Player Matchup

Olorun
Olorun
AlduinKT
Olorun
Level 22
God Stats
1W - 4L
1,241 SR
Queue Stats
3W - 13L
1,126 Elo+
Party 1
Cthulhu
Cthulhu
Efsane_Snake
Cthulhu
Level 45
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 16L
1,093 Elo+
Party 1
Ra
Ra
mustahil
Ra
Level 44
God Stats
2W - 2L
1,446 SR
Queue Stats
3W - 12L
1,119 Elo+
Party 1
Team Averages
Level 37
1,469 SR
1,113 Elo+

VS

Team Averages
Level 90
1,509 SR
1,426 Elo+
Scylla
Scylla
BigBats424
Scylla
Level 67
God Stats
101W - 114L
1,470 SR
Queue Stats
124W - 141L
1,375 Elo+
Solo
Ne Zha
Ne Zha
Orpheusy
Ne Zha
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,381 Elo+
Solo
Chaac
Chaac
Vaccapì
Chaac
Level 117
God Stats
3W - 2L
1,558 SR
Queue Stats
58W - 45L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlduinKT
Olorun
14
1 / 3 / 2
9,473
632
9,144
11,227
4,460
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Efsane_Snake
Cthulhu
16
2 / 0 / 1
9,675
645
6,579
11,277
11,666
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 1 / 3
9,532
635
5,491
9,917
3,956
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigBats424
Scylla
15
0 / 2 / 0
9,498
633
2,828
3,776
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Orpheusy
Ne Zha
16
1 / 1 / 3
9,846
656
10,379
11,138
9,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Vaccapì
Chaac
15
3 / 0 / 1
9,989
666
13,040
12,262
14,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
3
Kills
4
4
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlduinKT
Olorun
1
3
2
0.67
L
Scylla
BigBats424
Scylla
0
2
0
0
W
Cthulhu
Efsane_Snake
Cthulhu
2
0
1
2.5
L
Ne Zha
Orpheusy
Ne Zha
1
1
3
2.5
L
Chaac
Vaccapì
Chaac
3
0
1
3.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
26,247
32,421
Taken
27,176
20,082
Mitigated
26,118
10,688
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlduinKT
Olorun
9,144
3,792
1,587
3,317
11,227
4,460
0
80
11,129
36,367
0
L
Scylla
BigBats424
Scylla
2,828
174
0
236
3,776
1,264
0
3,088
647
31,794
85
W
Cthulhu
Efsane_Snake
Cthulhu
6,579
676
74
0
11,277
11,666
0
1,412
9,830
33,407
280
L
Ne Zha
Orpheusy
Ne Zha
10,379
1,234
0
842
11,138
9,884
0
9,235
1,811
0
33,748
L
Chaac
Vaccapì
Chaac
13,040
1,211
0
2,386
12,262
14,970
0
8,862
3,400
0
45,541
W
5,491
738
2,331
3,379
9,917
3,956
0
1,348
8,553
38,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
29,333
180
Minions Killed
170
0
Camps Cleared
0
822,132
Distance Traveled
848,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,473
632
59
4
0
249,537
0
L
Scylla
9,498
633
80
5
0
227,312
0
W
Cthulhu
9,675
645
43
3
0
286,777
0
L
Ne Zha
9,846
656
33
2
0
309,621
0
L
Chaac
9,989
666
57
4
0
311,594
0
W
Ra
9,532
635
78
5
0
285,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role