Player Matchup

Mulan
Mulan
Epsilôn
Mulan
Level 99
God Stats
5W - 4L
1,616 SR
Queue Stats
118W - 116L
1,422 Elo+
Party 2
Izanami
Izanami
Resouled
Izanami
Level 21
God Stats
2W - 0L
1,743 SR
Queue Stats
5W - 7L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
Sesias
Sylvanus
Level 56
God Stats
19W - 12L
1,569 SR
Queue Stats
90W - 90L
1,433 Elo+
Party 2
Kuzenbo
Kuzenbo
Ziskov
Kuzenbo
Level 58
God Stats
13W - 3L
1,643 SR
Queue Stats
143W - 131L
1,492 Elo+
Party 2
Persephone
Persephone
freshell54
Persephone
Level 55
God Stats
30W - 24L
1,526 SR
Queue Stats
224W - 205L
1,391 Elo+
Solo
Team Averages
Level 58
1,619 SR
1,428 Elo+

VS

Team Averages
Level 86
1,476 SR
1,436 Elo+
Ix Chel
Ix Chel
BlvckToni
Ix Chel
Level 78
God Stats
2W - 3L
1,556 SR
Queue Stats
234W - 225L
1,413 Elo+
Party 3
Sun Wukong
Sun Wukong
Figue834
Sun Wukong
Level 106
God Stats
6W - 5L
1,341 SR
Queue Stats
315W - 316L
1,443 Elo+
Party 3
Da Ji
Da Ji
GMGOM
Da Ji
Level 54
God Stats
9W - 8L
1,506 SR
Queue Stats
145W - 162L
1,433 Elo+
Solo
King Arthur
King Arthur
MightyTomS
King Arthur
Level 97
God Stats
45W - 58L
1,473 SR
Queue Stats
142W - 140L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Yerale__
Danzaburou
Level 97
God Stats
35W - 28L
1,504 SR
Queue Stats
265W - 241L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Epsilôn
Mulan
17
13 / 3 / 1
10,407
650
12,136
14,030
8,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
Resouled
Izanami
15
3 / 5 / 3
9,130
571
9,987
10,731
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sesias
Sylvanus
12
0 / 4 / 7
7,867
492
5,634
12,939
7,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
Ziskov
Kuzenbo
15
1 / 2 / 3
8,985
562
10,837
11,728
13,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
freshell54
Persephone
14
2 / 1 / 4
9,232
577
5,912
6,150
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlvckToni
Ix Chel
10
0 / 5 / 1
6,774
423
2,798
7,966
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Figue834
Sun Wukong
13
0 / 1 / 1
7,806
488
4,053
10,194
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
GMGOM
Da Ji
15
9 / 7 / 1
9,362
585
11,919
15,146
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
MightyTomS
King Arthur
15
3 / 2 / 6
8,275
517
10,399
20,473
12,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Yerale__
Danzaburou
15
3 / 4 / 8
9,100
569
9,256
10,564
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
19
Kills
15
15
Deaths
19
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BlvckToni
Ix Chel
0
5
1
0.1
W
Mulan
Epsilôn
Mulan
13
3
1
4.5
L
Sun Wukong
Figue834
Sun Wukong
0
1
1
0.5
L
Da Ji
GMGOM
Da Ji
9
7
1
1.36
L
King Arthur
MightyTomS
King Arthur
3
2
6
3
W
Izanami
Resouled
Izanami
3
5
3
0.9
W
Sylvanus
Sesias
Sylvanus
0
4
7
0.88
L
Danzaburou
Yerale__
Danzaburou
3
4
8
1.75
W
Kuzenbo
Ziskov
Kuzenbo
1
2
3
1.25
W
Persephone
freshell54
Persephone
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
38,425
55,578
Taken
64,343
33,895
Mitigated
31,769
16,541
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BlvckToni
Ix Chel
2,798
503
63
886
7,966
2,304
312
4,504
3,462
31,484
0
W
Mulan
Epsilôn
Mulan
12,136
1,183
0
3,209
14,030
8,157
0
617
13,365
0
90,727
L
Sun Wukong
Figue834
Sun Wukong
4,053
924
0
3,321
10,194
6,540
0
5,075
4,533
0
56,956
L
Da Ji
GMGOM
Da Ji
11,919
2,361
0
1,859
15,146
6,171
0
4,049
10,929
0
60,122
L
King Arthur
MightyTomS
King Arthur
10,399
1,274
0
4,938
20,473
12,978
61
4,824
15,541
0
46,976
W
Izanami
Resouled
Izanami
9,987
7,990
0
1,331
10,731
3,353
540
0
10,731
0
68,779
W
Sylvanus
Sesias
Sylvanus
5,634
1,373
2,536
3,910
12,939
7,293
429
0
12,939
17,320
2,747
L
Danzaburou
Yerale__
Danzaburou
9,256
5,289
0
4,025
10,564
3,776
883
1,821
8,743
0
70,713
W
Kuzenbo
Ziskov
Kuzenbo
10,837
2,052
0
3,032
11,728
13,244
0
0
11,248
52,608
3,818
W
Persephone
freshell54
Persephone
5,912
388
0
2,523
6,150
1,848
1,425
2,298
3,849
55,051
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
41,317
472
Minions Killed
425
0
Camps Cleared
0
1,517,182
Distance Traveled
1,411,669
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,774
423
46
3
0
207,437
2
W
Mulan
10,407
650
118
7
0
368,133
0
L
Sun Wukong
7,806
488
110
7
0
271,320
0
L
Da Ji
9,362
585
86
5
0
305,729
0
L
King Arthur
8,275
517
62
4
0
331,969
0
W
Izanami
9,130
571
127
8
0
268,501
0
W
Sylvanus
7,867
492
28
2
0
305,756
7
L
Danzaburou
9,100
569
121
8
0
295,214
4
W
Kuzenbo
8,985
562
110
7
0
295,023
0
W
Persephone
9,232
577
89
6
0
279,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role