Player Matchup

Cerberus
Cerberus
Born6To9Reap
Cerberus
Level 169
God Stats
2W - 6L
1,285 SR
Queue Stats
80W - 113L
1,398 Elo+
Party 2
Terra
Terra
Kpnuts
Terra
Level 123
God Stats
2W - 3L
1,611 SR
Queue Stats
8W - 15L
1,480 Elo+
Party 2
Fenrir
Fenrir
Kstew97
Fenrir
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 167L
1,347 Elo+
Party 2
Janus
Janus
TheBodyCrab
Janus
Level 205
God Stats
4W - 14L
1,436 SR
Queue Stats
55W - 116L
1,391 Elo+
Party 2
Artemis
Artemis
fusionwolf8
Artemis
Level 162
God Stats
0W - 1L
1,690 SR
Queue Stats
161W - 377L
1,393 Elo+
Party 2
Team Averages
Level 156
1,504 SR
1,402 Elo+

VS

Team Averages
Level 106
1,579 SR
1,599 Elo+
The Morrigan
The Morrigan
BoostedUltima
The Morrigan
Level 134
God Stats
2W - 2L
1,715 SR
Queue Stats
41W - 24L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
EJ00
Guan Yu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 159L
1,588 Elo+
Solo
Neith
Neith
Locomotive23
Neith
Level 76
God Stats
6W - 4L
1,646 SR
Queue Stats
180W - 149L
1,556 Elo+
Solo
Sobek
Sobek
Zantharion
Sobek
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 126L
1,567 Elo+
Party 1
Pele
Pele
scoobaStevee
Pele
Level 43
God Stats
3W - 1L
1,534 SR
Queue Stats
43W - 29L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Born6To9Reap
Cerberus
11
0 / 3 / 2
6,624
510
5,417
13,446
10,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Kpnuts
Terra
10
0 / 4 / 4
6,189
476
4,275
11,880
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Kstew97
Fenrir
11
2 / 2 / 0
6,188
476
2,581
9,825
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 0
7,405
570
7,237
10,072
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
fusionwolf8
Artemis
11
0 / 5 / 0
5,952
458
6,584
9,788
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BoostedUltima
The Morrigan
15
7 / 1 / 6
8,557
658
10,244
7,179
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Guan Yu
EJ00
Guan Yu
14
2 / 0 / 7
7,994
615
7,935
9,614
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
3 / 1 / 5
7,940
611
8,056
8,810
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
12
4 / 0 / 7
7,534
580
5,690
11,253
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 2 / 7
7,601
585
8,525
10,770
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
20
20
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BoostedUltima
The Morrigan
7
1
6
10
L
Cerberus
Born6To9Reap
Cerberus
0
3
2
0.33
W
Guan Yu
EJ00
Guan Yu
2
0
7
5.5
L
Terra
Kpnuts
Terra
0
4
4
0.5
L
Fenrir
Kstew97
Fenrir
2
2
0
1
W
3
1
5
5.5
L
2
6
0
0.33
W
Sobek
4
0
7
7.5
L
Artemis
fusionwolf8
Artemis
0
5
0
0
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
40,450
55,011
Taken
47,626
27,427
Mitigated
23,842
16,024
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BoostedUltima
The Morrigan
10,244
2,509
0
1,129
7,179
2,138
385
4,600
2,191
57,079
431
L
Cerberus
Born6To9Reap
Cerberus
5,417
464
0
4,299
13,446
10,871
0
1,993
11,374
41,609
0
W
Guan Yu
EJ00
Guan Yu
7,935
1,741
992
4,671
9,614
6,026
0
3,525
6,037
0
54,465
L
Terra
Kpnuts
Terra
4,275
545
390
3,252
11,880
8,394
0
4,491
7,223
21,291
0
L
Fenrir
Kstew97
Fenrir
2,581
1,143
0
3,766
9,825
2,833
0
1,506
8,267
0
35,077
W
8,056
3,271
0
2,942
8,810
3,272
0
2,001
6,769
0
64,609
L
7,237
74
0
1,066
10,072
2,252
0
4,372
5,382
51,196
1,333
W
Sobek
5,690
1,220
0
5,082
11,253
8,753
122
2,710
8,427
18,311
0
L
Artemis
fusionwolf8
Artemis
6,584
3,705
0
3,251
9,788
3,077
0
2,817
6,927
0
40,772
W
8,525
2,787
0
1,780
10,770
3,653
0
3,253
7,429
0
70,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
39,626
361
Minions Killed
440
0
Camps Cleared
0
1,292,424
Distance Traveled
1,415,297
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,557
658
117
9
0
266,151
0
L
Cerberus
6,624
510
95
7
0
245,663
1
W
Guan Yu
7,994
615
92
7
0
294,055
3
L
Terra
6,189
476
29
2
0
254,652
7
L
Fenrir
6,188
476
66
5
0
314,296
0
W
Neith
7,940
611
111
9
0
248,627
3
L
Janus
7,405
570
112
9
0
240,871
0
W
Sobek
7,534
580
18
1
0
297,090
4
L
Artemis
5,952
458
59
5
0
236,942
0
W
Pele
7,601
585
102
8
0
309,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role