Player Matchup

Neith
Neith
ALEXKLAVE
Neith
Level 146
God Stats
6W - 2L
1,606 SR
Queue Stats
16W - 6L
1,728 Elo+
Party 1
Anubis
Anubis
FearedTitanium
Anubis
Level 124
God Stats
8W - 11L
1,530 SR
Queue Stats
233W - 237L
1,486 Elo+
Solo
Loki
Loki
MoneyBgDonny
Loki
Level 88
God Stats
7W - 4L
1,623 SR
Queue Stats
121W - 107L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
nimrod655
Gilgamesh
Level 121
God Stats
4W - 3L
1,530 SR
Queue Stats
100W - 113L
1,417 Elo+
Solo
Cthulhu
Cthulhu
xXFenriChainrXx
Cthulhu
Level 117
God Stats
1W - 1L
1,683 SR
Queue Stats
12W - 3L
1,769 Elo+
Party 1
Team Averages
Level 119
1,594 SR
1,580 Elo+

VS

Team Averages
Level 121
1,466 SR
1,500 Elo+
Cthulhu
Cthulhu
BattlePotato1104
Cthulhu
Level 123
God Stats
7W - 7L
1,329 SR
Queue Stats
239W - 193L
1,519 Elo+
Party 2
Yemoja
Yemoja
Depravity
Yemoja
Level 125
God Stats
3W - 1L
1,490 SR
Queue Stats
45W - 54L
1,418 Elo+
Solo
Apollo
Apollo
Discordia05
Apollo
Level 136
God Stats
11W - 11L
1,505 SR
Queue Stats
142W - 147L
1,522 Elo+
Solo
Agni
Agni
Silky_Mellons
Agni
Level 155
God Stats
2W - 1L
1,497 SR
Queue Stats
223W - 210L
1,515 Elo+
Solo
Kali
Kali
blakdragon1129
Kali
Level 65
God Stats
8W - 6L
1,508 SR
Queue Stats
178W - 140L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALEXKLAVE
Neith
11
2 / 3 / 3
6,583
506
5,928
7,464
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 3 / 1
8,160
628
8,177
7,348
3,333
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 1 / 1
5,345
411
1,772
4,346
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
nimrod655
Gilgamesh
11
2 / 2 / 3
7,051
542
5,858
11,295
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 1
6,486
499
4,091
7,265
3,719
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
7,797
600
8,222
9,282
8,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Depravity
Yemoja
10
0 / 1 / 2
6,153
473
604
8,756
5,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
13
0 / 1 / 2
7,290
561
2,542
6,012
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
6,607
508
3,132
7,269
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 1
8,195
630
8,339
13,226
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
10
10
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
ALEXKLAVE
Neith
2
3
3
1.17
W
2
1
3
3.5
W
Yemoja
Depravity
Yemoja
0
1
2
1
W
Apollo
0
1
2
1
L
6
3
1
2.17
L
0
1
1
0.5
W
1
5
2
0.4
W
7
4
1
1.88
L
Gilgamesh
nimrod655
Gilgamesh
2
2
3
1.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
22,839
37,718
Taken
44,545
17,866
Mitigated
21,757
10,111
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ALEXKLAVE
Neith
5,928
1,637
0
1,664
7,464
2,677
696
319
7,145
0
45,080
W
8,222
569
49
2,349
9,282
8,449
0
232
8,494
47,417
1,512
W
Yemoja
Depravity
Yemoja
604
309
1,134
1,497
8,756
5,565
0
3,895
4,816
7,459
0
W
Apollo
2,542
1,350
0
1,795
6,012
1,916
0
1,429
4,583
0
61,080
L
8,177
147
0
2,500
7,348
3,333
0
2,253
5,053
61,766
0
L
1,772
463
0
2,402
4,346
1,110
0
970
3,285
0
22,290
W
3,132
254
0
495
7,269
1,741
0
3,745
3,524
47,220
124
W
8,339
4,385
0
6,411
13,226
4,086
0
3,591
9,596
0
51,422
L
Gilgamesh
nimrod655
Gilgamesh
5,858
1,581
0
2,938
11,295
7,027
0
6,007
4,518
0
36,942
L
4,091
126
42
565
7,265
3,719
254
1,361
5,904
35,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
36,042
358
Minions Killed
398
0
Camps Cleared
0
1,105,213
Distance Traveled
1,259,052
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,583
506
74
6
0
223,610
3
W
Cthulhu
7,797
600
97
7
0
267,607
4
W
Yemoja
6,153
473
13
1
0
231,671
0
W
Apollo
7,290
561
115
9
0
227,712
0
L
Anubis
8,160
628
104
8
0
233,429
6
L
Loki
5,345
411
47
4
0
146,339
0
W
Agni
6,607
508
90
7
0
242,356
0
W
Kali
8,195
630
83
6
0
289,706
0
L
Gilgamesh
7,051
542
70
5
0
236,634
0
L
Cthulhu
6,486
499
63
5
0
265,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role