Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Hèlèna
Athena
Level 168
God Stats
9W - 8L
1,724 SR
Queue Stats
140W - 81L
1,611 Elo+
Party 2
Ullr
Ullr
Reen69
Ullr
Level 232
God Stats
19W - 7L
1,871 SR
Queue Stats
358W - 190L
1,735 Elo+
Party 2
Anhur
Anhur
Sofa
Anhur
Level 164
God Stats
10W - 4L
1,767 SR
Queue Stats
207W - 135L
1,665 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TodLeCoq
Cu Chulainn
Level 219
God Stats
2W - 0L
1,789 SR
Queue Stats
145W - 65L
1,740 Elo+
Party 2
Team Averages
Level 179
1,730 SR
1,650 Elo+

VS

Team Averages
Level 144
1,427 SR
1,494 Elo+
Thor
Thor
Calahan
Thor
Level 155
God Stats
0W - 2L
1,269 SR
Queue Stats
145W - 231L
1,453 Elo+
Party 1
Fafnir
Fafnir
Langlam
Fafnir
Level 192
God Stats
24W - 19L
1,570 SR
Queue Stats
191W - 315L
1,389 Elo+
Party 1
King Arthur
King Arthur
MichVolc
King Arthur
Level 122
God Stats
71W - 49L
1,594 SR
Queue Stats
222W - 190L
1,578 Elo+
Solo
Rama
Rama
Rahkoi
Rama
Level 166
God Stats
2W - 5L
1,211 SR
Queue Stats
98W - 152L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
badvladTHEGOAT
Kukulkan
Level 87
God Stats
4W - 5L
1,489 SR
Queue Stats
164W - 152L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 1 / 4
6,558
656
6,588
6,917
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
Hèlèna
Athena
10
0 / 1 / 10
5,912
591
3,412
9,715
6,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Reen69
Ullr
12
11 / 1 / 3
8,495
850
11,308
8,819
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Sofa
Anhur
11
7 / 1 / 1
6,929
693
8,461
6,302
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
TodLeCoq
Cu Chulainn
12
9 / 1 / 0
7,058
706
5,506
8,116
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Calahan
Thor
9
0 / 8 / 2
5,102
510
4,333
11,284
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Langlam
Fafnir
6
0 / 3 / 1
4,924
492
1,530
10,106
5,184
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
MichVolc
King Arthur
7
0 / 12 / 1
4,744
474
3,640
12,709
8,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Rahkoi
Rama
9
1 / 5 / 0
5,372
537
4,213
6,889
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
4 / 3 / 0
7,794
779
4,535
6,428
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
31
Kills
5
5
Deaths
31
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
4
6
L
Thor
Calahan
Thor
0
8
2
0.13
W
Athena
Hèlèna
Athena
0
1
10
5
L
Fafnir
Langlam
Fafnir
0
3
1
0.17
L
King Arthur
MichVolc
King Arthur
0
12
1
0.04
L
Rama
Rahkoi
Rama
1
5
0
0.2
W
Ullr
Reen69
Ullr
11
1
3
12.5
W
Anhur
Sofa
Anhur
7
1
1
7.5
W
Cu Chulainn
TodLeCoq
Cu Chulainn
9
1
0
9
L
Kukulkan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,275
Damage
18,251
39,869
Taken
47,416
18,084
Mitigated
20,502
13,410
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,588
2,069
0
1,384
6,917
3,138
30
1,288
5,629
0
45,189
L
Thor
Calahan
Thor
4,333
1,191
0
598
11,284
3,697
0
226
11,058
0
32,141
W
Athena
Hèlèna
Athena
3,412
1,516
0
1,225
9,715
6,940
0
677
9,038
12,345
0
L
Fafnir
Langlam
Fafnir
1,530
275
493
2,102
10,106
5,184
0
2,464
7,642
7,408
0
L
King Arthur
MichVolc
King Arthur
3,640
896
0
445
12,709
8,216
0
0
12,709
893
24,031
L
Rama
Rahkoi
Rama
4,213
3,617
0
1,065
6,889
1,279
0
382
6,507
0
40,658
W
Ullr
Reen69
Ullr
11,308
4,538
0
3,773
8,819
2,915
316
864
7,955
0
59,466
W
Anhur
Sofa
Anhur
8,461
5,595
0
2,022
6,302
1,992
500
1,279
5,023
0
47,303
W
Cu Chulainn
TodLeCoq
Cu Chulainn
5,506
1,819
0
5,006
8,116
3,099
0
2,227
5,889
0
49,948
L
Kukulkan
4,535
665
0
1,113
6,428
2,126
0
340
6,088
48,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
27,936
384
Minions Killed
280
0
Camps Cleared
0
1,112,280
Distance Traveled
980,654
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,558
656
67
7
0
262,433
0
L
Thor
5,102
510
57
6
0
203,860
0
W
Athena
5,912
591
23
2
0
248,854
2
L
Fafnir
4,924
492
10
1
0
208,638
3
L
King Arthur
4,744
474
32
3
0
176,014
0
L
Rama
5,372
537
71
7
0
185,797
0
W
Ullr
8,495
850
110
11
0
184,345
0
W
Anhur
6,929
693
91
9
0
194,123
0
W
Cu Chulainn
7,058
706
93
9
0
222,525
0
L
Kukulkan
7,794
779
110
11
0
206,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role