Player Matchup

Xbalanque
Xbalanque
Silver IV
MIDNIGHTzs
Xbalanque
Silver IV
Level 187
God Stats
15W - 9L
1,500 SR
Queue Stats
461W - 496L
796 MMR
Solo
Aphrodite
Aphrodite
Bronze II
MercyDanx_uwu
Aphrodite
Bronze II
Level 68
God Stats
26W - 27L
976 SR
Queue Stats
161W - 176L
956 MMR
Party 1
Geb
Geb
Bronze II
Tavho91
Geb
Bronze II
Level 124
God Stats
1W - 1L
1,284 SR
Queue Stats
85W - 125L
477 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
gabriel2002-
Tsukuyomi
Silver IV
Level 155
God Stats
7W - 5L
1,500 SR
Queue Stats
140W - 152L
1,042 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
theretrogamer777
Cu Chulainn
Silver IV
Level 124
God Stats
2W - 0L
1,756 SR
Queue Stats
242W - 289L
560 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,403 SR
766 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,419 SR
771 MMR
Hel
Hel
Silver IV
Burnt_Witch8X
Hel
Silver IV
Level 142
God Stats
2W - 6L
1,530 SR
Queue Stats
16W - 49L
967 MMR
Solo
Nut
Nut
Silver V
Death2Me
Nut
Silver V
Level 89
God Stats
3W - 4L
1,362 SR
Queue Stats
20W - 41L
830 MMR
Solo
Nu Wa
Nu Wa
Silver III
DeathxLife1656
Nu Wa
Silver III
Level 159
God Stats
19W - 21L
1,368 SR
Queue Stats
103W - 143L
982 MMR
Solo
King Arthur
King Arthur
Bronze II
oVirgoh
King Arthur
Bronze II
Level 139
God Stats
12W - 21L
1,301 SR
Queue Stats
223W - 277L
165 MMR
Solo
Pele
Pele
Silver IV
vicmi14
Pele
Silver IV
Level 81
God Stats
4W - 5L
1,532 SR
Queue Stats
34W - 43L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MIDNIGHTzs
Xbalanque
16
1 / 0 / 3
9,708
539
7,840
11,518
3,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
MercyDanx_uwu
Aphrodite
17
4 / 2 / 9
10,646
591
8,879
12,192
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
14
1 / 2 / 5
9,209
512
6,752
18,410
14,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
gabriel2002-
Tsukuyomi
18
8 / 1 / 5
10,620
590
11,630
19,109
7,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
theretrogamer777
Cu Chulainn
16
3 / 5 / 2
10,409
578
14,325
19,386
11,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
SurtrAthenaThanatosKumbhakarnaMorgan Le Fay

VS

Bans
MulanAwilixChironMedusaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,782
432
5,345
12,997
4,821
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 0
8,402
467
7,652
12,479
3,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 3
8,172
454
11,228
9,955
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
oVirgoh
King Arthur
15
4 / 2 / 0
9,416
523
11,618
18,733
21,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
vicmi14
Pele
15
2 / 5 / 3
9,463
526
7,107
12,937
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
8
10
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
2
0
0
L
1
5
3
0.5
W
Xbalanque
MIDNIGHTzs
Xbalanque
1
0
3
2.5
W
Aphrodite
MercyDanx_uwu
Aphrodite
4
2
9
4.25
W
Geb
1
2
5
1.75
W
Tsukuyomi
gabriel2002-
Tsukuyomi
8
1
5
10.5
L
King Arthur
oVirgoh
King Arthur
4
2
0
2
W
Cu Chulainn
theretrogamer777
Cu Chulainn
3
5
2
0.8
L
Pele
vicmi14
Pele
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
42,950
80,615
Taken
67,101
41,583
Mitigated
37,978
33,897
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,345
608
2,231
4,809
12,997
4,821
0
4,187
8,810
22,308
0
L
7,652
2,989
0
4,376
12,479
3,556
925
2,038
10,441
0
71,416
L
11,228
2,253
0
598
9,955
2,980
450
5,860
4,095
53,802
834
W
Xbalanque
MIDNIGHTzs
Xbalanque
7,840
3,739
0
4,371
11,518
3,715
2,571
1,651
9,867
0
72,688
W
Aphrodite
MercyDanx_uwu
Aphrodite
8,879
1,281
5,593
7,778
12,192
4,538
1,251
6,406
5,786
86,166
4,052
W
Geb
6,752
443
1,919
4,188
18,410
14,228
420
4,595
13,815
48,519
0
W
Tsukuyomi
gabriel2002-
Tsukuyomi
11,630
2,251
0
8,065
19,109
7,232
951
3,959
15,150
0
89,589
L
King Arthur
oVirgoh
King Arthur
11,618
682
0
1,212
18,733
21,538
58
2,142
16,591
4,792
53,494
W
Cu Chulainn
theretrogamer777
Cu Chulainn
14,325
2,762
0
1,983
19,386
11,870
116
3,102
16,284
7,273
61,806
L
Pele
vicmi14
Pele
7,107
1,156
0
1,174
12,937
5,083
616
2,912
10,025
0
67,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,592
Gold Earned
43,235
566
Minions Killed
428
0
Camps Cleared
0
1,767,942
Distance Traveled
1,644,145
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,782
432
37
2
0
301,541
0
L
Nut
8,402
467
110
6
0
367,162
0
L
Nu Wa
8,172
454
86
5
0
274,866
4
W
Xbalanque
9,708
539
127
7
0
354,526
1
W
Aphrodite
10,646
591
163
9
0
346,198
0
W
Geb
9,209
512
52
3
0
316,755
0
W
Tsukuyomi
10,620
590
114
6
0
438,271
2
L
King Arthur
9,416
523
99
6
0
331,863
2
W
Cu Chulainn
10,409
578
110
6
0
312,192
2
L
Pele
9,463
526
96
5
0
368,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role