzen Cab
6
1 / 0 / 1
3,651
730
1,524
2,214
625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,449
690
935
2,777
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AtherPhantom
Baron Samedi
0
0
1
0.5
L
Atlas
Bacon655
Atlas
0
2
0
0
W
Da Ji
EbonyGod
Da Ji
2
2
1
1.25
W
Sylvanus
K1LLAZOMBI
Sylvanus
1
0
1
1.5
W
Zhong Kui
LotusKage
Zhong Kui
2
0
1
2.5
L
2
0
0
2
W
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
1
0
1
1.5
W
0
0
1
0.5
L
Osiris
0
2
0
0
L
Da Ji
whg101422
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,366
Damage
9,346
17,291
Taken
16,785
5,989
Mitigated
6,474
7,429
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AtherPhantom
Baron Samedi
1,820
47
159
791
1,980
532
0
334
1,646
14,952
2,177
L
Atlas
Bacon655
Atlas
2,374
1,125
0
1,245
4,483
1,881
0
1,185
3,298
9,839
0
W
Da Ji
EbonyGod
Da Ji
2,251
780
0
733
4,559
1,477
0
182
4,311
0
20,230
W
Sylvanus
K1LLAZOMBI
Sylvanus
1,284
411
844
1,704
3,216
1,204
168
1,089
2,127
11,265
0
W
Zhong Kui
LotusKage
Zhong Kui
3,352
644
0
2,485
4,019
2,609
0
0
4,019
19,787
0
L
2,053
931
0
2,681
3,890
893
0
626
3,264
0
18,899
W
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
1,524
938
0
297
2,214
625
300
1,285
929
0
17,529
W
935
0
0
1,435
2,777
559
0
1,241
1,324
13,305
0
L
Osiris
2,004
650
0
2,359
4,917
2,246
0
2,954
1,963
0
19,063
L
Da Ji
whg101422
Da Ji
115
30
0
194
2,021
437
0
472
1,549
0
4,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,169
Gold Earned
19,123
122
Minions Killed
128
0
Camps Cleared
0
468,701
Distance Traveled
528,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,679
736
31
6
0
93,225
0
L
Atlas
3,167
633
13
3
0
95,500
0
W
Da Ji
4,040
808
39
8
0
116,062
0
W
Sylvanus
3,961
792
17
3
0
101,037
0
W
Zhong Kui
4,022
804
32
6
0
97,774
0
L
Pele
3,856
771
33
7
0
119,462
0
W
Ah Muzen Cab
3,651
730
25
5
0
102,479
0
W
Sol
3,449
690
15
3
0
110,925
0
L
Osiris
3,549
710
35
7
0
94,713
0
L
Da Ji
2,918
584
10
2
0
65,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role