Player Matchup

Jing Wei
Jing Wei
BradDill
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,501 Elo+
Party 1
Nike
Nike
Chalupaal3atman
Nike
Level 184
God Stats
1W - 2L
1,278 SR
Queue Stats
194W - 232L
1,504 Elo+
Party 1
Ganesha
Ganesha
CrunchBerres19
Ganesha
Level 128
God Stats
2W - 2L
1,613 SR
Queue Stats
18W - 20L
1,493 Elo+
Solo
Chang'e
Chang'e
ISLAIM3-gameplay
Chang'e
Level 90
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 7L
1,365 Elo+
Solo
Janus
Janus
icespicebuss
Janus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 129L
1,361 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,445 Elo+

VS

Team Averages
Level 110
1,478 SR
1,486 Elo+
Anhur
Anhur
DatWebb
Anhur
Level 78
God Stats
6W - 4L
1,345 SR
Queue Stats
192W - 178L
1,583 Elo+
Solo
Charon
Charon
Plump Cuhwala
Charon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,407 Elo+
Solo
Mercury
Mercury
Vlllxn
Mercury
Level 101
God Stats
20W - 16L
1,523 SR
Queue Stats
131W - 139L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
diclong69
Morgan Le Fay
Level 88
God Stats
21W - 10L
1,609 SR
Queue Stats
104W - 105L
1,464 Elo+
Solo
Chaac
Chaac
shamus_the_lamus
Chaac
Level 158
God Stats
1W - 4L
1,412 SR
Queue Stats
76W - 66L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BradDill
Jing Wei
8
0 / 3 / 1
4,316
617
2,636
5,104
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 0 / 0
6,454
922
3,978
3,731
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 0
4,501
643
2,224
5,657
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,157
594
766
2,616
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
3,820
546
1,413
4,404
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DatWebb
Anhur
9
3 / 0 / 1
4,918
703
4,848
2,716
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 3
4,501
643
1,504
5,331
2,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Vlllxn
Mercury
8
1 / 1 / 1
4,311
616
2,488
5,259
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
diclong69
Morgan Le Fay
9
3 / 0 / 0
5,369
767
2,102
2,506
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 1
4,131
590
1,579
6,467
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
6
Kills
7
7
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BradDill
Jing Wei
0
3
1
0.17
L
5
0
0
5
L
1
1
0
1
W
Anhur
DatWebb
Anhur
3
0
1
3.5
L
0
1
0
0
W
0
1
3
1.5
W
Mercury
Vlllxn
Mercury
1
1
1
1.5
W
Morgan Le Fay
diclong69
Morgan Le Fay
3
0
0
3
L
0
2
0
0
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
12,521
21,512
Taken
22,279
5,708
Mitigated
7,175
6,049
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BradDill
Jing Wei
2,636
1,813
0
1,346
5,104
883
0
1,145
3,959
0
26,519
L
3,978
752
0
875
3,731
1,214
175
0
3,731
0
36,883
L
2,224
316
0
1,037
5,657
2,188
0
960
4,697
8,124
0
W
Anhur
DatWebb
Anhur
4,848
2,786
0
1,955
2,716
700
700
521
2,195
0
34,322
L
766
0
0
974
2,616
689
0
1,255
1,361
13,999
0
W
1,504
310
45
1,617
5,331
2,266
312
1,648
3,683
10,058
0
W
Mercury
Vlllxn
Mercury
2,488
1,638
0
625
5,259
1,599
0
1,216
4,043
0
29,000
W
Morgan Le Fay
diclong69
Morgan Le Fay
2,102
76
0
995
2,506
725
0
747
1,759
28,653
1,005
L
1,413
459
0
1,817
4,404
734
0
246
4,158
12,717
440
W
1,579
162
0
1,398
6,467
1,885
0
165
6,302
0
17,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,248
Gold Earned
23,230
198
Minions Killed
228
0
Camps Cleared
0
684,739
Distance Traveled
746,183
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,316
617
58
8
0
140,441
0
L
Nike
6,454
922
72
10
0
139,908
0
L
Ganesha
4,501
643
4
1
0
158,116
2
W
Anhur
4,918
703
53
8
0
136,036
0
L
Chang'e
4,157
594
34
5
0
119,058
1
W
Charon
4,501
643
24
3
0
128,767
0
W
Mercury
4,311
616
51
7
0
181,526
0
W
Morgan Le Fay
5,369
767
66
9
0
159,078
0
L
Janus
3,820
546
30
4
0
127,216
0
W
Chaac
4,131
590
34
5
0
140,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role