Player Matchup

Skadi
Skadi
AzDiamondz
Skadi
Level 125
God Stats
14W - 13L
1,612 SR
Queue Stats
192W - 158L
1,542 Elo+
Solo
Khepri
Khepri
KJ TORCEPA
Khepri
Level 115
God Stats
4W - 7L
1,346 SR
Queue Stats
345W - 341L
1,484 Elo+
Solo
Pele
Pele
RespectNV
Pele
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
TTVRUNNINGMAN314
Kukulkan
Level 153
God Stats
7W - 7L
1,506 SR
Queue Stats
156W - 165L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
xDeportMe
Amaterasu
Level 158
God Stats
3W - 1L
1,739 SR
Queue Stats
389W - 398L
1,511 Elo+
Party 1
Team Averages
Level 139
1,541 SR
1,483 Elo+

VS

Team Averages
Level 132
1,604 SR
1,428 Elo+
Charybdis
Charybdis
Aceduece
Charybdis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,271 Elo+
Solo
Pele
Pele
CheeseDilla
Pele
Level 159
God Stats
6W - 3L
1,736 SR
Queue Stats
343W - 309L
1,549 Elo+
Solo
Charon
Charon
Mercenary800000
Charon
Level 160
God Stats
8W - 7L
1,568 SR
Queue Stats
35W - 38L
1,239 Elo+
Solo
Sun Wukong
Sun Wukong
TC2 JAYJAY 4
Sun Wukong
Level 107
God Stats
6W - 2L
1,697 SR
Queue Stats
136W - 118L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
WiltDasney
Zhong Kui
Level 159
God Stats
5W - 9L
1,519 SR
Queue Stats
149W - 118L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
6 / 3 / 0
8,086
578
10,034
7,319
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
KJ TORCEPA
Khepri
11
0 / 4 / 4
6,861
490
4,041
12,869
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
12
1 / 7 / 3
6,870
491
4,481
14,872
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 6 / 1
6,424
459
5,696
8,227
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
xDeportMe
Amaterasu
13
0 / 3 / 1
7,464
533
6,036
16,254
13,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aceduece
Charybdis
13
1 / 5 / 1
7,611
544
4,692
10,479
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 0 / 5
9,611
687
11,052
8,378
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 9
8,395
600
4,374
12,784
9,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
TC2 JAYJAY 4
Sun Wukong
15
4 / 0 / 5
9,007
643
11,718
11,529
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
WiltDasney
Zhong Kui
14
4 / 1 / 6
8,588
613
14,553
11,028
8,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
23
23
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aceduece
Charybdis
1
5
1
0.3
L
Skadi
6
3
0
2
W
10
0
5
12.5
L
Khepri
KJ TORCEPA
Khepri
0
4
4
0.5
W
4
2
9
4.25
L
Pele
1
7
3
0.36
W
Sun Wukong
TC2 JAYJAY 4
Sun Wukong
4
0
5
6.5
L
1
6
1
0.25
W
Zhong Kui
WiltDasney
Zhong Kui
4
1
6
7
L
Amaterasu
xDeportMe
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
46,389
59,541
Taken
54,198
33,566
Mitigated
32,572
11,778
Healing
20,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aceduece
Charybdis
4,692
2,139
0
2,208
10,479
3,054
1,193
824
9,655
0
51,006
L
Skadi
10,034
3,661
0
444
7,319
2,325
737
342
6,977
0
60,198
W
11,052
2,517
0
1,864
8,378
3,185
0
667
7,673
0
75,746
L
Khepri
KJ TORCEPA
Khepri
4,041
392
0
1,471
12,869
10,662
0
7,258
5,509
20,488
837
W
4,374
445
1,432
2,528
12,784
9,610
469
3,228
9,465
20,719
651
L
Pele
4,481
1,232
0
1,646
14,872
5,024
0
4,473
10,355
0
48,436
W
Sun Wukong
TC2 JAYJAY 4
Sun Wukong
11,718
3,433
0
5,187
11,529
7,744
662
713
10,209
0
67,587
L
5,696
623
0
960
8,227
2,425
0
4,629
3,547
44,237
0
W
Zhong Kui
WiltDasney
Zhong Kui
14,553
2,905
0
7,696
11,028
8,979
2,121
3,997
6,938
66,206
4,724
L
Amaterasu
xDeportMe
Amaterasu
6,036
1,534
0
7,257
16,254
13,130
0
1,890
13,616
0
56,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
43,212
393
Minions Killed
454
0
Camps Cleared
0
1,422,962
Distance Traveled
1,417,148
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,611
544
96
7
0
241,782
0
L
Skadi
8,086
578
104
7
0
266,387
0
W
Pele
9,611
687
114
8
0
364,688
0
L
Khepri
6,861
490
31
2
0
285,474
6
W
Charon
8,395
600
26
2
0
272,533
0
L
Pele
6,870
491
79
6
0
329,015
0
W
Sun Wukong
9,007
643
113
8
0
285,299
1
L
Kukulkan
6,424
459
76
5
0
257,697
0
W
Zhong Kui
8,588
613
105
8
0
252,846
0
L
Amaterasu
7,464
533
103
7
0
284,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role