Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Emil121
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1
Pele
Pele
Slumow
Pele
Level 40
God Stats
5W - 12L
1,256 SR
Queue Stats
35W - 48L
1,249 Elo+
Party 1
Danzaburou
Danzaburou
joeman123
Danzaburou
Level 26
God Stats
0W - 6L
1,113 SR
Queue Stats
15W - 28L
1,108 Elo+
Party 1
Athena
Athena
xKanashimii
Athena
Level 13
God Stats
0W - 7L
1,078 SR
Queue Stats
1W - 13L
1,009 Elo+
Party 1
Team Averages
Level 23
1,289 SR
1,236 Elo+

VS

Team Averages
Level 126
1,575 SR
1,523 Elo+
Janus
Janus
Jxtttt
Janus
Level 116
God Stats
30W - 25L
1,690 SR
Queue Stats
348W - 301L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
OG_LINXSTER
Tsukuyomi
Level 133
God Stats
13W - 6L
1,739 SR
Queue Stats
620W - 595L
1,482 Elo+
Solo
Maui
Maui
Strombolex
Maui
Level 109
God Stats
22W - 27L
1,579 SR
Queue Stats
284W - 265L
1,520 Elo+
Party 2
King Arthur
King Arthur
Thieving_Otter
King Arthur
Level 148
God Stats
6W - 7L
1,481 SR
Queue Stats
352W - 325L
1,517 Elo+
Party 2
Charybdis
Charybdis
WorldsOkayistADC
Charybdis
Level 126
God Stats
19W - 13L
1,387 SR
Queue Stats
386W - 349L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 4 / 0
2,931
586
1,818
3,618
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Emil121
Gilgamesh
5
0 / 2 / 0
3,223
645
1,621
3,871
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Slumow
Pele
3
0 / 1 / 0
2,899
580
346
2,478
506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
joeman123
Danzaburou
6
0 / 1 / 0
3,014
603
1,328
2,382
608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
4
0 / 1 / 0
2,947
589
886
3,183
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jxtttt
Janus
8
0 / 0 / 0
4,023
805
179
451
93
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
OG_LINXSTER
Tsukuyomi
7
2 / 0 / 1
3,747
749
2,089
3,309
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 6
4,196
839
1,934
4,994
1,762
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
Thieving_Otter
King Arthur
7
1 / 0 / 1
4,017
803
2,348
3,970
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
7
6 / 0 / 0
4,687
937
3,283
2,160
524
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
9
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
L
Gilgamesh
Emil121
Gilgamesh
0
2
0
0
W
Janus
Jxtttt
Janus
0
0
0
0
W
Tsukuyomi
OG_LINXSTER
Tsukuyomi
2
0
1
2.5
L
Pele
Slumow
Pele
0
1
0
0
W
0
0
6
3
W
King Arthur
Thieving_Otter
King Arthur
1
0
1
1.5
W
Charybdis
6
0
0
6
L
Danzaburou
joeman123
Danzaburou
0
1
0
0
L
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,999
Damage
9,833
15,532
Taken
14,884
5,726
Mitigated
5,136
2,310
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,818
615
0
388
3,618
705
0
1,015
2,603
0
10,197
L
Gilgamesh
Emil121
Gilgamesh
1,621
330
0
408
3,871
2,206
0
0
3,871
0
11,197
W
Janus
Jxtttt
Janus
179
48
0
90
451
93
0
0
451
24,993
145
W
Tsukuyomi
OG_LINXSTER
Tsukuyomi
2,089
378
0
2,198
3,309
867
0
138
3,171
0
15,656
L
Pele
Slumow
Pele
346
61
0
534
2,478
506
0
0
2,478
0
9,632
W
1,934
397
618
1,500
4,994
1,762
0
580
4,414
10,372
0
W
King Arthur
Thieving_Otter
King Arthur
2,348
391
0
1,137
3,970
1,890
0
0
3,726
0
20,052
W
Charybdis
3,283
1,698
0
751
2,160
524
0
168
1,992
0
27,443
L
Danzaburou
joeman123
Danzaburou
1,328
226
0
524
2,382
608
0
270
2,072
0
12,972
L
Athena
886
288
0
456
3,183
1,701
0
788
2,395
3,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,014
Gold Earned
20,670
84
Minions Killed
193
0
Camps Cleared
0
488,297
Distance Traveled
569,213
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
2,931
586
13
3
0
100,044
0
L
Gilgamesh
3,223
645
24
5
0
116,074
0
W
Janus
4,023
805
52
10
0
129,995
0
W
Tsukuyomi
3,747
749
39
8
0
139,014
2
L
Pele
2,899
580
17
3
0
53,069
0
W
Maui
4,196
839
18
4
0
108,536
0
W
King Arthur
4,017
803
33
7
0
106,136
0
W
Charybdis
4,687
937
51
10
0
85,532
0
L
Danzaburou
3,014
603
20
4
0
103,735
0
L
Athena
2,947
589
10
2
0
115,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role