Player Matchup

Serqet
Serqet
 
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
icarrynoobs
Kukulkan
Level 22
God Stats
4W - 0L
2,077 SR
Queue Stats
107W - 2L
2,180 Elo+
Party 1
Team Averages
Level 118
1,692 SR
1,727 Elo+

VS

Team Averages
Level 46
1,378 SR
1,225 Elo+
Ymir
Ymir
BlackMagos
Ymir
Level 44
God Stats
5W - 13L
1,456 SR
Queue Stats
11W - 31L
994 Elo+
Solo
Ne Zha
Ne Zha
Toxnies
Ne Zha
Level 47
God Stats
16W - 20L
1,369 SR
Queue Stats
90W - 104L
1,375 Elo+
Solo
Janus
Janus
iiSaNcheZ-_17
Janus
Level 46
God Stats
0W - 5L
1,309 SR
Queue Stats
268W - 290L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
12 / 5 / 7
9,963
996
10,219
10,181
6,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
14
4 / 2 / 19
8,833
883
7,346
11,202
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
icarrynoobs
Kukulkan
16
10 / 1 / 15
10,521
1,052
15,651
7,209
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 4
6,939
694
2,198
17,645
9,010
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Toxnies
Ne Zha
12
4 / 7 / 2
7,894
789
6,945
10,375
7,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 9 / 3
7,214
721
4,390
9,599
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
26
Kills
6
8
Deaths
26
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
12
5
7
3.1
W
Sobek
 
Sobek
4
2
19
6.75
L
1
10
4
0.3
L
Ne Zha
Toxnies
Ne Zha
4
7
2
0.71
W
Kukulkan
icarrynoobs
Kukulkan
10
1
15
17.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
13,533
28,592
Taken
37,619
17,281
Mitigated
19,290
5,684
Healing
984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,219
2,228
0
697
10,181
6,185
36
721
9,460
0
27,130
W
Sobek
 
Sobek
7,346
896
0
3,086
11,202
8,726
0
3,105
8,097
13,464
0
L
2,198
737
0
354
17,645
9,010
0
12,466
4,396
10,108
0
L
Ne Zha
Toxnies
Ne Zha
6,945
1,229
0
630
10,375
7,761
0
3,966
5,722
0
13,099
W
Kukulkan
icarrynoobs
Kukulkan
15,651
1,077
0
1,901
7,209
2,370
279
2,831
4,378
58,372
918
L
4,390
394
0
0
9,599
2,519
0
5,132
3,846
16,540
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,317
Gold Earned
22,047
143
Minions Killed
53
0
Camps Cleared
0
529,383
Distance Traveled
464,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,963
996
26
3
0
177,770
0
W
Sobek
8,833
883
12
1
0
172,913
0
L
Ymir
6,939
694
16
2
0
142,655
0
L
Ne Zha
7,894
789
7
1
0
172,309
0
W
Kukulkan
10,521
1,052
105
11
0
178,700
0
L
Janus
7,214
721
30
3
0
149,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role