Player Matchup

Medusa
Medusa
Kuronathor
Medusa
Level 156
God Stats
2W - 2L
1,418 SR
Queue Stats
42W - 45L
1,460 Elo+
Party 1
Persephone
Persephone
Luboo_
Persephone
Level 134
God Stats
6W - 2L
1,776 SR
Queue Stats
130W - 141L
1,438 Elo+
Party 1
Bellona
Bellona
enntsu-o
Bellona
Level 108
God Stats
4W - 6L
1,396 SR
Queue Stats
166W - 164L
1,385 Elo+
Solo
Team Averages
Level 133
1,530 SR
1,428 Elo+

VS

Team Averages
Level 91
1,563 SR
1,533 Elo+
Ganesha
Ganesha
Dreaver
Ganesha
Level 148
God Stats
5W - 2L
1,593 SR
Queue Stats
15W - 13L
1,586 Elo+
Party 2
Bacchus
Bacchus
Håkon2
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Rampinshop
Neith
Level 124
God Stats
49W - 44L
1,598 SR
Queue Stats
741W - 750L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kuronathor
Medusa
16
6 / 1 / 5
11,781
785
6,441
7,874
2,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Luboo_
Persephone
18
6 / 0 / 9
12,730
849
18,969
7,202
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
enntsu-o
Bellona
18
5 / 0 / 10
11,317
754
12,818
13,365
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dreaver
Ganesha
15
1 / 6 / 0
9,088
606
6,920
16,353
7,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Håkon2
Bacchus
12
0 / 9 / 0
8,235
549
1,736
15,428
15,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
15
0 / 3 / 1
9,811
654
9,800
13,028
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
17
Kills
1
1
Deaths
18
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dreaver
Ganesha
1
6
0
0.17
L
Bacchus
Håkon2
Bacchus
0
9
0
0
W
Medusa
Kuronathor
Medusa
6
1
5
8.5
W
Persephone
Luboo_
Persephone
6
0
9
10.5
L
Neith
0
3
1
0.17
W
Bellona
enntsu-o
Bellona
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,228
Damage
18,456
28,441
Taken
44,809
16,141
Mitigated
27,595
8,238
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dreaver
Ganesha
6,920
369
265
2,182
16,353
7,136
0
5,978
9,469
41,040
480
L
Bacchus
Håkon2
Bacchus
1,736
206
0
352
15,428
15,370
0
5,468
9,116
6,718
0
W
Medusa
Kuronathor
Medusa
6,441
2,013
0
2,459
7,874
2,299
1,234
3,711
4,163
0
50,433
W
Persephone
Luboo_
Persephone
18,969
1,236
0
2,908
7,202
2,273
1,018
1,556
5,637
57,835
0
L
Neith
9,800
1,019
19
2,154
13,028
5,089
0
6,349
5,916
0
52,499
W
Bellona
enntsu-o
Bellona
12,818
4,287
0
2,871
13,365
11,569
350
3,474
9,871
0
40,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
27,134
218
Minions Killed
171
0
Camps Cleared
0
731,253
Distance Traveled
734,210
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,088
606
17
1
0
278,891
0
L
Bacchus
8,235
549
29
2
0
191,337
0
W
Medusa
11,781
785
73
5
0
179,076
0
W
Persephone
12,730
849
107
7
0
241,817
1
L
Neith
9,811
654
125
8
0
263,982
2
W
Bellona
11,317
754
38
3
0
310,360
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role