Player Matchup

Amaterasu
Amaterasu
DaRk HaLlOwS1
Amaterasu
Level 149
God Stats
2W - 2L
1,290 SR
Queue Stats
122W - 142L
1,405 Elo+
Solo
Zeus
Zeus
MartininiRT43
Zeus
Level 15
God Stats
1W - 2L
1,321 SR
Queue Stats
5W - 15L
1,278 Elo+
Party 1
Sylvanus
Sylvanus
Soalheiro385
Sylvanus
Level 117
God Stats
4W - 3L
1,497 SR
Queue Stats
310W - 310L
1,440 Elo+
Solo
Fenrir
Fenrir
VIKINGO_ZAPATA22
Fenrir
Level 88
God Stats
4W - 3L
1,295 SR
Queue Stats
59W - 71L
1,375 Elo+
Party 1
Ullr
Ullr
lukas_aksel
Ullr
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
461W - 508L
1,306 Elo+
Solo
Team Averages
Level 90
1,381 SR
1,361 Elo+

VS

Team Averages
Level 88
1,578 SR
1,444 Elo+
Hun Batz
Hun Batz
Cx-angel-slay3r
Hun Batz
Level 89
God Stats
2W - 0L
1,718 SR
Queue Stats
247W - 253L
1,431 Elo+
Party 2
Anubis
Anubis
LrdBisquik
Anubis
Level 128
God Stats
13W - 11L
1,556 SR
Queue Stats
158W - 155L
1,471 Elo+
Solo
Charon
Charon
StockyTen4272
Charon
Level 66
God Stats
6W - 6L
1,716 SR
Queue Stats
106W - 122L
1,365 Elo+
Solo
Medusa
Medusa
ghhoiirq2370p
Medusa
Level 98
God Stats
40W - 34L
1,588 SR
Queue Stats
325W - 291L
1,467 Elo+
Party 2
Horus
Horus
ttvlast
Horus
Level 61
God Stats
1W - 1L
1,313 SR
Queue Stats
75W - 67L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaRk HaLlOwS1
Amaterasu
10
3 / 0 / 0
5,843
649
4,157
9,246
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 3 / 1
3,737
415
915
1,929
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Soalheiro385
Sylvanus
9
1 / 1 / 3
5,182
576
1,630
5,629
3,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
4 / 6 / 2
5,484
609
3,187
7,594
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 1 / 2
4,550
506
2,332
5,404
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 3 / 2
5,495
611
1,320
6,284
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
LrdBisquik
Anubis
10
8 / 2 / 0
6,726
747
6,164
5,235
2,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 1 / 2
5,447
605
1,920
4,506
2,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 1
4,742
527
4,104
3,911
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
ttvlast
Horus
10
0 / 2 / 0
5,377
597
3,538
5,874
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
11
11
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
3
2
1
L
Amaterasu
DaRk HaLlOwS1
Amaterasu
3
0
0
3
W
Anubis
LrdBisquik
Anubis
8
2
0
4
L
0
3
1
0.17
L
Sylvanus
Soalheiro385
Sylvanus
1
1
3
2.5
W
0
1
2
1
L
4
6
2
0.83
W
1
1
1
1.5
L
1
1
2
2
W
Horus
ttvlast
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,221
Damage
17,046
29,802
Taken
25,810
10,532
Mitigated
10,369
11,600
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
1,320
213
0
439
6,284
1,739
696
333
5,951
0
29,963
L
Amaterasu
DaRk HaLlOwS1
Amaterasu
4,157
1,998
0
6,083
9,246
3,143
0
561
8,322
0
36,665
W
Anubis
LrdBisquik
Anubis
6,164
370
0
2,099
5,235
2,139
298
807
4,428
35,221
231
L
915
111
0
0
1,929
251
0
1,198
731
7,274
0
L
Sylvanus
Soalheiro385
Sylvanus
1,630
557
1,062
3,011
5,629
3,722
0
1,129
4,500
14,298
0
W
1,920
447
0
979
4,506
2,454
255
732
3,774
13,586
0
L
3,187
1,030
0
247
7,594
1,825
0
4,478
3,116
0
20,445
W
4,104
1,622
0
1,404
3,911
1,112
424
673
3,238
0
28,836
L
2,332
1,400
0
1,197
5,404
1,591
0
657
4,747
0
20,399
W
Horus
ttvlast
Horus
3,538
1,799
70
1,746
5,874
2,925
0
0
5,874
0
28,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
27,787
166
Minions Killed
229
0
Camps Cleared
0
767,189
Distance Traveled
812,674
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,495
611
61
7
0
177,236
0
L
Amaterasu
5,843
649
64
7
0
176,874
0
W
Anubis
6,726
747
48
5
0
157,442
3
L
Zeus
3,737
415
11
1
0
71,198
0
L
Sylvanus
5,182
576
26
3
0
163,575
2
W
Charon
5,447
605
22
2
0
168,584
0
L
Fenrir
5,484
609
34
4
0
207,293
0
W
Medusa
4,742
527
44
5
0
145,151
2
L
Ullr
4,550
506
31
3
0
148,249
0
W
Horus
5,377
597
54
6
0
164,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role