Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FatKewch
Sol
Level 123
God Stats
2W - 1L
1,605 SR
Queue Stats
43W - 57L
1,511 Elo+
Party 2
Ymir
Ymir
ThaPizzaGod
Ymir
Level 142
God Stats
1W - 2L
1,552 SR
Queue Stats
15W - 25L
1,447 Elo+
Solo
Team Averages
Level 141
1,553 SR
1,486 Elo+

VS

Team Averages
Level 68
1,525 SR
1,373 Elo+
Loki
Loki
DARKLLNK
Loki
Level 68
God Stats
4W - 3L
1,457 SR
Queue Stats
138W - 123L
1,416 Elo+
Party 1
Cerberus
Cerberus
JerrySmitesAlot
Cerberus
Level 102
God Stats
3W - 3L
1,619 SR
Queue Stats
338W - 318L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
SlackerEcksDee
Kukulkan
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 165L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 4 / 4
7,991
726
8,228
8,149
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
4 / 1 / 1
8,165
742
6,490
6,501
1,730
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 3
7,021
638
2,718
7,801
3,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 4 / 3
7,839
713
6,174
8,953
3,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
13
4 / 1 / 1
8,478
771
5,703
9,416
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
13
2 / 2 / 4
8,112
737
5,652
4,766
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
7
7
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
4
1
W
Loki
1
4
3
0.63
L
4
1
1
4.5
W
Cerberus
4
1
1
4.5
W
Kukulkan
2
2
4
2
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
17,529
22,451
Taken
23,135
7,520
Mitigated
14,590
5,703
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,228
1,889
0
925
8,149
2,099
0
3,868
3,927
0
25,863
W
Loki
6,174
1,208
0
3,183
8,953
3,103
0
3,894
5,059
0
34,765
L
6,490
1,858
0
1,919
6,501
1,730
0
3,071
3,170
26,978
517
W
Cerberus
5,703
135
0
2,088
9,416
9,442
0
3,506
5,910
18,335
0
W
Kukulkan
5,652
207
0
500
4,766
2,045
26
1,834
2,932
31,092
0
L
2,718
520
0
2,859
7,801
3,691
0
3,765
3,891
11,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
24,429
114
Minions Killed
161
0
Camps Cleared
0
584,472
Distance Traveled
627,616
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,991
726
40
4
0
233,585
2
W
Loki
7,839
713
52
5
0
217,042
2
L
Sol
8,165
742
55
5
0
187,618
0
W
Cerberus
8,478
771
38
3
0
219,280
2
W
Kukulkan
8,112
737
71
6
0
191,294
0
L
Ymir
7,021
638
19
2
0
163,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role