Player Matchup

Geb
Geb
Deadly_sins_123
Geb
Level 64
God Stats
5W - 3L
1,730 SR
Queue Stats
67W - 79L
1,502 Elo+
Solo
Cupid
Cupid
IeatYOURfaceYUM
Cupid
Level 136
God Stats
226W - 253L
1,497 SR
Queue Stats
265W - 297L
1,447 Elo+
Solo
Eset
Eset
SHODDYSUBWAY
Eset
Level 153
God Stats
11W - 13L
1,476 SR
Queue Stats
307W - 225L
1,646 Elo+
Party 1
Chaac
Chaac
SlickWhelp
Chaac
Level 123
God Stats
12W - 8L
1,533 SR
Queue Stats
411W - 321L
1,625 Elo+
Party 1
Tsukuyomi
Tsukuyomi
slumberboy
Tsukuyomi
Level 157
God Stats
79W - 49L
1,758 SR
Queue Stats
578W - 386L
1,624 Elo+
Party 1
Team Averages
Level 127
1,599 SR
1,569 Elo+

VS

Team Averages
Level 102
1,433 SR
1,500 Elo+
Xbalanque
Xbalanque
Ghostshark587
Xbalanque
Level 100
God Stats
1W - 5L
1,271 SR
Queue Stats
115W - 117L
1,498 Elo+
Solo
Ravana
Ravana
SNIPERFIRE_MK_2
Ravana
Level 124
God Stats
11W - 15L
1,245 SR
Queue Stats
197W - 219L
1,607 Elo+
Solo
Janus
Janus
ShannonDream89
Janus
Level 86
God Stats
32W - 41L
1,463 SR
Queue Stats
214W - 234L
1,409 Elo+
Solo
Izanami
Izanami
SinfulTed
Izanami
Level 92
God Stats
5W - 6L
1,452 SR
Queue Stats
15W - 10L
1,494 Elo+
Solo
Sobek
Sobek
Viccye
Sobek
Level 110
God Stats
0W - 1L
1,736 SR
Queue Stats
77W - 94L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 29
10,069
1,119
5,829
9,526
10,679
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
1 / 0 / 16
10,015
1,113
5,588
4,416
2,356
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
16 / 0 / 22
11,455
1,273
21,372
5,580
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
10 / 0 / 27
11,474
1,275
27,863
11,465
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tsukuyomi
slumberboy
Tsukuyomi
18
15 / 0 / 28
12,251
1,361
28,449
10,295
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ghostshark587
Xbalanque
14
0 / 15 / 0
8,475
942
5,948
24,045
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 11 / 0
8,490
943
6,840
25,204
24,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 0
8,349
928
9,671
10,192
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SinfulTed
Izanami
13
0 / 9 / 0
8,391
932
7,517
22,022
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
Viccye
Sobek
13
0 / 5 / 0
8,653
961
2,586
13,592
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
0
44
Kills
0
0
Deaths
44
122
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
29
16.5
L
Xbalanque
Ghostshark587
Xbalanque
0
15
0
0
W
1
0
16
9
W
16
0
22
27
L
0
11
0
0
L
0
4
0
0
L
Izanami
SinfulTed
Izanami
0
9
0
0
W
Chaac
10
0
27
23.5
L
Sobek
Viccye
Sobek
0
5
0
0
W
Tsukuyomi
slumberboy
Tsukuyomi
15
0
28
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,101
Damage
32,562
41,282
Taken
95,055
36,565
Mitigated
53,278
11,038
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,829
702
162
267
9,526
10,679
0
3,274
5,669
7,875
0
L
Xbalanque
Ghostshark587
Xbalanque
5,948
1,206
138
853
24,045
8,279
0
7,415
15,850
0
19,023
W
5,588
2,165
1,408
2,240
4,416
2,356
0
819
3,537
0
42,166
W
21,372
1,562
1,463
973
5,580
2,773
0
2,303
3,148
33,304
0
L
6,840
1,125
0
1,840
25,204
24,506
0
5,757
18,786
1,087
25,285
L
9,671
125
0
612
10,192
3,112
0
2,024
8,066
18,604
0
L
Izanami
SinfulTed
Izanami
7,517
4,954
0
1,122
22,022
7,215
0
6,882
14,502
0
25,997
W
Chaac
27,863
2,940
0
3,632
11,465
15,517
0
3,051
6,599
1,376
36,218
L
Sobek
Viccye
Sobek
2,586
38
0
1,024
13,592
10,166
0
4,668
8,408
9,072
0
W
Tsukuyomi
slumberboy
Tsukuyomi
28,449
8,834
0
893
10,295
5,240
0
2,685
6,989
0
42,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,264
Gold Earned
42,358
191
Minions Killed
156
7
Camps Cleared
3
966,678
Distance Traveled
670,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,069
1,119
2
0
0
200,863
0
L
Xbalanque
8,475
942
35
4
0
120,027
0
W
Cupid
10,015
1,113
96
11
2
144,955
0
W
Eset
11,455
1,273
35
4
1
197,341
0
L
Ravana
8,490
943
35
4
0
141,866
0
L
Janus
8,349
928
33
4
1
164,665
0
L
Izanami
8,391
932
44
5
0
155,295
0
W
Chaac
11,474
1,275
24
3
1
198,902
0
L
Sobek
8,653
961
9
1
2
88,967
0
W
Tsukuyomi
12,251
1,361
34
4
3
224,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role