Player Matchup

Ix Chel
Ix Chel
Diamond II
Auxbio
Ix Chel
Diamond II
Level 227
God Stats
2W - 0L
1,500 SR
Queue Stats
306W - 249L
2,255 MMR
Solo
Hades
Hades
Masters
BreedableFemboy
Hades
Masters
Level 75
God Stats
4W - 1L
1,926 SR
Queue Stats
83W - 60L
2,262 MMR
Party 1
Ganesha
Ganesha
Diamond III
ReturnofHellboy
Ganesha
Diamond III
Level 157
God Stats
2W - 1L
1,590 SR
Queue Stats
61W - 46L
2,299 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
TAINZYYY
Ratatoskr
Masters
Level 175
God Stats
11W - 6L
1,835 SR
Queue Stats
217W - 181L
2,389 MMR
Party 1
Rama
Rama
Diamond IV
TheHvsky
Rama
Diamond IV
Level 148
God Stats
1W - 1L
1,524 SR
Queue Stats
196W - 176L
2,137 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,675 SR
2,268 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,634 SR
2,261 MMR
Maui
Maui
Diamond III
Brankie
Maui
Diamond III
Level 159
God Stats
1W - 2L
1,323 SR
Queue Stats
304W - 279L
2,260 MMR
Solo
Medusa
Medusa
Diamond III
HallowHawk
Medusa
Diamond III
Level 158
God Stats
8W - 10L
1,628 SR
Queue Stats
408W - 387L
2,218 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Joqsan
Guan Yu
Diamond II
Level 170
God Stats
5W - 3L
1,843 SR
Queue Stats
125W - 102L
2,287 MMR
Solo
Susano
Susano
Diamond IV
flourecentStride
Susano
Diamond IV
Level 155
God Stats
1W - 3L
1,590 SR
Queue Stats
65W - 44L
2,267 MMR
Solo
Yu Huang
Yu Huang
Diamond III
jdog0310
Yu Huang
Diamond III
Level 142
God Stats
22W - 14L
1,787 SR
Queue Stats
77W - 63L
2,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Auxbio
Ix Chel
8
1 / 0 / 1
4,381
730
2,739
3,081
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 4
5,302
884
4,531
4,590
1,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 1
4,173
696
1,338
3,814
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
TAINZYYY
Ratatoskr
9
4 / 0 / 1
4,879
813
2,227
3,535
918
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
9
0 / 1 / 0
4,248
708
2,109
3,363
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeThorAthenaLoki

VS

Bans
Maman BrigitteDa JiThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Brankie
Maui
6
0 / 0 / 1
3,995
666
1,037
4,705
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
HallowHawk
Medusa
8
1 / 0 / 0
4,186
698
3,375
3,267
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
Joqsan
Guan Yu
6
0 / 3 / 0
3,781
630
618
5,356
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 3 / 0
3,549
592
1,355
4,759
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
jdog0310
Yu Huang
8
0 / 1 / 0
4,244
707
1,645
2,174
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Auxbio
Ix Chel
1
0
1
1.5
L
Maui
Brankie
Maui
0
0
1
0.5
W
2
0
4
4
L
Medusa
HallowHawk
Medusa
1
0
0
1
L
Guan Yu
Joqsan
Guan Yu
0
3
0
0
W
0
0
1
0.5
W
Ratatoskr
TAINZYYY
Ratatoskr
4
0
1
4.5
W
Rama
0
1
0
0
L
0
3
0
0
L
Yu Huang
jdog0310
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,944
Damage
8,030
18,383
Taken
20,261
5,732
Mitigated
7,889
11,116
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Auxbio
Ix Chel
2,739
339
200
1,521
3,081
813
0
695
2,210
30,926
0
L
Maui
Brankie
Maui
1,037
398
0
1,755
4,705
2,670
0
1,791
2,914
10,047
0
W
4,531
1,376
189
3,358
4,590
1,517
0
215
4,331
27,959
572
L
Medusa
HallowHawk
Medusa
3,375
1,145
0
1,365
3,267
877
0
685
2,582
0
30,042
L
Guan Yu
Joqsan
Guan Yu
618
167
0
1,518
5,356
2,359
0
3,217
2,139
0
16,469
W
1,338
324
0
2,056
3,814
1,594
0
553
3,261
8,575
1,869
W
Ratatoskr
TAINZYYY
Ratatoskr
2,227
778
0
1,876
3,535
918
0
644
2,847
0
20,687
W
Rama
2,109
1,844
0
1,916
3,363
890
0
311
3,052
0
31,737
L
1,355
239
0
1,684
4,759
1,285
0
2,009
2,750
0
13,166
L
Yu Huang
jdog0310
Yu Huang
1,645
99
0
374
2,174
698
0
779
1,395
25,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,983
Gold Earned
19,755
256
Minions Killed
202
0
Camps Cleared
0
726,750
Distance Traveled
683,355
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,381
730
60
10
0
142,169
0
L
Maui
3,995
666
22
4
0
144,671
2
W
Hades
5,302
884
55
9
0
133,711
1
L
Medusa
4,186
698
54
9
0
142,215
0
L
Guan Yu
3,781
630
27
5
0
110,940
0
W
Ganesha
4,173
696
6
1
0
156,549
4
W
Ratatoskr
4,879
813
45
8
0
167,527
0
W
Rama
4,248
708
90
15
0
126,794
2
L
Susano
3,549
592
36
6
0
152,468
2
L
Yu Huang
4,244
707
63
11
0
133,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role