Player Matchup

The Morrigan
The Morrigan
BOOMER228
The Morrigan
Level 102
God Stats
2W - 2L
1,753 SR
Queue Stats
93W - 87L
1,547 Elo+
Party 1
Thanatos
Thanatos
DOOMER229
Thanatos
Level 122
God Stats
5W - 3L
1,796 SR
Queue Stats
269W - 266L
1,557 Elo+
Party 1
Cerberus
Cerberus
Gumble_Monkey
Cerberus
Level 65
God Stats
1W - 4L
1,570 SR
Queue Stats
120W - 132L
1,429 Elo+
Party 2
Sol
Sol
Kiwi_Gaming_98
Sol
Level 126
God Stats
4W - 6L
1,427 SR
Queue Stats
162W - 148L
1,475 Elo+
Party 2
Surtr
Surtr
UnitologyFTW
Surtr
Level 60
God Stats
6W - 7L
1,633 SR
Queue Stats
83W - 80L
1,433 Elo+
Party 2
Team Averages
Level 95
1,636 SR
1,488 Elo+

VS

Team Averages
Level 92
1,488 SR
1,447 Elo+
Surtr
Surtr
BluesyHD
Surtr
Level 144
God Stats
10W - 7L
1,494 SR
Queue Stats
172W - 189L
1,413 Elo+
Party 3
Hercules
Hercules
DirePants95
Hercules
Level 121
God Stats
129W - 98L
1,566 SR
Queue Stats
490W - 485L
1,502 Elo+
Solo
Ix Chel
Ix Chel
Lunkelii
Ix Chel
Level 66
God Stats
5W - 0L
1,782 SR
Queue Stats
182W - 199L
1,501 Elo+
Party 3
Neith
Neith
Maiki193
Neith
Level 66
God Stats
3W - 1L
1,105 SR
Queue Stats
96W - 102L
1,426 Elo+
Party 3
Bacchus
Bacchus
NFSCP19
Bacchus
Level 64
God Stats
2W - 0L
1,496 SR
Queue Stats
6W - 6L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BOOMER228
The Morrigan
15
2 / 4 / 4
9,159
572
7,003
7,332
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DOOMER229
Thanatos
15
7 / 4 / 1
9,234
577
9,119
16,389
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Gumble_Monkey
Cerberus
10
1 / 4 / 0
7,042
440
1,989
11,101
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 5 / 2
8,738
546
13,569
14,849
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 4 / 3
8,680
543
4,768
12,190
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BluesyHD
Surtr
17
7 / 1 / 0
9,667
604
7,939
17,229
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
DirePants95
Hercules
16
2 / 2 / 3
9,969
623
8,107
12,792
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
Lunkelii
Ix Chel
16
3 / 5 / 4
9,679
605
5,773
12,410
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Maiki193
Neith
14
7 / 2 / 2
9,025
564
10,258
9,669
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
NFSCP19
Bacchus
14
2 / 1 / 8
9,130
571
7,040
11,667
12,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
21
21
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BOOMER228
The Morrigan
2
4
4
1
W
Surtr
BluesyHD
Surtr
7
1
0
7
L
Thanatos
DOOMER229
Thanatos
7
4
1
1.88
W
Hercules
DirePants95
Hercules
2
2
3
1.75
L
Cerberus
Gumble_Monkey
Cerberus
1
4
0
0.25
L
1
5
2
0.4
W
Ix Chel
Lunkelii
Ix Chel
3
5
4
1
W
Neith
Maiki193
Neith
7
2
2
4
W
Bacchus
NFSCP19
Bacchus
2
1
8
6
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
39,117
61,861
Taken
63,767
29,303
Mitigated
36,319
23,609
Healing
23,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BOOMER228
The Morrigan
7,003
1,212
0
1,320
7,332
2,561
0
3,454
3,822
53,046
7,328
W
Surtr
BluesyHD
Surtr
7,939
4,193
0
6,401
17,229
8,261
474
4,155
13,028
3,188
87,388
L
Thanatos
DOOMER229
Thanatos
9,119
1,734
0
12,030
16,389
5,988
0
3,186
13,100
0
60,700
W
Hercules
DirePants95
Hercules
8,107
3,327
0
5,988
12,792
8,702
0
2,014
10,515
0
75,492
L
Cerberus
Gumble_Monkey
Cerberus
1,989
0
0
1,172
11,101
7,775
0
2,763
8,338
17,097
0
L
13,569
5,317
0
7,523
14,849
4,967
490
2,654
12,143
73,993
4,366
W
Ix Chel
Lunkelii
Ix Chel
5,773
1,505
1,119
5,143
12,410
3,967
2,295
2,681
9,633
68,643
0
W
Neith
Maiki193
Neith
10,258
4,256
0
2,156
9,669
3,091
2,305
7,129
2,540
0
52,152
W
Bacchus
NFSCP19
Bacchus
7,040
1,205
0
2,974
11,667
12,298
318
4,539
7,083
33,374
3,222
L
4,768
1,823
0
1,564
12,190
8,012
268
1,307
10,614
414
48,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,853
Gold Earned
47,470
501
Minions Killed
545
0
Camps Cleared
0
1,459,219
Distance Traveled
1,636,944
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,159
572
116
7
0
301,759
2
W
Surtr
9,667
604
140
9
0
378,749
3
L
Thanatos
9,234
577
96
6
0
358,992
0
W
Hercules
9,969
623
145
9
0
296,140
4
L
Cerberus
7,042
440
53
3
0
246,903
0
L
Sol
8,738
546
129
8
0
278,140
0
W
Ix Chel
9,679
605
127
8
0
303,181
3
W
Neith
9,025
564
88
6
0
317,115
0
W
Bacchus
9,130
571
45
3
0
341,759
5
L
Surtr
8,680
543
107
7
0
273,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role