Player Matchup

Sobek
Sobek
Baerardi
Sobek
Level 127
God Stats
0W - 2L
1,278 SR
Queue Stats
160W - 154L
1,522 Elo+
Party 2
King Arthur
King Arthur
Infernapeman
King Arthur
Level 147
God Stats
8W - 8L
1,356 SR
Queue Stats
240W - 210L
1,581 Elo+
Solo
The Morrigan
The Morrigan
KamiKaze345
The Morrigan
Level 125
God Stats
1W - 3L
1,390 SR
Queue Stats
98W - 95L
1,555 Elo+
Party 1
Skadi
Skadi
Phensokhames
Skadi
Level 159
God Stats
2W - 2L
1,752 SR
Queue Stats
194W - 181L
1,538 Elo+
Party 1
Fenrir
Fenrir
xBUGGY97x
Fenrir
Level 118
God Stats
3W - 2L
1,754 SR
Queue Stats
147W - 122L
1,560 Elo+
Party 2
Team Averages
Level 135
1,506 SR
1,551 Elo+

VS

Team Averages
Level 108
1,514 SR
1,617 Elo+
Athena
Athena
Amunkar
Athena
Level 124
God Stats
1W - 1L
1,305 SR
Queue Stats
19W - 15L
1,561 Elo+
Solo
Surtr
Surtr
CreatineCop
Surtr
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
CyberKillerPenta
Anhur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Erntebefehl
Ao Kuang
Level 148
God Stats
2W - 0L
1,528 SR
Queue Stats
6W - 2L
1,805 Elo+
Party 3
Merlin
Merlin
Urrumpel
Merlin
Level 61
God Stats
1W - 0L
1,738 SR
Queue Stats
3W - 1L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baerardi
Sobek
9
2 / 1 / 1
5,981
598
3,457
5,932
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Infernapeman
King Arthur
10
0 / 3 / 0
5,506
551
6,709
9,319
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

The Morrigan
KamiKaze345
The Morrigan
10
0 / 5 / 1
5,386
539
3,259
5,814
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
5,349
535
3,456
4,003
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
xBUGGY97x
Fenrir
9
1 / 4 / 0
5,096
510
2,530
9,019
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amunkar
Athena
8
1 / 0 / 4
5,038
504
3,163
6,766
4,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 5
5,595
560
4,891
9,334
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
4,984
498
3,662
5,185
1,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Erntebefehl
Ao Kuang
12
9 / 1 / 3
7,094
709
8,105
8,592
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
Urrumpel
Merlin
11
4 / 1 / 2
5,886
589
2,442
4,433
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
Amunkar
Athena
1
0
4
3
L
Sobek
Baerardi
Sobek
2
1
1
2.5
W
0
0
5
2.5
W
1
1
1
1.5
W
Ao Kuang
Erntebefehl
Ao Kuang
9
1
3
10.5
L
King Arthur
Infernapeman
King Arthur
0
3
0
0
L
The Morrigan
KamiKaze345
The Morrigan
0
5
1
0.1
L
0
2
1
0.25
W
Merlin
Urrumpel
Merlin
4
1
2
5
L
Fenrir
xBUGGY97x
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
22,263
34,087
Taken
34,310
16,327
Mitigated
14,940
6,240
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Amunkar
Athena
3,163
1,144
0
2,028
6,766
4,627
0
1,743
4,993
10,549
0
L
Sobek
Baerardi
Sobek
3,457
236
0
2,711
5,932
4,363
0
1,869
4,063
13,721
901
W
4,891
2,755
0
3,919
9,334
4,295
0
380
8,954
570
32,903
W
3,662
2,949
0
2,094
5,185
1,584
0
859
4,326
0
35,678
W
Ao Kuang
Erntebefehl
Ao Kuang
8,105
1,351
0
1,809
8,592
3,234
0
1,377
7,017
46,199
2,601
L
King Arthur
Infernapeman
King Arthur
6,709
1,127
0
1,350
9,319
6,047
0
2,926
6,393
0
38,897
L
The Morrigan
KamiKaze345
The Morrigan
3,259
144
0
500
5,814
1,601
0
3,190
2,501
28,370
893
L
3,456
1,208
0
478
4,003
988
0
1,662
2,341
0
41,807
W
Merlin
Urrumpel
Merlin
2,442
367
0
1,358
4,433
1,200
49
1,788
2,363
31,191
0
L
Fenrir
xBUGGY97x
Fenrir
2,530
269
0
1,201
9,019
3,328
0
4,173
4,846
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
28,597
281
Minions Killed
281
0
Camps Cleared
0
987,515
Distance Traveled
1,054,421
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,038
504
16
2
0
245,341
2
L
Sobek
5,981
598
22
2
0
213,993
4
W
Surtr
5,595
560
71
7
0
213,478
1
W
Anhur
4,984
498
70
7
0
182,832
1
W
Ao Kuang
7,094
709
74
7
0
235,974
0
L
King Arthur
5,506
551
54
5
0
165,591
2
L
The Morrigan
5,386
539
70
7
0
191,732
3
L
Skadi
5,349
535
73
7
0
190,697
2
W
Merlin
5,886
589
50
5
0
176,796
0
L
Fenrir
5,096
510
62
6
0
225,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role