Player Matchup

Ymir
Ymir
GreedyGremlins
Ymir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 60L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
Sanyusi
Erlang Shen
Level 28
God Stats
3W - 1L
1,697 SR
Queue Stats
5W - 15L
1,176 Elo+
Party 1
Sol
Sol
YeshuaRex
Sol
Level 99
God Stats
6W - 2L
1,593 SR
Queue Stats
103W - 113L
1,346 Elo+
Party 1
Team Averages
Level 63
1,597 SR
1,350 Elo+

VS

Team Averages
Level 88
1,583 SR
1,444 Elo+
Zeus
Zeus
CrimsonRoz20
Zeus
Level 49
God Stats
12W - 13L
1,594 SR
Queue Stats
104W - 114L
1,410 Elo+
Solo
Nike
Nike
Jae_muney
Nike
Level 129
God Stats
2W - 5L
1,377 SR
Queue Stats
101W - 106L
1,474 Elo+
Solo
Charybdis
Charybdis
Mcmaaan
Charybdis
Level 85
God Stats
1W - 2L
1,778 SR
Queue Stats
57W - 57L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,661
711
7,552
12,078
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Sanyusi
Erlang Shen
16
6 / 0 / 2
10,834
722
13,526
13,753
11,395
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 4
9,493
633
8,710
10,447
2,808
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,343
623
10,946
10,292
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
2 / 1 / 1
9,475
632
6,662
14,212
14,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Mcmaaan
Charybdis
14
1 / 2 / 2
9,331
622
9,178
10,538
3,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
3
3
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
2
2
4
2
L
Nike
2
1
1
2.5
L
Charybdis
Mcmaaan
Charybdis
1
2
2
1
W
Erlang Shen
Sanyusi
Erlang Shen
6
0
2
7
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
26,786
36,278
Taken
35,042
18,998
Mitigated
22,363
13,103
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,946
405
0
480
10,292
3,525
0
5,367
4,740
46,288
0
W
7,552
948
0
2,125
12,078
4,795
57
5,078
6,988
31,091
756
L
Nike
6,662
1,348
0
3,287
14,212
14,859
278
5,822
7,991
0
25,226
L
Charybdis
Mcmaaan
Charybdis
9,178
3,523
0
1,610
10,538
3,979
1,015
4,809
5,572
0
32,432
W
Erlang Shen
Sanyusi
Erlang Shen
13,526
8,602
0
4,919
13,753
11,395
414
3,071
10,673
390
32,917
W
8,710
854
0
6,059
10,447
2,808
656
3,775
6,672
52,560
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
28,149
154
Minions Killed
158
0
Camps Cleared
0
858,976
Distance Traveled
744,513
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,343
623
76
5
0
219,571
0
W
Ymir
10,661
711
61
4
0
282,182
0
L
Nike
9,475
632
26
2
0
294,074
0
L
Charybdis
9,331
622
56
4
0
230,868
1
W
Erlang Shen
10,834
722
34
2
0
305,620
0
W
Sol
9,493
633
59
4
0
271,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role