Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Tokiyoda
Khepri
Level 150
God Stats
1W - 1L
1,700 SR
Queue Stats
30W - 17L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
dxaxrxixaxn
Baron Samedi
Level 209
God Stats
6W - 2L
1,598 SR
Queue Stats
218W - 97L
1,682 Elo+
Party 1
Team Averages
Level 174
1,599 SR
1,616 Elo+

VS

Team Averages
Level 61
1,457 SR
1,517 Elo+
Cu Chulainn
Cu Chulainn
GuzuuGuzuu
Cu Chulainn
Level 49
God Stats
2W - 3L
1,244 SR
Queue Stats
6W - 5L
1,527 Elo+
Solo
Izanami
Izanami
OhMyLaird
Izanami
Level 69
God Stats
1W - 1L
1,806 SR
Queue Stats
50W - 56L
1,500 Elo+
Party 2
Janus
Janus
SuperRug
Janus
Level 64
God Stats
1W - 4L
1,322 SR
Queue Stats
91W - 83L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
9 / 2 / 5
9,418
942
15,301
8,392
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
Tokiyoda
Khepri
13
0 / 2 / 13
7,670
767
3,008
10,646
9,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
dxaxrxixaxn
Baron Samedi
14
6 / 1 / 8
8,990
899
9,172
6,212
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GuzuuGuzuu
Cu Chulainn
12
3 / 3 / 1
7,540
754
5,807
14,121
7,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
OhMyLaird
Izanami
10
0 / 6 / 1
6,150
615
2,090
9,506
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
SuperRug
Janus
12
2 / 6 / 1
7,613
761
4,808
7,697
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
5
5
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
5
5.75
L
Cu Chulainn
GuzuuGuzuu
Cu Chulainn
3
3
1
1.17
L
Izanami
OhMyLaird
Izanami
0
6
1
0.08
L
Janus
SuperRug
Janus
2
6
1
0.42
W
Khepri
Tokiyoda
Khepri
0
2
13
3.25
W
Baron Samedi
dxaxrxixaxn
Baron Samedi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,481
Damage
12,705
25,250
Taken
31,324
15,335
Mitigated
12,932
8,489
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,301
8,952
0
2,840
8,392
3,677
2,105
2,211
5,929
0
40,603
L
Cu Chulainn
GuzuuGuzuu
Cu Chulainn
5,807
1,351
0
1,400
14,121
7,968
0
5,249
8,872
0
21,070
L
Izanami
OhMyLaird
Izanami
2,090
1,197
0
567
9,506
2,556
0
4,089
5,417
0
13,115
L
Janus
SuperRug
Janus
4,808
259
0
390
7,697
2,408
0
2,513
5,184
23,223
0
W
Khepri
Tokiyoda
Khepri
3,008
401
0
2,260
10,646
9,045
155
1,241
9,051
8,937
2,222
W
Baron Samedi
dxaxrxixaxn
Baron Samedi
9,172
580
1,228
2,161
6,212
2,613
453
740
5,363
30,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
21,303
122
Minions Killed
96
0
Camps Cleared
0
545,736
Distance Traveled
474,378
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,418
942
56
6
0
158,095
0
L
Cu Chulainn
7,540
754
37
4
0
177,733
0
L
Izanami
6,150
615
22
2
0
140,081
0
L
Janus
7,613
761
37
4
0
156,564
0
W
Khepri
7,670
767
25
3
0
199,312
2
W
Baron Samedi
8,990
899
41
4
0
188,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role