Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
CAPP_-_CAPP
Anhur
Silver II
Level 111
God Stats
4W - 12L
1,309 SR
Queue Stats
120W - 140L
960 MMR
Party 1
Ravana
Ravana
Silver II
Onnik228
Ravana
Silver II
Level 146
God Stats
1W - 2L
1,324 SR
Queue Stats
80W - 80L
1,043 MMR
Solo
Anubis
Anubis
Silver I
kinglami2017
Anubis
Silver I
Level 77
God Stats
12W - 13L
1,557 SR
Queue Stats
38W - 50L
1,056 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
oP_Viziion
Gilgamesh
Silver II
Level 104
God Stats
10W - 5L
1,685 SR
Queue Stats
106W - 123L
1,010 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,475 SR
1,114 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,416 SR
1,011 MMR
Mercury
Mercury
Silver I
IIVB34STVII
Mercury
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 254L
1,095 MMR
Solo
Medusa
Medusa
Silver III
Johnald98
Medusa
Silver III
Level 77
God Stats
1W - 1L
1,167 SR
Queue Stats
95W - 130L
950 MMR
Solo
Bacchus
Bacchus
Silver II
LeDespoteUltime
Bacchus
Silver II
Level 160
God Stats
6W - 9L
1,378 SR
Queue Stats
211W - 222L
1,011 MMR
Solo
Zeus
Zeus
Silver II
Robb67300
Zeus
Silver II
Level 155
God Stats
18W - 16L
1,558 SR
Queue Stats
430W - 448L
1,048 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
fer_guel
Cu Chulainn
Silver II
Level 126
God Stats
15W - 8L
1,477 SR
Queue Stats
161W - 152L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 0
4,240
530
1,630
5,188
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,255
532
2,053
4,485
1,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Onnik228
Ravana
9
1 / 2 / 0
4,566
571
2,248
5,858
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Anubis
8
1 / 3 / 0
4,708
589
1,100
4,475
1,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
oP_Viziion
Gilgamesh
8
0 / 4 / 0
4,292
537
1,218
8,517
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThanatosKaliNutBaron Samedi

VS

Bans
SusanoAthenaAo KuangAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IIVB34STVII
Mercury
8
2 / 0 / 3
4,900
613
1,675
4,053
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Johnald98
Medusa
10
4 / 0 / 0
5,519
690
2,982
3,608
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 6
5,175
647
3,754
5,263
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
10
3 / 2 / 2
5,547
693
4,435
3,056
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
fer_guel
Cu Chulainn
11
3 / 0 / 1
6,525
816
5,847
5,659
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
0
2
0
0
W
Mercury
IIVB34STVII
Mercury
2
0
3
3.5
W
Medusa
Johnald98
Medusa
4
0
0
4
W
1
0
6
4
L
Ravana
Onnik228
Ravana
1
2
0
0.5
W
Zeus
3
2
2
2
W
Cu Chulainn
fer_guel
Cu Chulainn
3
0
1
3.5
L
Anubis
1
3
0
0.33
L
Gilgamesh
oP_Viziion
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,249
Damage
18,693
28,523
Taken
21,639
12,885
Mitigated
9,917
7,560
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,630
360
0
1,165
5,188
3,019
0
1,794
3,394
10,779
65
L
2,053
1,018
0
1,255
4,485
1,214
0
1,230
3,255
0
22,563
W
Mercury
IIVB34STVII
Mercury
1,675
919
0
588
4,053
1,312
0
179
3,874
0
27,076
W
Medusa
Johnald98
Medusa
2,982
1,505
0
2,466
3,608
1,092
0
544
3,064
0
32,590
W
3,754
778
0
1,959
5,263
3,501
0
612
4,651
12,701
0
L
Ravana
Onnik228
Ravana
2,248
899
0
2,300
5,858
1,790
0
1,252
4,606
0
26,450
W
Zeus
4,435
457
0
810
3,056
712
0
1,304
1,752
36,959
1,517
W
Cu Chulainn
fer_guel
Cu Chulainn
5,847
715
0
1,294
5,659
3,300
45
0
5,659
6,159
37,797
L
Anubis
1,100
306
0
1,856
4,475
1,968
0
3,424
1,051
25,295
437
L
Gilgamesh
oP_Viziion
Gilgamesh
1,218
365
0
984
8,517
4,894
0
1,165
7,352
0
21,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,061
Gold Earned
27,666
235
Minions Killed
286
0
Camps Cleared
0
860,506
Distance Traveled
892,586
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,240
530
8
1
0
191,283
4
L
Anhur
4,255
532
57
7
0
171,024
0
W
Mercury
4,900
613
51
6
0
217,341
1
W
Medusa
5,519
690
53
7
0
168,710
0
W
Bacchus
5,175
647
22
3
0
185,173
2
L
Ravana
4,566
571
55
7
0
209,764
0
W
Zeus
5,547
693
75
9
0
151,939
0
W
Cu Chulainn
6,525
816
85
11
0
169,423
0
L
Anubis
4,708
589
66
8
0
121,481
1
L
Gilgamesh
4,292
537
49
6
0
166,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role