Player Matchup

Lancelot
Lancelot
Gold I
Cureroxo25
Lancelot
Gold I
Level 124
God Stats
31W - 30L
1,588 SR
Queue Stats
364W - 361L
1,642 MMR
Solo
Bacchus
Bacchus
Gold II
iribar
Bacchus
Gold II
Level 129
God Stats
33W - 30L
1,681 SR
Queue Stats
220W - 222L
1,631 MMR
Party 2
Anhur
Anhur
Platinum V
iribitxu55
Anhur
Platinum V
Level 155
God Stats
15W - 10L
1,835 SR
Queue Stats
163W - 161L
1,705 MMR
Party 2
Cthulhu
Cthulhu
Gold III
maz_solo
Cthulhu
Gold III
Level 57
God Stats
5W - 5L
1,745 SR
Queue Stats
113W - 124L
1,612 MMR
Solo
Kukulkan
Kukulkan
Gold III
mindflayerasnm
Kukulkan
Gold III
Level 132
God Stats
11W - 11L
1,659 SR
Queue Stats
37W - 38L
1,651 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,701 SR
1,648 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,558 SR
1,618 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
Dudderz 1570
Mulan
Platinum V
Level 129
God Stats
11W - 12L
1,468 SR
Queue Stats
78W - 72L
1,655 MMR
Solo
Neith
Neith
Silver II
Facetix
Neith
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,612 MMR
Solo
Terra
Terra
Platinum V
byWolF13
Terra
Platinum V
Level 156
God Stats
6W - 6L
1,603 SR
Queue Stats
173W - 178L
1,629 MMR
Party 1
Nu Wa
Nu Wa
Gold I
dmm18-
Nu Wa
Gold I
Level 159
God Stats
7W - 6L
1,719 SR
Queue Stats
287W - 282L
1,694 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cureroxo25
Lancelot
13
5 / 3 / 1
7,203
554
9,044
10,925
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
iribar
Bacchus
10
2 / 2 / 3
6,880
529
5,769
10,809
10,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
13
3 / 3 / 2
7,285
560
4,068
9,621
3,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
maz_solo
Cthulhu
6
2 / 3 / 0
5,348
411
2,302
6,027
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
13
0 / 4 / 4
6,873
529
5,227
6,190
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresAthenaJanusKali

VS

Bans
SusanoAo KuangNutBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 4 / 3
7,794
600
4,667
10,450
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 1
9,112
701
11,279
13,539
7,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Facetix
Neith
13
1 / 2 / 4
7,742
596
4,598
6,665
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
byWolF13
Terra
11
1 / 2 / 3
6,700
515
3,255
9,685
6,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
dmm18-
Nu Wa
15
5 / 1 / 2
8,884
683
7,845
6,011
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
12
Kills
15
15
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
3
1.13
L
Lancelot
Cureroxo25
Lancelot
5
3
1
1.83
W
5
3
1
1.83
W
Neith
Facetix
Neith
1
2
4
1.5
W
Terra
byWolF13
Terra
1
2
3
1.25
W
Nu Wa
dmm18-
Nu Wa
5
1
2
6
L
Bacchus
iribar
Bacchus
2
2
3
1.75
L
Anhur
3
3
2
1.33
L
Cthulhu
maz_solo
Cthulhu
2
3
0
0.67
L
Kukulkan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
31,644
43,572
Taken
46,350
23,285
Mitigated
20,752
12,447
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,667
1,098
0
4,376
10,450
3,192
0
1,733
8,717
0
55,260
L
Lancelot
Cureroxo25
Lancelot
9,044
1,903
0
3,018
10,925
4,382
0
2,371
8,380
0
46,340
W
11,279
1,590
0
4,299
13,539
7,083
489
4,522
8,703
0
69,347
W
Neith
Facetix
Neith
4,598
1,313
0
2,500
6,665
1,786
453
1,521
5,144
0
48,752
W
Terra
byWolF13
Terra
3,255
403
299
2,730
9,685
6,604
0
2,923
6,762
21,956
0
W
Nu Wa
dmm18-
Nu Wa
7,845
1,121
0
1,598
6,011
2,087
421
2,246
3,726
54,685
717
L
Bacchus
iribar
Bacchus
5,769
758
0
3,918
10,809
10,380
0
1,460
9,202
26,804
0
L
Anhur
4,068
1,286
0
2,923
9,621
3,121
0
2,752
6,696
0
43,891
L
Cthulhu
maz_solo
Cthulhu
2,302
704
0
1,778
6,027
3,249
0
1,081
4,805
12,869
0
L
Kukulkan
5,227
497
0
810
6,190
2,153
0
2,502
3,416
58,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
40,232
314
Minions Killed
443
0
Camps Cleared
0
1,207,736
Distance Traveled
1,325,831
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,794
600
80
6
0
285,179
2
L
Lancelot
7,203
554
79
6
0
326,813
0
W
Mulan
9,112
701
115
9
0
242,033
1
W
Neith
7,742
596
93
7
0
252,939
4
W
Terra
6,700
515
36
3
0
287,784
3
W
Nu Wa
8,884
683
119
9
0
257,896
4
L
Bacchus
6,880
529
35
3
0
288,831
8
L
Anhur
7,285
560
80
6
0
253,222
0
L
Cthulhu
5,348
411
22
2
0
84,622
0
L
Kukulkan
6,873
529
98
8
0
254,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role