Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DaurerMaurer
Horus
Level 47
God Stats
4W - 5L
1,452 SR
Queue Stats
30W - 30L
1,523 Elo+
Party 1
Izanami
Izanami
da_heu
Izanami
Level 200
God Stats
0W - 2L
1,222 SR
Queue Stats
10W - 14L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
noobish89
Tsukuyomi
Level 86
God Stats
2W - 3L
1,565 SR
Queue Stats
11W - 10L
1,516 Elo+
Party 1
Team Averages
Level 127
1,448 SR
1,504 Elo+

VS

Team Averages
Level 127
1,420 SR
1,485 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Real0ceanMan
Fenrir
Level 157
God Stats
8W - 4L
1,435 SR
Queue Stats
202W - 191L
1,479 Elo+
Party 2
Tyr
Tyr
bobing555
Tyr
Level 124
God Stats
1W - 1L
1,334 SR
Queue Stats
55W - 51L
1,444 Elo+
Party 2
Charybdis
Charybdis
raffi86
Charybdis
Level 60
God Stats
3W - 2L
1,330 SR
Queue Stats
144W - 165L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 0
6,062
606
4,460
6,459
2,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
 
Sol
8
0 / 5 / 1
4,932
493
4,761
6,579
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
5,169
517
2,967
8,938
4,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
da_heu
Izanami
9
0 / 4 / 0
4,850
485
838
7,096
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
noobish89
Tsukuyomi
9
2 / 4 / 0
5,294
529
2,895
7,337
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
7 / 1 / 1
6,606
661
4,234
6,966
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Persephone
 
Persephone
10
1 / 1 / 3
6,141
614
4,637
5,601
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
3 / 0 / 2
5,753
575
4,768
8,387
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 1 / 1
6,458
646
4,051
9,509
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
raffi86
Charybdis
12
3 / 0 / 1
6,512
651
7,972
3,893
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
17
17
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
L
Sol
 
Sol
0
5
1
0.1
W
Cliodhna
 
Cliodhna
7
1
1
7.5
W
Persephone
 
Persephone
1
1
3
2.5
L
0
0
1
0.5
W
Fenrir
3
0
2
4
W
3
1
1
3.5
L
Izanami
da_heu
Izanami
0
4
0
0
L
Tsukuyomi
noobish89
Tsukuyomi
2
4
0
0.5
W
Charybdis
raffi86
Charybdis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,921
Damage
25,662
36,409
Taken
34,356
12,469
Mitigated
14,087
11,875
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,460
442
0
2,581
6,459
2,602
0
0
6,092
38,112
1,284
L
Sol
 
Sol
4,761
659
0
1,988
6,579
1,378
92
2,212
4,367
28,433
1,386
W
Cliodhna
 
Cliodhna
4,234
669
0
4,995
6,966
2,022
0
1,029
5,765
0
44,344
W
Persephone
 
Persephone
4,637
398
0
2,762
5,601
1,368
0
2,092
3,176
36,216
0
L
2,967
1,580
595
4,205
8,938
4,779
0
1,021
7,917
0
11,142
W
Fenrir
4,768
1,274
0
2,501
8,387
4,114
0
591
7,720
0
20,298
W
4,051
770
0
5,412
9,509
5,390
0
4,544
4,965
0
38,254
L
Izanami
da_heu
Izanami
838
757
0
1,500
7,096
1,520
0
0
7,096
0
34,728
L
Tsukuyomi
noobish89
Tsukuyomi
2,895
485
0
1,006
7,337
2,190
0
1,404
5,933
0
25,891
W
Charybdis
raffi86
Charybdis
7,972
3,547
0
2,814
3,893
1,193
858
0
3,893
0
54,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
31,470
252
Minions Killed
325
0
Camps Cleared
0
931,935
Distance Traveled
959,483
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,062
606
81
8
0
148,036
0
L
Sol
4,932
493
56
6
0
163,533
0
W
Cliodhna
6,606
661
76
8
0
211,114
0
W
Persephone
6,141
614
63
6
0
174,864
0
L
Horus
5,169
517
17
2
0
228,691
2
W
Fenrir
5,753
575
22
2
0
203,775
4
W
Tyr
6,458
646
69
7
0
193,181
2
L
Izanami
4,850
485
57
6
0
180,841
0
L
Tsukuyomi
5,294
529
41
4
0
210,834
0
W
Charybdis
6,512
651
95
10
0
176,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role