Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ItzJez1758
Hel
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,510 Elo+
Solo
Medusa
Medusa
hugosbrugby
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 175L
1,420 Elo+
Party 2
Fenrir
Fenrir
varocodema444
Fenrir
Level 56
God Stats
5W - 3L
1,505 SR
Queue Stats
84W - 95L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
xTeyeee
Sun Wukong
Level 37
God Stats
7W - 8L
1,366 SR
Queue Stats
93W - 127L
1,415 Elo+
Party 2
Team Averages
Level 64
1,474 SR
1,444 Elo+

VS

Team Averages
Level 58
1,510 SR
1,448 Elo+
Nemesis
Nemesis
Cortes_Amaya
Nemesis
Level 67
God Stats
3W - 4L
1,416 SR
Queue Stats
129W - 125L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
I_MAiTRE__DaYo_I
Gilgamesh
Level 66
God Stats
22W - 31L
1,486 SR
Queue Stats
257W - 248L
1,485 Elo+
Party 3
Hachiman
Hachiman
Manuel_GIIPSY18
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,359 Elo+
Party 1
Cerberus
Cerberus
NOSCOPE_GHOST_10
Cerberus
Level 68
God Stats
3W - 5L
1,480 SR
Queue Stats
176W - 156L
1,420 Elo+
Party 1
Vulcan
Vulcan
Skapree
Vulcan
Level 85
God Stats
13W - 16L
1,670 SR
Queue Stats
280W - 240L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 1
7,022
702
2,374
1,909
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 4
5,993
599
2,380
2,128
768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
12
5 / 0 / 1
6,604
660
9,261
6,156
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 2
6,024
602
3,337
8,048
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
xTeyeee
Sun Wukong
11
3 / 0 / 0
6,680
668
6,244
7,459
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cortes_Amaya
Nemesis
6
0 / 1 / 0
4,198
420
1,243
4,158
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
9
0 / 3 / 0
4,650
465
3,998
10,439
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
9
0 / 4 / 0
4,576
458
1,665
6,193
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,779
478
2,642
9,137
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Skapree
Vulcan
11
0 / 3 / 0
5,567
557
1,108
5,130
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
L
Nemesis
Cortes_Amaya
Nemesis
0
1
0
0
L
Gilgamesh
0
3
0
0
W
0
0
4
2
L
Hachiman
0
4
0
0
L
0
1
0
0
L
Vulcan
Skapree
Vulcan
0
3
0
0
W
Medusa
5
0
1
5.5
W
2
0
2
3
W
Sun Wukong
xTeyeee
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,596
Damage
10,656
25,700
Taken
35,057
9,368
Mitigated
13,884
9,162
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,374
132
0
500
1,909
507
700
329
1,575
46,213
2,453
L
Nemesis
Cortes_Amaya
Nemesis
1,243
459
0
1,016
4,158
1,184
0
768
3,308
0
15,670
L
Gilgamesh
3,998
1,327
0
2,336
10,439
4,319
0
0
10,439
0
23,617
W
2,380
92
1,969
1,179
2,128
768
261
345
1,782
15,052
606
L
Hachiman
1,665
557
0
1,106
6,193
1,367
189
548
5,645
0
25,643
L
2,642
139
0
3,218
9,137
5,643
0
735
8,402
21,548
0
L
Vulcan
Skapree
Vulcan
1,108
0
0
1,179
5,130
1,371
0
2,292
2,680
38,088
933
W
Medusa
9,261
3,688
0
1,446
6,156
1,505
824
2,385
3,771
0
50,682
W
3,337
708
0
2,146
8,048
3,307
0
671
7,369
0
41,042
W
Sun Wukong
xTeyeee
Sun Wukong
6,244
1,340
0
1,922
7,459
3,281
0
0
7,044
0
48,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
23,770
364
Minions Killed
248
0
Camps Cleared
0
1,067,085
Distance Traveled
901,864
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,022
702
115
12
0
213,148
2
L
Nemesis
4,198
420
34
3
0
133,790
0
L
Gilgamesh
4,650
465
35
4
0
197,496
0
W
Hel
5,993
599
18
2
0
210,840
0
L
Hachiman
4,576
458
44
4
0
159,684
0
L
Cerberus
4,779
478
46
5
0
204,145
1
L
Vulcan
5,567
557
89
9
0
206,749
0
W
Medusa
6,604
660
78
8
0
201,347
0
W
Fenrir
6,024
602
68
7
0
248,842
0
W
Sun Wukong
6,680
668
85
9
0
192,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role