Player Matchup

Olorun
Olorun
Lilwillcd
Olorun
Level 137
God Stats
4W - 1L
1,492 SR
Queue Stats
144W - 177L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
NicoRobinPics
Sun Wukong
Level 124
God Stats
5W - 8L
1,410 SR
Queue Stats
179W - 219L
1,483 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Plump Cuhwala
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,322 Elo+
Solo
Surtr
Surtr
Potatosenpa1
Surtr
Level 69
God Stats
6W - 10L
1,566 SR
Queue Stats
19W - 37L
1,424 Elo+
Party 1
Neith
Neith
ezrafly
Neith
Level 129
God Stats
8W - 9L
1,512 SR
Queue Stats
132W - 172L
1,493 Elo+
Party 1
Team Averages
Level 117
1,496 SR
1,448 Elo+

VS

Team Averages
Level 149
1,535 SR
1,495 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Centralized
Zhong Kui
Level 149
God Stats
8W - 7L
1,666 SR
Queue Stats
59W - 62L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HeraMIDD
Cthulhu
Level 156
God Stats
16W - 20L
1,502 SR
Queue Stats
534W - 493L
1,537 Elo+
Solo
Odin
Odin
OGiPOPPIE
Odin
Level 156
God Stats
156W - 138L
1,504 SR
Queue Stats
214W - 194L
1,469 Elo+
Solo
Athena
Athena
the PWNR 15
Athena
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lilwillcd
Olorun
6
0 / 1 / 2
3,337
667
2,289
1,223
242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
NicoRobinPics
Sun Wukong
7
1 / 0 / 0
4,015
803
1,418
3,252
1,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
Plump Cuhwala
Kumbhakarna
5
0 / 1 / 0
3,334
667
1,447
3,991
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
3 / 2 / 0
3,654
731
2,165
2,930
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
ezrafly
Neith
7
0 / 0 / 1
3,748
750
1,035
1,378
326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 2 / 1
3,458
692
2,229
3,567
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
Centralized
Zhong Kui
7
1 / 1 / 0
3,452
690
1,113
3,067
1,726
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
HeraMIDD
Cthulhu
6
0 / 1 / 0
3,240
648
1,243
2,996
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Odin
1
0 / 0 / 0
2,409
482
0
0
0
Athena
5
2 / 0 / 1
3,719
744
1,522
3,431
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
L
Zhong Kui
Centralized
Zhong Kui
1
1
0
1
L
Cthulhu
HeraMIDD
Cthulhu
0
1
0
0
W
Olorun
Lilwillcd
Olorun
0
1
2
1
W
Sun Wukong
NicoRobinPics
Sun Wukong
1
0
0
1
L
Odin
0
0
0
0
W
Kumbhakarna
Plump Cuhwala
Kumbhakarna
0
1
0
0
W
3
2
0
1.5
W
Neith
ezrafly
Neith
0
0
1
0.5
L
Athena
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,354
Damage
6,107
12,774
Taken
13,061
4,241
Mitigated
5,545
4,302
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,229
1,297
0
1,090
3,567
932
0
2,228
1,339
0
15,790
L
Zhong Kui
Centralized
Zhong Kui
1,113
153
0
1,470
3,067
1,726
0
93
2,974
14,365
435
L
Cthulhu
HeraMIDD
Cthulhu
1,243
33
0
867
2,996
919
0
0
2,780
14,215
0
W
Olorun
Lilwillcd
Olorun
2,289
1,280
60
169
1,223
242
0
157
1,066
16,722
2,968
W
Sun Wukong
NicoRobinPics
Sun Wukong
1,418
352
0
1,814
3,252
1,400
0
1,013
2,009
0
20,245
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Plump Cuhwala
Kumbhakarna
1,447
163
0
1,033
3,991
1,350
0
890
3,101
5,705
1,194
W
2,165
982
0
658
2,930
923
0
1,119
1,811
563
14,557
W
Neith
ezrafly
Neith
1,035
393
0
568
1,378
326
0
417
961
0
17,831
L
Athena
1,522
806
129
1,122
3,431
1,968
0
1,056
2,375
7,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,088
Gold Earned
16,278
147
Minions Killed
95
0
Camps Cleared
0
491,728
Distance Traveled
395,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,458
692
38
8
0
88,686
0
L
Zhong Kui
3,452
690
25
5
0
97,174
0
L
Cthulhu
3,240
648
26
5
0
102,759
0
W
Olorun
3,337
667
34
7
0
88,828
0
W
Sun Wukong
4,015
803
46
9
0
96,020
0
L
Odin
2,409
482
0
0
0
0
0
W
Kumbhakarna
3,334
667
6
1
0
99,426
0
W
Surtr
3,654
731
28
6
0
108,330
0
W
Neith
3,748
750
33
7
0
99,124
0
L
Athena
3,719
744
6
1
0
106,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role