Player Matchup

Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
Gadhgi
Vulcan
Silver I
Level 158
God Stats
32W - 42L
1,489 SR
Queue Stats
433W - 486L
1,063 MMR
Solo
Cernunnos
Cernunnos
Silver I
REZEMPROAR
Cernunnos
Silver I
Level 146
God Stats
5W - 3L
1,594 SR
Queue Stats
33W - 36L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,528 SR
1,229 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,568 SR
1,433 MMR
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Reszelo
Cerberus
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,400 MMR
Party 1
Ra
Ra
Bronze III
SonyVega
Ra
Bronze III
Level 106
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 4L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 2
8,288
753
5,422
7,313
4,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
Gadhgi
Vulcan
13
1 / 1 / 1
7,853
714
4,357
4,946
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
REZEMPROAR
Cernunnos
13
1 / 0 / 2
8,013
728
6,647
4,966
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DiscordiaNe ZhaThothBastetPersephone

VS

Bans
BacchusHou YiHerculesMartichorasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 0 / 0
7,469
679
3,920
3,076
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Reszelo
Cerberus
11
0 / 2 / 1
6,513
592
3,013
10,772
9,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 1
6,916
629
1,831
5,622
2,416
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
L
Kuzenbo
 
Kuzenbo
2
0
0
2
W
Vulcan
Gadhgi
Vulcan
1
1
1
1.5
W
Cernunnos
REZEMPROAR
Cernunnos
1
0
2
2
L
Cerberus
Reszelo
Cerberus
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
8,764
17,225
Taken
19,470
7,474
Mitigated
14,914
4,833
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,422
322
116
1,497
7,313
4,407
265
2,406
4,614
27,262
2,906
L
Kuzenbo
 
Kuzenbo
3,920
1,876
0
436
3,076
3,359
0
1,911
1,120
18,350
105
W
Vulcan
Gadhgi
Vulcan
4,357
34
60
1,938
4,946
1,681
420
2,827
1,917
38,095
568
W
Cernunnos
REZEMPROAR
Cernunnos
6,647
3,263
0
1,222
4,966
1,386
1,839
2,777
1,999
0
37,699
L
Cerberus
Reszelo
Cerberus
3,013
54
0
960
10,772
9,139
0
4,010
6,698
11,401
0
L
1,831
68
933
1,168
5,622
2,416
0
3,256
2,330
30,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
20,898
187
Minions Killed
126
0
Camps Cleared
0
634,983
Distance Traveled
648,348
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,288
753
60
5
0
211,260
0
L
Kuzenbo
7,469
679
24
2
0
226,100
0
W
Vulcan
7,853
714
74
7
0
207,509
0
W
Cernunnos
8,013
728
53
5
0
216,214
8
L
Cerberus
6,513
592
25
2
0
202,491
2
L
Ra
6,916
629
77
7
0
219,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role