Player Matchup

Hera
Hera
Ev1L GooSe
Hera
Level 100
God Stats
5W - 4L
1,425 SR
Queue Stats
232W - 233L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Greep Jam
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,476 Elo+
Solo
Vamana
Vamana
JMB Rose
Vamana
Level 108
God Stats
1W - 4L
1,285 SR
Queue Stats
59W - 77L
1,387 Elo+
Solo
Anubis
Anubis
Operator0000007
Anubis
Level 103
God Stats
14W - 13L
1,591 SR
Queue Stats
421W - 359L
1,601 Elo+
Solo
Lancelot
Lancelot
SE6AD0R
Lancelot
Level 132
God Stats
1W - 2L
1,683 SR
Queue Stats
161W - 143L
1,436 Elo+
Solo
Team Averages
Level 110
1,497 SR
1,470 Elo+

VS

Team Averages
Level 154
1,571 SR
1,502 Elo+
Chang'e
Chang'e
 
Chang'e
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AJT FTW
Ah Muzen Cab
Level 157
God Stats
1W - 2L
1,285 SR
Queue Stats
115W - 118L
1,496 Elo+
Party 1
Charon
Charon
LetMeReRoll
Charon
Level 124
God Stats
7W - 0L
1,891 SR
Queue Stats
68W - 59L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
RelativeTrain49
Nu Wa
Level 120
God Stats
5W - 0L
1,681 SR
Queue Stats
220W - 214L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
7,388
739
8,971
10,112
3,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Greep Jam
Guan Yu
1
0 / 1 / 0
2,660
266
0
1,154
127
Vamana
JMB Rose
Vamana
13
0 / 6 / 4
7,190
719
8,150
11,907
11,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 4
8,348
835
8,807
12,268
8,928
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
SE6AD0R
Lancelot
14
3 / 7 / 2
8,154
815
4,559
9,933
7,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
9 / 1 / 12
10,044
1,004
6,914
7,216
2,441
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
 
Poseidon
17
5 / 1 / 14
9,812
981
9,436
7,271
1,886
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
AJT FTW
Ah Muzen Cab
14
3 / 2 / 13
8,882
888
8,471
9,534
2,490
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
15
3 / 2 / 19
9,068
907
5,214
11,477
9,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 1 / 12
9,980
998
11,396
6,258
2,181
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
6
Kills
27
27
Deaths
7
11
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
12
15
W
Poseidon
 
Poseidon
5
1
14
12
W
Ah Muzen Cab
AJT FTW
Ah Muzen Cab
3
2
13
4.75
L
2
6
1
0.42
L
Guan Yu
Greep Jam
Guan Yu
0
1
0
0
L
Vamana
JMB Rose
Vamana
0
6
4
0.33
W
Charon
3
2
19
6.25
L
1
7
4
0.43
W
7
1
12
13
L
Lancelot
SE6AD0R
Lancelot
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
41,431
45,374
Taken
41,756
31,085
Mitigated
18,264
4,792
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,914
868
10,087
3,647
7,216
2,441
2,090
1,564
5,652
14,716
515
W
Poseidon
 
Poseidon
9,436
1,557
497
2,176
7,271
1,886
1,334
2,824
4,447
32,443
1,001
W
Ah Muzen Cab
AJT FTW
Ah Muzen Cab
8,471
2,895
424
1,548
9,534
2,490
817
5,624
3,910
0
20,880
L
8,971
1,493
246
791
10,112
3,022
0
6,246
3,752
17,552
364
L
Guan Yu
Greep Jam
Guan Yu
0
0
0
0
1,154
127
0
1,098
0
0
0
L
Vamana
JMB Rose
Vamana
8,150
4,069
0
1,346
11,907
11,868
0
9,686
2,076
0
18,964
W
Charon
5,214
473
1,104
1,700
11,477
9,266
449
5,463
6,014
11,845
0
L
8,807
254
410
1,403
12,268
8,928
0
7,142
5,020
33,304
0
W
11,396
3,603
606
626
6,258
2,181
2,337
2,191
4,067
23,611
788
L
Lancelot
SE6AD0R
Lancelot
4,559
1,099
258
338
9,933
7,140
0
7,196
2,628
0
10,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
47,786
109
Minions Killed
119
0
Camps Cleared
0
685,853
Distance Traveled
976,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,044
1,004
15
2
0
187,947
0
W
Poseidon
9,812
981
43
4
0
207,558
0
W
Ah Muzen Cab
8,882
888
21
2
0
202,939
0
L
Hera
7,388
739
27
3
0
164,195
0
L
Guan Yu
2,660
266
0
0
0
0
0
L
Vamana
7,190
719
17
2
0
181,983
0
W
Charon
9,068
907
3
0
0
198,188
0
L
Anubis
8,348
835
51
5
0
124,831
0
W
Nu Wa
9,980
998
37
4
0
179,932
0
L
Lancelot
8,154
815
14
1
0
214,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role