Player Matchup

Cernunnos
Cernunnos
AORDS
Cernunnos
Level 61
God Stats
6W - 11L
1,689 SR
Queue Stats
295W - 285L
1,527 Elo+
Solo
Amaterasu
Amaterasu
AnzeigeAbgelehnt
Amaterasu
Level 4
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 5L
1,647 Elo+
Party 1
Poseidon
Poseidon
FeldwebelMüffel
Poseidon
Level 126
God Stats
4W - 10L
1,450 SR
Queue Stats
61W - 76L
1,518 Elo+
Party 1
Janus
Janus
babdoll
Janus
Level 158
God Stats
6W - 7L
1,631 SR
Queue Stats
213W - 180L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
moncho111
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 127L
1,509 Elo+
Solo
Team Averages
Level 82
1,596 SR
1,549 Elo+

VS

Team Averages
Level 125
1,539 SR
1,514 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
StamMcBrain
Awilix
Level 105
God Stats
9W - 5L
1,449 SR
Queue Stats
121W - 118L
1,518 Elo+
Solo
Chang'e
Chang'e
Vioblax1330
Chang'e
Level 114
God Stats
4W - 2L
1,578 SR
Queue Stats
51W - 45L
1,551 Elo+
Party 2
King Arthur
King Arthur
tunsi30600
King Arthur
Level 127
God Stats
4W - 3L
1,671 SR
Queue Stats
68W - 58L
1,541 Elo+
Party 2
Hel
Hel
xPleaseGuardMee-
Hel
Level 125
God Stats
2W - 3L
1,495 SR
Queue Stats
18W - 21L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AORDS
Cernunnos
14
1 / 6 / 1
8,285
518
6,393
11,931
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
16
2 / 2 / 0
9,758
610
11,379
22,767
18,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 2
8,323
520
6,694
8,869
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
babdoll
Janus
15
2 / 3 / 3
8,287
518
8,656
11,649
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
moncho111
Baron Samedi
12
1 / 3 / 1
7,481
468
5,603
12,487
10,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
9 / 1 / 1
10,546
659
11,882
13,419
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
17
6 / 0 / 5
9,360
585
9,042
13,859
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
Vioblax1330
Chang'e
15
2 / 3 / 3
8,479
530
7,689
12,472
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
tunsi30600
King Arthur
16
0 / 2 / 2
9,107
569
15,566
15,347
12,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 5
7,274
455
7,025
7,940
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
18
18
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
1
9.5
L
Cernunnos
AORDS
Cernunnos
1
6
1
0.25
L
Amaterasu
2
2
0
1
L
1
4
2
0.5
W
Awilix
6
0
5
8.5
W
Chang'e
Vioblax1330
Chang'e
2
3
3
1.17
L
Janus
babdoll
Janus
2
3
3
1.17
L
Baron Samedi
moncho111
Baron Samedi
1
3
1
0.5
W
King Arthur
tunsi30600
King Arthur
0
2
2
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,725
Damage
51,204
67,703
Taken
63,037
36,292
Mitigated
29,775
27,638
Healing
29,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,882
7,695
0
6,181
13,419
3,987
2,934
4,571
8,848
0
90,867
L
Cernunnos
AORDS
Cernunnos
6,393
2,592
0
3,273
11,931
3,190
456
3,817
7,638
0
60,037
L
Amaterasu
11,379
6,265
0
15,342
22,767
18,203
0
0
22,767
0
82,360
L
6,694
1,051
0
1,579
8,869
2,098
0
4,854
3,935
56,476
251
W
Awilix
9,042
3,075
0
5,213
13,859
4,690
0
5,322
8,537
0
72,710
W
Chang'e
Vioblax1330
Chang'e
7,689
346
1,440
6,950
12,472
3,745
0
7,342
5,130
56,001
1,222
L
Janus
babdoll
Janus
8,656
270
0
4,503
11,649
2,616
0
1,304
10,221
77,728
626
L
Baron Samedi
moncho111
Baron Samedi
5,603
463
140
2,801
12,487
10,185
0
3,318
8,823
34,964
0
W
King Arthur
tunsi30600
King Arthur
15,566
1,998
0
3,590
15,347
12,843
0
454
14,893
0
78,570
W
7,025
259
2,366
3,942
7,940
4,510
0
3,232
4,708
28,379
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
44,766
531
Minions Killed
529
0
Camps Cleared
0
1,603,913
Distance Traveled
1,514,285
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,546
659
137
9
0
282,884
3
L
Cernunnos
8,285
518
107
7
0
297,895
0
L
Amaterasu
9,758
610
153
10
0
313,014
0
L
Poseidon
8,323
520
112
7
0
323,366
0
W
Awilix
9,360
585
99
6
0
377,849
2
W
Chang'e
8,479
530
102
6
0
317,298
4
L
Janus
8,287
518
129
8
0
366,082
2
L
Baron Samedi
7,481
468
30
2
0
303,556
0
W
King Arthur
9,107
569
135
8
0
311,833
8
W
Hel
7,274
455
56
4
0
224,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role