Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
O_OassO_O
Heimdallr
Level 94
God Stats
21W - 15L
1,623 SR
Queue Stats
238W - 218L
1,538 Elo+
Solo
Hun Batz
Hun Batz
ShimmySideways
Hun Batz
Level 67
God Stats
14W - 10L
1,646 SR
Queue Stats
118W - 98L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnIeashed v2
Cu Chulainn
Level 158
God Stats
12W - 7L
1,549 SR
Queue Stats
262W - 233L
1,457 Elo+
Party 1
Agni
Agni
xScuTioNx
Agni
Level 105
God Stats
2W - 1L
1,786 SR
Queue Stats
39W - 39L
1,537 Elo+
Solo
Team Averages
Level 95
1,621 SR
1,520 Elo+

VS

Team Averages
Level 132
1,577 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AcolyteNinja
Scylla
Level 187
God Stats
15W - 20L
1,736 SR
Queue Stats
177W - 171L
1,548 Elo+
Solo
Neith
Neith
AgentPeanut
Neith
Level 141
God Stats
15W - 13L
1,636 SR
Queue Stats
157W - 132L
1,535 Elo+
Party 2
Charybdis
Charybdis
Bolerz2000
Charybdis
Level 104
God Stats
6W - 6L
1,671 SR
Queue Stats
153W - 145L
1,578 Elo+
Solo
Sobek
Sobek
sifohotman
Sobek
Level 65
God Stats
11W - 13L
1,343 SR
Queue Stats
369W - 382L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,644
729
1,429
2,804
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
O_OassO_O
Heimdallr
6
0 / 1 / 0
3,656
731
641
1,673
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
7
1 / 1 / 0
3,665
733
1,209
2,831
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
UnIeashed v2
Cu Chulainn
7
0 / 0 / 0
4,317
863
1,445
4,051
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
6
0 / 3 / 0
3,282
656
1,564
3,443
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
3 / 0 / 2
4,260
852
2,418
4,358
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
7
0 / 0 / 0
4,041
808
939
2,757
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 1
4,172
834
2,487
2,641
701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Bolerz2000
Charybdis
1
0 / 0 / 0
2,568
514
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
7
1 / 0 / 1
4,042
808
418
2,704
1,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
0
0
L
Ra
 
Ra
3
0
2
4
L
Scylla
0
0
0
0
L
2
1
1
2.5
L
Charybdis
Bolerz2000
Charybdis
0
0
0
0
W
Heimdallr
O_OassO_O
Heimdallr
0
1
0
0
W
Hun Batz
1
1
0
1
W
Cu Chulainn
UnIeashed v2
Cu Chulainn
0
0
0
0
L
Sobek
1
0
1
1.5
W
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,288
Damage
6,262
14,802
Taken
12,460
4,126
Mitigated
4,095
3,562
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,429
246
0
500
2,804
607
0
512
2,292
19,273
627
L
Ra
 
Ra
2,418
636
168
2,252
4,358
1,257
0
1,408
2,870
24,162
701
L
Scylla
939
72
0
1,627
2,757
500
0
0
2,757
20,229
0
L
2,487
929
0
929
2,641
701
0
834
1,807
0
20,063
L
Charybdis
Bolerz2000
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
O_OassO_O
Heimdallr
641
452
0
547
1,673
462
0
609
1,064
0
13,928
W
Hun Batz
1,209
396
0
250
2,831
814
0
525
2,306
0
20,964
W
Cu Chulainn
UnIeashed v2
Cu Chulainn
1,445
178
0
1,655
4,051
1,460
0
952
2,879
0
24,018
L
Sobek
418
104
0
1,783
2,704
1,637
0
491
2,093
10,709
0
W
Agni
1,564
302
0
610
3,443
783
0
788
2,655
13,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,564
Gold Earned
19,083
193
Minions Killed
158
0
Camps Cleared
0
579,834
Distance Traveled
519,588
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,644
729
31
6
0
100,961
2
L
Ra
4,260
852
47
9
0
140,246
0
L
Scylla
4,041
808
56
11
0
121,334
0
L
Neith
4,172
834
40
8
0
123,770
2
L
Charybdis
2,568
514
0
0
0
7,913
0
W
Heimdallr
3,656
731
41
8
0
106,030
0
W
Hun Batz
3,665
733
39
8
0
149,291
0
W
Cu Chulainn
4,317
863
58
12
0
118,980
1
L
Sobek
4,042
808
15
3
0
126,325
2
W
Agni
3,282
656
24
5
0
104,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role