Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hannahdale86
Arachne
Level 6
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Redhood599-TTV
Anubis
Level 105
God Stats
6W - 7L
1,827 SR
Queue Stats
66W - 78L
1,424 Elo+
Party 1
Team Averages
Level 68
1,653 SR
1,475 Elo+

VS

Team Averages
Level 62
1,439 SR
1,678 Elo+
Ymir
Ymir
Magi_Col3
Ymir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,752 Elo+
Party 2
Vulcan
Vulcan
TikiTheHollow
Vulcan
Level 58
God Stats
2W - 1L
1,286 SR
Queue Stats
127W - 128L
1,529 Elo+
Solo
Artemis
Artemis
hinksmon
Artemis
Level 106
God Stats
5W - 2L
1,532 SR
Queue Stats
27W - 27L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 1 / 0
6,263
626
3,488
8,359
8,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Hannahdale86
Arachne
10
0 / 5 / 1
5,834
583
1,886
8,886
3,388
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 4 / 1
6,161
616
3,511
7,930
3,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 8
7,262
726
3,905
5,579
4,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
5 / 0 / 5
8,406
841
6,732
3,465
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
hinksmon
Artemis
13
4 / 0 / 5
7,976
798
8,531
5,629
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
0
1
L
Arachne
Hannahdale86
Arachne
0
5
1
0.1
W
Ymir
1
1
8
5
L
0
4
1
0.13
W
5
0
5
7.5
W
Artemis
hinksmon
Artemis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,885
Damage
19,168
25,175
Taken
14,673
14,770
Mitigated
7,330
5,364
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,488
301
0
3,453
8,359
8,153
0
2,456
5,903
14,081
0
L
Arachne
Hannahdale86
Arachne
1,886
1,457
0
471
8,886
3,388
0
3,855
5,031
0
8,882
W
Ymir
3,905
688
0
463
5,579
4,362
0
3,040
2,539
10,460
690
L
3,511
196
0
1,440
7,930
3,229
0
4,134
3,796
29,637
0
W
6,732
35
0
949
3,465
1,117
294
1,378
2,087
40,203
0
W
Artemis
hinksmon
Artemis
8,531
2,838
0
2,470
5,629
1,851
904
2,629
3,000
0
38,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,258
Gold Earned
23,644
86
Minions Killed
160
0
Camps Cleared
0
495,135
Distance Traveled
556,245
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,263
626
19
2
0
192,808
4
L
Arachne
5,834
583
14
1
0
164,133
0
W
Ymir
7,262
726
11
1
0
169,840
0
L
Anubis
6,161
616
53
5
0
138,194
0
W
Vulcan
8,406
841
82
8
0
213,448
0
W
Artemis
7,976
798
67
7
0
172,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role