Player Matchup

Sobek
Sobek
 
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BuLL37PrOOfx102
Ao Kuang
Level 162
God Stats
5W - 5L
1,394 SR
Queue Stats
347W - 319L
1,538 Elo+
Solo
Jormungandr
Jormungandr
DrSamuraiii
Jormungandr
Level 107
God Stats
3W - 1L
1,397 SR
Queue Stats
70W - 72L
1,465 Elo+
Solo
Bellona
Bellona
Goober_Pilled
Bellona
Level 62
God Stats
1W - 0L
1,514 SR
Queue Stats
62W - 60L
1,561 Elo+
Solo
Medusa
Medusa
ThanatosK97
Medusa
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 50L
1,615 Elo+
Solo
Team Averages
Level 117
1,461 SR
1,536 Elo+

VS

Team Averages
Level 146
1,368 SR
1,456 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DARKNESSLIVEZ
Cliodhna
Level 152
God Stats
0W - 4L
1,098 SR
Queue Stats
139W - 137L
1,536 Elo+
Party 1
Lancelot
Lancelot
DOCTOR M0TA
Lancelot
Level 156
God Stats
0W - 2L
1,294 SR
Queue Stats
60W - 80L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
SirWongSlap
Ratatoskr
Level 146
God Stats
7W - 4L
1,448 SR
Queue Stats
494W - 501L
1,535 Elo+
Solo
Chiron
Chiron
udieumadbro
Chiron
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 2 / 5
5,795
1,159
2,681
4,940
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
12
3 / 0 / 5
6,518
1,304
2,963
4,021
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
DrSamuraiii
Jormungandr
9
2 / 2 / 7
6,087
1,217
3,394
4,980
4,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
10
1 / 1 / 10
5,866
1,173
4,667
7,976
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
3 / 0 / 7
6,695
1,339
7,174
2,858
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 3 / 0
5,142
1,028
3,482
6,244
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
DARKNESSLIVEZ
Cliodhna
12
1 / 1 / 2
5,544
1,109
6,243
4,790
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
DOCTOR M0TA
Lancelot
10
1 / 3 / 2
5,623
1,125
2,790
8,103
3,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
SirWongSlap
Ratatoskr
1
0 / 0 / 0
1,276
255
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Chiron
10
2 / 4 / 1
5,470
1,094
2,537
4,809
1,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
11
Kills
5
5
Deaths
11
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
5
2.25
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
W
Ao Kuang
3
0
5
5.5
L
Cliodhna
DARKNESSLIVEZ
Cliodhna
1
1
2
2
L
Lancelot
DOCTOR M0TA
Lancelot
1
3
2
0.67
W
Jormungandr
DrSamuraiii
Jormungandr
2
2
7
2.75
W
Bellona
1
1
10
6
L
Ratatoskr
SirWongSlap
Ratatoskr
0
0
0
0
W
Medusa
3
0
7
6.5
L
Chiron
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
15,052
24,775
Taken
23,946
16,321
Mitigated
13,152
9,526
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,681
51
932
1,093
4,940
2,324
0
508
4,432
3,574
0
L
Kuzenbo
 
Kuzenbo
3,482
1,375
0
319
6,244
6,211
0
2,315
3,464
6,069
0
W
Ao Kuang
2,963
522
278
1,411
4,021
3,757
611
509
3,512
6,518
1,493
L
Cliodhna
DARKNESSLIVEZ
Cliodhna
6,243
611
135
751
4,790
1,716
0
1,315
3,264
0
14,249
L
Lancelot
DOCTOR M0TA
Lancelot
2,790
245
180
2,065
8,103
3,810
0
3,152
4,349
0
6,993
W
Jormungandr
DrSamuraiii
Jormungandr
3,394
617
861
425
4,980
4,161
140
548
4,432
8,080
0
W
Bellona
4,667
842
1,041
3,235
7,976
5,004
0
1,285
6,691
0
7,152
L
Ratatoskr
SirWongSlap
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
7,174
1,963
0
250
2,858
1,075
619
632
2,226
0
21,194
L
Chiron
2,537
1,006
583
526
4,809
1,415
36
987
3,653
0
7,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
23,055
60
Minions Killed
40
0
Camps Cleared
0
591,248
Distance Traveled
465,107
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,795
1,159
4
1
0
108,711
0
L
Kuzenbo
5,142
1,028
3
1
0
113,469
0
W
Ao Kuang
6,518
1,304
11
2
0
125,267
0
L
Cliodhna
5,544
1,109
14
3
0
126,671
0
L
Lancelot
5,623
1,125
6
1
0
118,926
1
W
Jormungandr
6,087
1,217
6
1
0
120,580
0
W
Bellona
5,866
1,173
6
1
0
114,190
0
L
Ratatoskr
1,276
255
0
0
0
0
0
W
Medusa
6,695
1,339
33
7
0
122,500
0
L
Chiron
5,470
1,094
17
3
0
106,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role