Player Matchup

Morgan Le Fay
Morgan Le Fay
Gorilla_Smoker
Morgan Le Fay
Level 158
God Stats
2W - 0L
1,872 SR
Queue Stats
110W - 76L
1,529 Elo+
Party 1
Mercury
Mercury
Hasan-Si_58
Mercury
Level 197
God Stats
2W - 0L
1,218 SR
Queue Stats
121W - 109L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
MylesTheGreat
Cernunnos
Level 126
God Stats
3W - 1L
1,617 SR
Queue Stats
87W - 57L
1,591 Elo+
Solo
Hel
Hel
RBJR
Hel
Level 115
God Stats
5W - 5L
1,408 SR
Queue Stats
612W - 477L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
iceOlatorr
Ao Kuang
Level 177
God Stats
4W - 5L
1,565 SR
Queue Stats
565W - 583L
1,484 Elo+
Solo
Team Averages
Level 155
1,536 SR
1,537 Elo+

VS

Team Averages
Level 134
1,379 SR
1,613 Elo+
Tiamat
Tiamat
DeathUnlimited
Tiamat
Level 164
God Stats
0W - 3L
1,246 SR
Queue Stats
67W - 26L
1,813 Elo+
Party 2
Danzaburou
Danzaburou
FCG Shinigami
Danzaburou
Level 134
God Stats
3W - 4L
1,547 SR
Queue Stats
212W - 222L
1,475 Elo+
Solo
Rama
Rama
Inglesh
Rama
Level 89
God Stats
5W - 8L
1,328 SR
Queue Stats
323W - 335L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Inquizit0r
Morgan Le Fay
Level 159
God Stats
1W - 2L
1,275 SR
Queue Stats
180W - 96L
1,693 Elo+
Party 2
Yemoja
Yemoja
MaelstromEye
Yemoja
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gorilla_Smoker
Morgan Le Fay
17
7 / 3 / 12
10,569
961
16,273
15,895
10,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Hasan-Si_58
Mercury
14
3 / 4 / 14
9,956
905
5,870
18,074
18,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
MylesTheGreat
Cernunnos
18
7 / 1 / 15
11,335
1,030
17,452
15,050
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hel
RBJR
Hel
17
2 / 4 / 16
9,723
884
12,839
16,312
13,729
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ao Kuang
iceOlatorr
Ao Kuang
17
6 / 6 / 16
10,406
946
10,323
21,437
23,431
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
8,933
812
14,036
12,250
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
FCG Shinigami
Danzaburou
14
0 / 4 / 12
8,292
754
12,432
10,276
3,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
Inglesh
Rama
16
4 / 8 / 8
9,825
893
8,626
15,259
4,878
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Inquizit0r
Morgan Le Fay
15
6 / 5 / 7
9,437
858
19,945
13,433
7,063
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
15
2 / 5 / 11
9,340
849
4,655
18,225
12,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
62
25
Kills
16
18
Deaths
25
73
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
L
Danzaburou
FCG Shinigami
Danzaburou
0
4
12
1.5
W
Morgan Le Fay
Gorilla_Smoker
Morgan Le Fay
7
3
12
4.33
W
Mercury
Hasan-Si_58
Mercury
3
4
14
2.5
L
Rama
Inglesh
Rama
4
8
8
1
L
Morgan Le Fay
Inquizit0r
Morgan Le Fay
6
5
7
1.9
L
Yemoja
2
5
11
1.5
W
Cernunnos
MylesTheGreat
Cernunnos
7
1
15
14.5
W
Hel
RBJR
Hel
2
4
16
2.5
W
Ao Kuang
iceOlatorr
Ao Kuang
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,757
Damage
59,694
86,768
Taken
69,443
74,636
Mitigated
34,587
41,076
Healing
23,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,036
679
2,262
2,251
12,250
6,990
57
6,042
6,016
24,044
0
L
Danzaburou
FCG Shinigami
Danzaburou
12,432
2,000
869
1,415
10,276
3,551
425
5,396
4,797
0
26,005
W
Morgan Le Fay
Gorilla_Smoker
Morgan Le Fay
16,273
355
1,081
2,436
15,895
10,367
586
6,597
9,298
34,982
448
W
Mercury
Hasan-Si_58
Mercury
5,870
673
1,668
2,580
18,074
18,577
264
7,542
9,454
0
10,110
L
Rama
Inglesh
Rama
8,626
7,584
489
1,407
15,259
4,878
649
8,188
6,814
0
21,688
L
Morgan Le Fay
Inquizit0r
Morgan Le Fay
19,945
2,260
0
1,453
13,433
7,063
439
8,408
4,888
30,780
797
L
Yemoja
4,655
1,305
9,326
3,571
18,225
12,105
202
10,470
7,652
6,084
0
W
Cernunnos
MylesTheGreat
Cernunnos
17,452
6,907
1,027
5,248
15,050
8,532
3,620
8,007
7,043
0
44,898
W
Hel
RBJR
Hel
12,839
270
14,776
7,999
16,312
13,729
739
6,147
10,165
25,579
335
W
Ao Kuang
iceOlatorr
Ao Kuang
10,323
2,693
1,005
3,256
21,437
23,431
1,518
9,714
11,723
17,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
45,827
153
Minions Killed
108
0
Camps Cleared
0
1,169,547
Distance Traveled
1,014,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,933
812
18
2
0
222,222
0
L
Danzaburou
8,292
754
24
2
0
211,323
0
W
Morgan Le Fay
10,569
961
37
3
0
242,195
0
W
Mercury
9,956
905
13
1
0
254,843
0
L
Rama
9,825
893
38
3
0
193,129
0
L
Morgan Le Fay
9,437
858
24
2
0
207,583
0
L
Yemoja
9,340
849
4
0
0
180,091
0
W
Cernunnos
11,335
1,030
59
5
0
230,731
0
W
Hel
9,723
884
34
3
0
230,756
0
W
Ao Kuang
10,406
946
10
1
0
211,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role