Player Matchup

Artemis
Artemis
JadeKathai
Artemis
Level 77
God Stats
52W - 47L
1,410 SR
Queue Stats
52W - 50L
1,382 Elo+
Solo
Charybdis
Charybdis
KingDingaLingET
Charybdis
Level 156
God Stats
6W - 4L
1,617 SR
Queue Stats
31W - 28L
1,522 Elo+
Solo
Jing Wei
Jing Wei
SmirkingPixel
Jing Wei
Level 69
God Stats
3W - 1L
1,964 SR
Queue Stats
55W - 55L
1,479 Elo+
Solo
Cthulhu
Cthulhu
TheMormanPrince
Cthulhu
Level 73
God Stats
8W - 3L
1,747 SR
Queue Stats
155W - 172L
1,442 Elo+
Solo
Ix Chel
Ix Chel
xuaoaraujo
Ix Chel
Level 125
God Stats
17W - 17L
1,520 SR
Queue Stats
313W - 353L
1,516 Elo+
Solo
Team Averages
Level 100
1,652 SR
1,468 Elo+

VS

Team Averages
Level 90
1,481 SR
1,470 Elo+
Artemis
Artemis
CarryingDF
Artemis
Level 55
God Stats
9W - 12L
1,500 SR
Queue Stats
14W - 21L
1,301 Elo+
Solo
Chang'e
Chang'e
I2 Eterny I2
Chang'e
Level 129
God Stats
4W - 2L
1,780 SR
Queue Stats
19W - 18L
1,528 Elo+
Solo
Nu Wa
Nu Wa
SinisterSNAFU
Nu Wa
Level 109
God Stats
2W - 5L
1,036 SR
Queue Stats
28W - 29L
1,439 Elo+
Solo
Fenrir
Fenrir
TheCrabtastic
Fenrir
Level 156
God Stats
1W - 1L
1,590 SR
Queue Stats
37W - 33L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
qaswedxs
Kuzenbo
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JadeKathai
Artemis
12
0 / 3 / 0
6,779
968
4,503
7,845
2,245
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
KingDingaLingET
Charybdis
12
0 / 4 / 0
7,126
1,018
7,710
9,283
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jing Wei
SmirkingPixel
Jing Wei
12
0 / 6 / 0
6,789
970
5,147
8,780
2,369
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
7,172
1,025
6,663
11,020
9,931
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
xuaoaraujo
Ix Chel
12
0 / 2 / 0
6,593
942
2,151
2,574
786
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

265

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CarryingDF
Artemis
14
1 / 1 / 7
7,590
1,084
3,525
6,635
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
I2 Eterny I2
Chang'e
14
2 / 0 / 13
8,339
1,191
5,735
5,174
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 12
8,576
1,225
8,842
3,474
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 0 / 6
9,329
1,333
13,369
9,874
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
qaswedxs
Kuzenbo
14
3 / 0 / 9
7,946
1,135
5,120
5,025
6,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
66
1
Kills
19
19
Deaths
1
0
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
CarryingDF
Artemis
1
1
7
4.5
W
Chang'e
I2 Eterny I2
Chang'e
2
0
13
8.5
L
Artemis
JadeKathai
Artemis
0
3
0
0
L
Charybdis
KingDingaLingET
Charybdis
0
4
0
0
W
3
0
12
9
L
Jing Wei
SmirkingPixel
Jing Wei
0
6
0
0
W
10
0
6
13
L
1
4
0
0.25
W
Kuzenbo
qaswedxs
Kuzenbo
3
0
9
7.5
L
Ix Chel
xuaoaraujo
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
36,591
39,502
Taken
30,182
18,176
Mitigated
15,645
2,795
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CarryingDF
Artemis
3,525
2,237
0
614
6,635
2,211
0
2,557
4,078
0
7,406
W
Chang'e
I2 Eterny I2
Chang'e
5,735
591
3,141
3,723
5,174
1,696
0
1,421
3,753
30,070
0
L
Artemis
JadeKathai
Artemis
4,503
1,156
85
326
7,845
2,245
0
3,047
4,798
0
15,241
L
Charybdis
KingDingaLingET
Charybdis
7,710
4,275
0
1,181
9,283
2,845
0
4,257
5,026
0
33,569
W
8,842
2,200
0
72
3,474
1,031
0
954
2,520
17,243
0
L
Jing Wei
SmirkingPixel
Jing Wei
5,147
4,408
0
464
8,780
2,369
0
4,877
3,903
0
15,152
W
13,369
4,065
0
1,317
9,874
3,940
0
2,345
7,529
0
17,690
L
6,663
163
0
0
11,020
9,931
0
5,892
5,128
24,822
0
W
Kuzenbo
qaswedxs
Kuzenbo
5,120
1,789
0
127
5,025
6,767
0
1,537
3,488
10,856
2,885
L
Ix Chel
xuaoaraujo
Ix Chel
2,151
129
598
141
2,574
786
0
806
1,768
6,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
41,780
133
Minions Killed
124
6
Camps Cleared
5
541,535
Distance Traveled
687,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,590
1,084
14
2
1
116,169
0
W
Chang'e
8,339
1,191
57
8
2
145,862
0
L
Artemis
6,779
968
26
4
1
111,634
0
L
Charybdis
7,126
1,018
49
7
3
107,846
0
W
Nu Wa
8,576
1,225
26
4
0
131,563
0
L
Jing Wei
6,789
970
24
3
0
120,143
0
W
Fenrir
9,329
1,333
6
1
2
165,087
0
L
Cthulhu
7,172
1,025
24
3
1
117,397
0
W
Kuzenbo
7,946
1,135
21
3
0
128,560
0
L
Ix Chel
6,593
942
10
1
1
84,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role