Player Matchup

Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LiL-Panco
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,021 Elo+
Party 1
Anubis
Anubis
Mooney2330
Anubis
Level 34
God Stats
3W - 8L
1,206 SR
Queue Stats
3W - 14L
1,068 Elo+
Party 1
Jormungandr
Jormungandr
ppoopi
Jormungandr
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 284L
1,492 Elo+
Solo
Cliodhna
Cliodhna
whitty_77
Cliodhna
Level 18
God Stats
2W - 8L
1,235 SR
Queue Stats
2W - 11L
1,115 Elo+
Party 1
Team Averages
Level 30
1,388 SR
1,239 Elo+

VS

Team Averages
Level 52
1,452 SR
1,450 Elo+
Cthulhu
Cthulhu
Eternal_Stormz
Cthulhu
Level 43
God Stats
8W - 7L
1,420 SR
Queue Stats
43W - 51L
1,418 Elo+
Party 2
Persephone
Persephone
ghost-soldier240
Persephone
Level 50
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 89L
1,488 Elo+
Party 2
Bacchus
Bacchus
miaresproyect
Bacchus
Level 26
God Stats
11W - 7L
1,815 SR
Queue Stats
63W - 64L
1,463 Elo+
Party 3
Cupid
Cupid
sacayawea
Cupid
Level 31
God Stats
16W - 7L
1,383 SR
Queue Stats
101W - 99L
1,466 Elo+
Party 3
Cabrakan
Cabrakan
sergionx8
Cabrakan
Level 109
God Stats
12W - 14L
1,143 SR
Queue Stats
115W - 116L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 6 / 3
6,127
471
2,591
7,224
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
LiL-Panco
King Arthur
9
0 / 6 / 0
5,448
419
728
10,530
5,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Mooney2330
Anubis
12
3 / 2 / 2
6,916
532
4,326
6,437
2,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ppoopi
Jormungandr
11
3 / 5 / 1
7,376
567
8,475
13,181
7,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
whitty_77
Cliodhna
10
0 / 5 / 1
6,046
465
2,441
10,746
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,851
604
4,513
4,437
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ghost-soldier240
Persephone
13
1 / 2 / 3
7,553
581
3,295
5,050
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
2 / 2 / 11
6,835
526
5,559
8,365
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
sacayawea
Cupid
14
11 / 0 / 4
8,708
670
12,445
7,867
2,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
sergionx8
Cabrakan
13
7 / 1 / 3
7,428
571
5,118
8,580
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
24
24
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
3
0.25
W
3
1
2
4
L
King Arthur
LiL-Panco
King Arthur
0
6
0
0
L
Anubis
Mooney2330
Anubis
3
2
2
2
W
Persephone
ghost-soldier240
Persephone
1
2
3
1.25
W
Bacchus
2
2
11
3.75
L
Jormungandr
ppoopi
Jormungandr
3
5
1
0.7
W
Cupid
sacayawea
Cupid
11
0
4
13
W
Cabrakan
sergionx8
Cabrakan
7
1
3
8.5
L
Cliodhna
whitty_77
Cliodhna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,561
Damage
30,930
48,118
Taken
34,299
19,999
Mitigated
19,799
9,176
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,591
1,497
0
746
7,224
1,914
0
2,781
4,443
0
34,097
W
4,513
420
0
1,234
4,437
2,973
231
501
3,936
46,480
1,122
L
King Arthur
LiL-Panco
King Arthur
728
161
0
0
10,530
5,389
52
5,257
5,273
0
19,837
L
Anubis
Mooney2330
Anubis
4,326
0
39
2,467
6,437
2,604
0
3,105
3,332
42,149
1,331
W
Persephone
ghost-soldier240
Persephone
3,295
160
0
1,496
5,050
1,134
0
2,546
2,469
43,670
0
W
Bacchus
5,559
572
0
1,172
8,365
7,592
0
4,009
4,356
15,975
0
L
Jormungandr
ppoopi
Jormungandr
8,475
1,747
0
2,609
13,181
7,040
289
3,288
9,893
32,649
0
W
Cupid
sacayawea
Cupid
12,445
7,527
0
4,966
7,867
2,242
0
4,224
3,643
0
54,020
W
Cabrakan
sergionx8
Cabrakan
5,118
706
0
4,906
8,580
5,858
0
1,486
7,094
52,515
0
L
Cliodhna
whitty_77
Cliodhna
2,441
136
0
3,315
10,746
3,052
0
3,972
6,774
0
45,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
38,375
297
Minions Killed
344
0
Camps Cleared
0
1,258,562
Distance Traveled
1,303,842
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,127
471
65
5
0
228,310
0
W
Cthulhu
7,851
604
73
6
0
260,638
6
L
King Arthur
5,448
419
42
3
0
279,366
0
L
Anubis
6,916
532
64
5
0
234,910
3
W
Persephone
7,553
581
89
7
0
266,856
0
W
Bacchus
6,835
526
14
1
0
257,477
0
L
Jormungandr
7,376
567
40
3
0
239,738
0
W
Cupid
8,708
670
86
7
0
271,137
0
W
Cabrakan
7,428
571
82
6
0
247,734
0
L
Cliodhna
6,046
465
86
7
0
276,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role