Player Matchup

Ra
Ra
 
Ra
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Lalamowo
Chaac
Level 7
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 8L
1,006 Elo+
Party 2
Danzaburou
Danzaburou
NaTy53
Danzaburou
Level 119
God Stats
9W - 12L
1,469 SR
Queue Stats
281W - 240L
1,543 Elo+
Solo
Team Averages
Level 55
1,379 SR
1,350 Elo+

VS

Team Averages
Level 119
1,395 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Rich19z
Cerberus
Level 126
God Stats
6W - 2L
1,298 SR
Queue Stats
75W - 21L
1,688 Elo+
Party 1
Da Ji
Da Ji
juliansito261
Da Ji
Level 65
God Stats
1W - 0L
1,386 SR
Queue Stats
31W - 30L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 5 / 0
6,706
610
3,305
7,843
1,718
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Lalamowo
Chaac
12
0 / 6 / 0
6,538
594
4,111
10,562
7,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NaTy53
Danzaburou
8
0 / 3 / 0
5,974
543
2,222
4,858
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
8 / 0 / 6
9,884
899
8,369
6,633
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Rich19z
Cerberus
13
0 / 0 / 14
8,086
735
7,046
10,591
10,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 0 / 7
9,014
819
3,767
4,784
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
W
Ra
 
Ra
8
0
6
11
L
Chaac
Lalamowo
Chaac
0
6
0
0
L
Danzaburou
NaTy53
Danzaburou
0
3
0
0
W
Cerberus
Rich19z
Cerberus
0
0
14
7
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,638
Damage
19,182
23,263
Taken
22,008
10,213
Mitigated
16,214
2,550
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,305
346
386
1,212
7,843
1,718
0
5,210
2,328
28,990
0
W
Ra
 
Ra
8,369
306
1,716
3,756
6,633
2,712
492
1,100
5,533
52,268
179
L
Chaac
Lalamowo
Chaac
4,111
667
0
622
10,562
7,638
0
5,833
4,303
0
14,295
L
Danzaburou
NaTy53
Danzaburou
2,222
798
0
330
4,858
857
0
3,413
1,178
0
11,119
W
Cerberus
Rich19z
Cerberus
7,046
572
0
1,110
10,591
10,843
757
1,424
9,167
22,026
0
W
3,767
738
0
1,021
4,784
2,659
1,196
888
3,896
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,218
Gold Earned
26,984
87
Minions Killed
170
0
Camps Cleared
0
493,850
Distance Traveled
634,574
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,706
610
41
4
0
184,285
0
W
Ra
9,884
899
98
9
0
195,141
0
L
Chaac
6,538
594
20
2
0
211,989
0
L
Danzaburou
5,974
543
26
2
0
97,576
0
W
Cerberus
8,086
735
40
4
0
195,019
2
W
Da Ji
9,014
819
32
3
0
244,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role