Player Matchup

Bacchus
Bacchus
Platinum IV
BigPapaJuan
Bacchus
Platinum IV
Level 126
God Stats
2W - 1L
1,559 SR
Queue Stats
150W - 148L
1,669 MMR
Solo
Scylla
Scylla
Platinum V
MainBaker
Scylla
Platinum V
Level 108
God Stats
42W - 20L
1,688 SR
Queue Stats
174W - 163L
1,778 MMR
Solo
Arachne
Arachne
Platinum II
Póóp
Arachne
Platinum II
Level 136
God Stats
7W - 3L
1,799 SR
Queue Stats
151W - 139L
1,816 MMR
Party 1
Lancelot
Lancelot
Gold V
Tsukubroki
Lancelot
Gold V
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 40L
1,657 MMR
Solo
Anhur
Anhur
Platinum II
mshigo
Anhur
Platinum II
Level 147
God Stats
9W - 7L
1,692 SR
Queue Stats
81W - 63L
1,805 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,648 SR
1,745 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,572 SR
1,699 MMR
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Kyturoz
Janus
Gold II
Level 154
God Stats
29W - 22L
1,573 SR
Queue Stats
108W - 102L
1,644 MMR
Solo
Hachiman
Hachiman
Platinum III
PaVeL_aWeSoMe
Hachiman
Platinum III
Level 164
God Stats
1W - 5L
1,385 SR
Queue Stats
276W - 275L
1,743 MMR
Solo
Ravana
Ravana
Platinum II
RoyalEagle02
Ravana
Platinum II
Level 155
God Stats
22W - 20L
1,676 SR
Queue Stats
165W - 161L
1,968 MMR
Party 2
Geb
Geb
Gold IV
Tsuihoji
Geb
Gold IV
Level 105
God Stats
6W - 5L
1,727 SR
Queue Stats
89W - 94L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigPapaJuan
Bacchus
12
1 / 0 / 3
6,666
476
5,739
7,803
7,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
MainBaker
Scylla
15
4 / 2 / 1
9,246
660
10,504
6,768
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Póóp
Arachne
13
3 / 1 / 4
7,850
561
3,869
12,241
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
Tsukubroki
Lancelot
16
6 / 0 / 1
9,657
690
11,281
10,735
5,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
mshigo
Anhur
15
2 / 2 / 0
8,258
590
4,973
8,488
2,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaThorVamanaAgni

VS

Bans
MedusaSusanoCharybdisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 5 / 0
7,513
537
4,156
13,192
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
Kyturoz
Janus
13
1 / 4 / 2
7,296
521
6,898
6,836
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
PaVeL_aWeSoMe
Hachiman
13
0 / 2 / 2
6,981
499
2,748
6,871
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
13
3 / 5 / 0
6,902
493
6,908
9,551
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
5,945
425
3,841
9,168
5,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
5
5
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
0
0.2
W
Bacchus
BigPapaJuan
Bacchus
1
0
3
2.5
L
Janus
Kyturoz
Janus
1
4
2
0.5
W
Scylla
MainBaker
Scylla
4
2
1
2.25
L
Hachiman
PaVeL_aWeSoMe
Hachiman
0
2
2
0.5
W
Arachne
Póóp
Arachne
3
1
4
5
L
Ravana
3
5
0
0.6
L
0
0
1
0.5
W
Lancelot
Tsukubroki
Lancelot
6
0
1
6.5
W
Anhur
mshigo
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,366
Damage
24,551
46,035
Taken
45,618
21,378
Mitigated
21,156
15,991
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,156
2,320
0
2,834
13,192
9,028
0
1,253
11,939
0
52,176
W
Bacchus
BigPapaJuan
Bacchus
5,739
575
0
1,547
7,803
7,131
0
3,664
3,910
21,152
4,769
L
Janus
Kyturoz
Janus
6,898
280
0
526
6,836
1,942
0
4,076
2,760
61,940
0
W
Scylla
MainBaker
Scylla
10,504
1,570
0
822
6,768
1,967
310
2,185
4,455
73,072
264
L
Hachiman
PaVeL_aWeSoMe
Hachiman
2,748
1,550
0
2,198
6,871
1,578
0
363
6,508
0
52,855
W
Arachne
Póóp
Arachne
3,869
2,162
0
7,429
12,241
3,682
0
2,786
9,255
0
57,572
L
Ravana
6,908
1,035
0
2,506
9,551
3,253
0
4,335
5,216
0
48,496
L
3,841
219
0
1,065
9,168
5,355
0
5,621
3,547
18,073
0
W
Lancelot
Tsukubroki
Lancelot
11,281
2,883
0
2,906
10,735
5,774
0
1,598
9,057
0
74,279
W
Anhur
mshigo
Anhur
4,973
1,866
0
3,287
8,488
2,824
55
351
8,137
0
61,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
34,637
527
Minions Killed
464
0
Camps Cleared
0
1,486,290
Distance Traveled
1,408,838
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,513
537
119
9
0
241,339
2
W
Bacchus
6,666
476
28
2
0
296,028
0
L
Janus
7,296
521
130
9
0
297,144
1
W
Scylla
9,246
660
152
11
0
289,633
0
L
Hachiman
6,981
499
104
7
0
254,258
7
W
Arachne
7,850
561
86
6
0
329,623
0
L
Ravana
6,902
493
91
7
0
316,626
0
L
Geb
5,945
425
20
1
0
299,471
2
W
Lancelot
9,657
690
137
10
0
308,911
0
W
Anhur
8,258
590
124
9
0
262,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role