Player Matchup

Scylla
Scylla
Gold IV
ImperatriceNoth
Scylla
Gold IV
Level 187
God Stats
155W - 186L
1,431 SR
Queue Stats
473W - 497L
1,425 MMR
Solo
King Arthur
King Arthur
Gold III
MynameTomaz
King Arthur
Gold III
Level 109
God Stats
5W - 9L
1,495 SR
Queue Stats
397W - 386L
1,427 MMR
Solo
Cthulhu
Cthulhu
Silver III
Nicolasm1979
Cthulhu
Silver III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,455 MMR
Party 2
Fenrir
Fenrir
Bronze IV
duxxilz
Fenrir
Bronze IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,408 MMR
Party 2
Danzaburou
Danzaburou
Silver I
majorsalt13
Danzaburou
Silver I
Level 66
God Stats
5W - 1L
1,611 SR
Queue Stats
90W - 94L
1,436 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,507 SR
1,430 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,530 SR
1,430 MMR
Amaterasu
Amaterasu
Silver I
Asko_Prime
Amaterasu
Silver I
Level 155
God Stats
1W - 1L
1,613 SR
Queue Stats
29W - 29L
1,542 MMR
Party 1
Hercules
Hercules
Gold III
BEASTREIN
Hercules
Gold III
Level 173
God Stats
3W - 6L
1,437 SR
Queue Stats
198W - 200L
1,420 MMR
Solo
Ravana
Ravana
Gold V
Scavenger115
Ravana
Gold V
Level 166
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 85L
1,408 MMR
Solo
Nu Wa
Nu Wa
Silver I
Vash102
Nu Wa
Silver I
Level 135
God Stats
2W - 3L
1,519 SR
Queue Stats
27W - 33L
1,427 MMR
Solo
Charybdis
Charybdis
Gold V
hadouchdanlegame
Charybdis
Gold V
Level 163
God Stats
15W - 15L
1,583 SR
Queue Stats
861W - 885L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,863
773
587
1,508
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
MynameTomaz
King Arthur
7
1 / 0 / 1
4,124
825
2,980
2,914
1,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Nicolasm1979
Cthulhu
6
2 / 0 / 0
4,136
827
1,366
2,904
1,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
duxxilz
Fenrir
7
1 / 1 / 1
3,893
779
1,640
2,821
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
majorsalt13
Danzaburou
6
0 / 0 / 1
3,571
714
1,422
2,084
512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
MedusaAo KuangAgniYemoja

VS

Bans
HadesSurtrVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asko_Prime
Amaterasu
7
0 / 2 / 0
3,667
733
447
5,894
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
BEASTREIN
Hercules
1
0 / 0 / 0
2,518
504
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
6
0 / 1 / 0
3,244
649
636
2,908
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Vash102
Nu Wa
7
2 / 1 / 0
3,891
778
1,193
2,427
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
6
0 / 1 / 0
3,319
664
1,051
3,970
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Asko_Prime
Amaterasu
0
2
0
0
L
Hercules
BEASTREIN
Hercules
0
0
0
0
W
1
1
0
1
W
King Arthur
MynameTomaz
King Arthur
1
0
1
1.5
W
Cthulhu
Nicolasm1979
Cthulhu
2
0
0
2
L
Ravana
0
1
0
0
L
Nu Wa
Vash102
Nu Wa
2
1
0
2
W
Fenrir
duxxilz
Fenrir
1
1
1
1.5
L
Charybdis
0
1
0
0
W
Danzaburou
majorsalt13
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,995
Damage
3,327
12,231
Taken
15,199
3,996
Mitigated
5,669
4,683
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Asko_Prime
Amaterasu
447
45
0
3,022
5,894
3,218
0
0
5,894
0
21,634
L
Hercules
BEASTREIN
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
587
96
0
270
1,508
327
0
384
1,124
15,127
0
W
King Arthur
MynameTomaz
King Arthur
2,980
847
0
1,039
2,914
1,316
0
81
2,833
0
22,425
W
Cthulhu
Nicolasm1979
Cthulhu
1,366
249
564
1,060
2,904
1,091
125
83
2,821
6,485
556
L
Ravana
636
364
0
744
2,908
947
0
566
2,342
0
16,601
L
Nu Wa
Vash102
Nu Wa
1,193
288
0
479
2,427
672
0
587
1,840
17,297
720
W
Fenrir
duxxilz
Fenrir
1,640
429
0
664
2,821
750
0
479
2,342
0
12,826
L
Charybdis
1,051
637
0
2,211
3,970
832
0
800
3,170
0
18,994
W
Danzaburou
majorsalt13
Danzaburou
1,422
876
0
1,086
2,084
512
611
87
1,997
0
19,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,587
Gold Earned
16,639
139
Minions Killed
157
0
Camps Cleared
0
535,145
Distance Traveled
398,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,667
733
44
9
0
90,209
0
L
Hercules
2,518
504
0
0
0
9,426
0
W
Scylla
3,863
773
40
8
0
104,119
0
W
King Arthur
4,124
825
38
8
0
123,576
0
W
Cthulhu
4,136
827
18
4
0
99,821
0
L
Ravana
3,244
649
44
9
0
118,132
0
L
Nu Wa
3,891
778
36
7
0
91,120
0
W
Fenrir
3,893
779
22
4
0
117,607
0
L
Charybdis
3,319
664
33
7
0
89,277
0
W
Danzaburou
3,571
714
21
4
0
90,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role