Player Matchup

Chang'e
Chang'e
Grandmaster
Sandalia21
Chang'e
Grandmaster
Level 156
God Stats
35W - 25L
1,686 SR
Queue Stats
519W - 449L
3,253 MMR
Solo
Anhur
Anhur
Masters
Tazmanía
Anhur
Masters
Level 164
God Stats
3W - 0L
1,911 SR
Queue Stats
66W - 56L
2,555 MMR
Solo
Hercules
Hercules
Masters
Zyrant
Hercules
Masters
Level 161
God Stats
16W - 3L
1,775 SR
Queue Stats
254W - 224L
2,810 MMR
Solo
Bacchus
Bacchus
Masters
sam4soccer2
Bacchus
Masters
Level 199
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 92L
2,562 MMR
Solo
Thanatos
Thanatos
Masters
thebigestmuffin
Thanatos
Masters
Level 157
God Stats
7W - 4L
1,595 SR
Queue Stats
149W - 103L
2,569 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 167
1,693 SR
2,750 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 214
1,572 SR
2,753 MMR
Sol
Sol
Masters
Jinxed Q
Sol
Masters
Level 302
God Stats
9W - 9L
1,641 SR
Queue Stats
415W - 390L
2,600 MMR
Solo
Loki
Loki
Grandmaster
Layers
Loki
Grandmaster
Level 235
God Stats
9W - 6L
1,756 SR
Queue Stats
258W - 174L
3,397 MMR
Solo
Agni
Agni
Masters
Rαymond
Agni
Masters
Level 216
God Stats
2W - 4L
1,434 SR
Queue Stats
326W - 292L
2,561 MMR
Party 1
Surtr
Surtr
Masters
The_Expert133
Surtr
Masters
Level 159
God Stats
8W - 5L
1,728 SR
Queue Stats
402W - 363L
2,658 MMR
Party 1
Nox
Nox
Masters
jb03
Nox
Masters
Level 157
God Stats
5W - 10L
1,300 SR
Queue Stats
286W - 254L
2,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sandalia21
Chang'e
13
6 / 1 / 2
7,467
830
4,960
4,620
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Tazmanía
Anhur
11
1 / 2 / 3
5,688
632
3,021
3,485
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Zyrant
Hercules
11
1 / 0 / 4
6,307
701
7,256
11,114
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
sam4soccer2
Bacchus
10
1 / 1 / 3
5,471
608
2,802
7,438
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
12
6 / 0 / 2
6,403
711
4,445
7,872
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboThorAmaterasuSusano

VS

Bans
Erlang ShenMedusaThothCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,976
553
3,241
4,972
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Layers
Loki
9
1 / 4 / 1
4,829
537
2,874
5,739
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
2 / 3 / 0
5,972
664
3,195
5,011
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
4,896
544
8,411
11,468
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
jb03
Nox
8
0 / 2 / 4
4,900
544
1,593
5,638
2,088
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
4
4
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Loki
Layers
Loki
1
4
1
0.38
L
Agni
2
3
0
0.67
W
Chang'e
Sandalia21
Chang'e
6
1
2
7
W
Anhur
Tazmanía
Anhur
1
2
3
1.25
L
0
4
0
0
W
Hercules
Zyrant
Hercules
1
0
4
3
L
Nox
jb03
Nox
0
2
4
1
W
Bacchus
sam4soccer2
Bacchus
1
1
3
2.5
W
Thanatos
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
19,314
34,529
Taken
32,828
16,298
Mitigated
11,138
18,127
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,241
1,747
0
1,851
4,972
1,130
0
1,955
3,017
29,865
345
L
Loki
Layers
Loki
2,874
1,032
0
1,697
5,739
1,197
0
554
5,105
0
26,064
L
Agni
3,195
99
0
440
5,011
1,025
0
1,719
3,079
40,312
0
W
Chang'e
Sandalia21
Chang'e
4,960
41
558
2,089
4,620
1,487
0
1,928
2,692
52,319
847
W
Anhur
Tazmanía
Anhur
3,021
1,194
0
1,314
3,485
974
50
1,692
1,793
0
47,707
L
8,411
2,860
0
5,064
11,468
5,698
0
0
11,468
1,570
29,132
W
Hercules
Zyrant
Hercules
7,256
2,798
0
5,018
11,114
5,718
0
847
9,622
0
48,255
L
Nox
jb03
Nox
1,593
187
0
1,380
5,638
2,088
0
3,111
2,397
7,898
0
W
Bacchus
sam4soccer2
Bacchus
2,802
458
0
2,392
7,438
5,387
0
2,906
4,532
15,262
0
W
Thanatos
4,445
1,076
0
6,756
7,872
2,732
0
1,500
6,301
0
43,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
25,573
400
Minions Killed
253
0
Camps Cleared
0
1,060,074
Distance Traveled
948,064
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,976
553
59
7
0
167,815
0
L
Loki
4,829
537
49
5
0
205,540
0
L
Agni
5,972
664
91
10
0
199,816
0
W
Chang'e
7,467
830
121
13
0
227,238
0
W
Anhur
5,688
632
96
11
0
197,164
1
L
Surtr
4,896
544
43
5
0
189,596
0
W
Hercules
6,307
701
97
11
0
190,491
3
L
Nox
4,900
544
11
1
0
185,297
3
W
Bacchus
5,471
608
15
2
0
214,542
3
W
Thanatos
6,403
711
71
8
0
230,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role