Player Matchup

Odin
Odin
Boldomir
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 75L
1,385 Elo+
Party 1
Raijin
Raijin
DevilWintrixx23
Raijin
Level 47
God Stats
7W - 6L
1,540 SR
Queue Stats
179W - 186L
1,452 Elo+
Solo
Sobek
Sobek
Jimbeii
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 1
Cupid
Cupid
Topperoni
Cupid
Level 104
God Stats
5W - 10L
1,241 SR
Queue Stats
8W - 12L
1,182 Elo+
Party 1
Bastet
Bastet
VenomXv1
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 1
Team Averages
Level 52
1,456 SR
1,286 Elo+

VS

Team Averages
Level 67
1,428 SR
1,381 Elo+
Neith
Neith
Maknutz
Neith
Level 53
God Stats
16W - 14L
1,396 SR
Queue Stats
117W - 135L
1,358 Elo+
Solo
Tyr
Tyr
Pokizard734
Tyr
Level 72
God Stats
1W - 4L
1,249 SR
Queue Stats
66W - 65L
1,371 Elo+
Solo
Persephone
Persephone
lemonpie1
Persephone
Level 46
God Stats
2W - 2L
1,319 SR
Queue Stats
13W - 8L
1,540 Elo+
Party 2
Da Ji
Da Ji
tiltedduck
Da Ji
Level 62
God Stats
7W - 2L
1,675 SR
Queue Stats
8W - 6L
1,491 Elo+
Party 2
Bacchus
Bacchus
torvicnight
Bacchus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 18L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 1 / 0
5,118
427
2,341
8,211
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
5,734
478
1,866
6,169
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Jimbeii
Sobek
9
1 / 3 / 1
5,863
489
1,643
8,657
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Topperoni
Cupid
10
1 / 2 / 1
6,189
516
3,845
5,441
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
VenomXv1
Bastet
10
2 / 4 / 1
6,113
509
3,628
10,143
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maknutz
Neith
12
6 / 1 / 0
7,190
599
6,739
6,682
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 0 / 1
7,608
634
3,761
8,738
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
lemonpie1
Persephone
13
4 / 1 / 2
7,944
662
4,683
6,188
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
13
3 / 1 / 4
7,018
585
6,128
7,335
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
torvicnight
Bacchus
6
0 / 1 / 4
5,122
427
749
2,329
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
14
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
0
0
L
0
4
1
0.13
L
Sobek
Jimbeii
Sobek
1
3
1
0.5
W
Neith
Maknutz
Neith
6
1
0
6
W
1
0
1
1.5
L
Cupid
Topperoni
Cupid
1
2
1
0.75
L
Bastet
VenomXv1
Bastet
2
4
1
0.63
W
Persephone
lemonpie1
Persephone
4
1
2
5
W
Da Ji
3
1
4
5
W
Bacchus
torvicnight
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,323
Damage
22,060
38,621
Taken
31,272
17,267
Mitigated
13,650
8,761
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,341
763
0
2,054
8,211
4,915
0
0
8,211
0
15,021
L
1,866
178
0
414
6,169
1,672
0
2,308
3,684
34,598
358
L
Sobek
Jimbeii
Sobek
1,643
126
0
2,540
8,657
6,111
0
341
8,316
13,014
0
W
Neith
Maknutz
Neith
6,739
2,268
0
1,794
6,682
2,334
80
1,468
5,214
0
47,720
W
3,761
242
0
3,391
8,738
4,816
0
0
8,248
0
48,350
L
Cupid
Topperoni
Cupid
3,845
1,646
571
1,773
5,441
1,320
639
253
5,188
0
38,433
L
Bastet
VenomXv1
Bastet
3,628
978
0
1,409
10,143
3,249
0
1,886
8,077
0
25,718
W
Persephone
lemonpie1
Persephone
4,683
147
0
1,428
6,188
1,992
595
1,116
5,068
51,069
972
W
Da Ji
6,128
1,390
0
679
7,335
3,049
0
750
6,585
0
65,058
W
Bacchus
torvicnight
Bacchus
749
37
0
354
2,329
1,459
0
175
2,154
7,264
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
34,882
235
Minions Killed
387
0
Camps Cleared
0
1,107,406
Distance Traveled
1,101,538
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,118
427
18
2
0
224,511
0
L
Raijin
5,734
478
75
6
0
202,996
0
L
Sobek
5,863
489
28
2
0
231,432
0
W
Neith
7,190
599
74
6
0
207,192
0
W
Tyr
7,608
634
93
8
0
258,405
2
L
Cupid
6,189
516
57
5
0
188,292
2
L
Bastet
6,113
509
57
5
0
260,175
0
W
Persephone
7,944
662
107
9
0
245,425
0
W
Da Ji
7,018
585
101
8
0
289,153
0
W
Bacchus
5,122
427
12
1
0
101,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role