Player Matchup

Neith
Neith
ChandieWalkerYT
Neith
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 25L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
VirusTeck
Nu Wa
Level 156
God Stats
47W - 37L
1,590 SR
Queue Stats
110W - 108L
1,467 Elo+
Solo
Ymir
Ymir
jav20101
Ymir
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 65L
1,433 Elo+
Party 2
Team Averages
Level 98
1,530 SR
1,467 Elo+

VS

Team Averages
Level 60
1,498 SR
1,388 Elo+
Medusa
Medusa
AVz ShoT
Medusa
Level 83
God Stats
9W - 5L
1,626 SR
Queue Stats
14W - 22L
1,391 Elo+
Party 1
Tyr
Tyr
REXMEGA10
Tyr
Level 68
God Stats
42W - 44L
1,453 SR
Queue Stats
418W - 444L
1,349 Elo+
Solo
Anubis
Anubis
spinelli26
Anubis
Level 29
God Stats
2W - 3L
1,415 SR
Queue Stats
13W - 12L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,421
642
2,563
6,926
1,661
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
VirusTeck
Nu Wa
9
1 / 5 / 1
6,423
642
4,062
6,281
1,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
11
1 / 5 / 2
6,840
684
2,454
10,946
6,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AVz ShoT
Medusa
14
6 / 1 / 9
8,926
893
7,516
5,510
1,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 5
8,494
849
4,276
7,635
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
spinelli26
Anubis
13
4 / 1 / 8
8,248
825
7,977
5,485
2,297
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
AVz ShoT
Medusa
6
1
9
10.5
L
0
5
1
0.1
W
5
1
5
7.5
L
Nu Wa
VirusTeck
Nu Wa
1
5
1
0.3
L
Ymir
1
5
2
0.4
W
Anubis
spinelli26
Anubis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,079
Damage
19,769
24,153
Taken
18,630
9,561
Mitigated
7,727
1,139
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AVz ShoT
Medusa
7,516
2,842
0
1,860
5,510
1,716
1,075
2,792
2,718
0
26,892
L
2,563
1,184
0
486
6,926
1,661
0
3,143
3,753
0
11,627
W
4,276
434
0
1,115
7,635
3,714
268
1,471
6,164
57
34,705
L
Nu Wa
VirusTeck
Nu Wa
4,062
1,076
0
0
6,281
1,407
0
325
5,935
19,506
726
L
Ymir
2,454
0
130
523
10,946
6,493
0
4,745
6,128
13,624
232
W
Anubis
spinelli26
Anubis
7,977
229
0
1,101
5,485
2,297
972
2,262
3,223
26,415
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,684
Gold Earned
25,668
77
Minions Killed
141
0
Camps Cleared
0
388,271
Distance Traveled
555,574
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,926
893
47
5
0
191,333
0
L
Neith
6,421
642
24
2
0
133,258
0
W
Tyr
8,494
849
59
6
0
201,227
1
L
Nu Wa
6,423
642
24
2
0
116,454
2
L
Ymir
6,840
684
29
3
0
138,559
0
W
Anubis
8,248
825
35
4
0
163,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role