Player Matchup

Surtr
Surtr
Blitzerton
Surtr
Level 28
God Stats
2W - 3L
1,628 SR
Queue Stats
52W - 46L
1,377 Elo+
Party 2
Nut
Nut
CrushMcLarge
Nut
Level 84
God Stats
11W - 17L
1,612 SR
Queue Stats
348W - 333L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Papa_Hicks
Zhong Kui
Level 107
God Stats
42W - 18L
1,823 SR
Queue Stats
97W - 92L
1,490 Elo+
Party 2
Team Averages
Level 73
1,688 SR
1,450 Elo+

VS

Team Averages
Level 108
1,370 SR
1,627 Elo+
Hercules
Hercules
adssXD
Hercules
Level 158
God Stats
1W - 0L
1,287 SR
Queue Stats
29W - 6L
1,795 Elo+
Party 1
Ra
Ra
rosqe
Ra
Level 59
God Stats
107W - 111L
1,529 SR
Queue Stats
233W - 237L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
zitka
Kuzenbo
Level 108
God Stats
2W - 0L
1,293 SR
Queue Stats
57W - 19L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 6 / 2
5,954
595
4,654
10,774
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 1
6,569
657
5,517
6,932
2,227
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Papa_Hicks
Zhong Kui
11
2 / 5 / 1
7,040
704
8,552
8,298
6,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
adssXD
Hercules
14
8 / 0 / 6
8,866
887
8,880
10,323
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
13
3 / 2 / 9
8,237
824
6,232
6,147
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
zitka
Kuzenbo
13
3 / 1 / 11
7,954
795
6,265
9,771
11,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
14
14
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
6
2
0.17
L
1
3
1
0.5
L
Zhong Kui
Papa_Hicks
Zhong Kui
2
5
1
0.5
W
Hercules
adssXD
Hercules
8
0
6
11
W
Ra
3
2
9
3.75
W
Kuzenbo
zitka
Kuzenbo
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
21,377
26,004
Taken
26,241
14,979
Mitigated
23,219
4,502
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
4,654
1,307
0
1,942
10,774
6,709
0
4,045
6,291
443
13,296
L
5,517
3,569
0
895
6,932
2,227
0
3,948
2,712
0
22,394
L
Zhong Kui
Papa_Hicks
Zhong Kui
8,552
657
0
1,665
8,298
6,043
0
3,915
4,079
27,005
0
W
Hercules
adssXD
Hercules
8,880
2,408
274
4,532
10,323
9,708
119
4,083
6,240
0
22,374
W
Ra
6,232
230
1,848
2,591
6,147
2,058
427
1,981
4,166
46,035
0
W
Kuzenbo
zitka
Kuzenbo
6,265
2,303
0
1,588
9,771
11,453
193
2,723
7,048
19,932
1,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,563
Gold Earned
25,057
109
Minions Killed
158
0
Camps Cleared
0
491,157
Distance Traveled
581,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,954
595
26
3
0
158,239
0
L
Nut
6,569
657
40
4
0
173,338
2
L
Zhong Kui
7,040
704
43
4
0
159,580
0
W
Hercules
8,866
887
37
4
0
194,168
0
W
Ra
8,237
824
93
9
0
204,965
3
W
Kuzenbo
7,954
795
28
3
0
181,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role