Player Matchup

Charybdis
Charybdis
Diamond IV
 
Charybdis
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
AkzelE
Kukulkan
Diamond IV
Level 144
God Stats
40W - 27L
1,688 SR
Queue Stats
106W - 88L
2,122 MMR
Party 2
Cliodhna
Cliodhna
Diamond II
MÍnÍGOG
Cliodhna
Diamond II
Level 177
God Stats
9W - 6L
1,729 SR
Queue Stats
111W - 86L
2,302 MMR
Solo
Achilles
Achilles
Platinum III
Thedkrogue
Achilles
Platinum III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 244L
1,919 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
Árek
Gilgamesh
Platinum I
Level 157
God Stats
2W - 7L
1,272 SR
Queue Stats
209W - 193L
2,047 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,538 SR
1,978 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,606 SR
2,113 MMR
Hercules
Hercules
Diamond IV
Completed485
Hercules
Diamond IV
Level 123
God Stats
10W - 11L
1,380 SR
Queue Stats
1,039W - 1,041L
2,014 MMR
Solo
The Morrigan
The Morrigan
Diamond II
KeKo701
The Morrigan
Diamond II
Level 126
God Stats
5W - 7L
1,323 SR
Queue Stats
556W - 557L
2,257 MMR
Solo
Ne Zha
Ne Zha
Platinum III
MrRageAllot
Ne Zha
Platinum III
Level 125
God Stats
7W - 1L
1,724 SR
Queue Stats
112W - 108L
1,976 MMR
Party 1
Anhur
Anhur
Diamond III
Raxu444
Anhur
Diamond III
Level 149
God Stats
16W - 9L
1,696 SR
Queue Stats
252W - 228L
2,296 MMR
Solo
Ravana
Ravana
Platinum II
TreFive
Ravana
Platinum II
Level 107
God Stats
4W - 0L
1,909 SR
Queue Stats
127W - 115L
2,023 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 5 / 1
6,206
345
1,281
4,742
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
AkzelE
Kukulkan
18
4 / 1 / 5
10,609
589
9,128
8,029
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
MÍnÍGOG
Cliodhna
16
7 / 2 / 3
9,970
554
15,462
15,665
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
Thedkrogue
Achilles
14
4 / 7 / 4
9,210
512
11,350
24,361
15,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Árek
Gilgamesh
16
1 / 4 / 2
8,651
481
4,309
15,351
12,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HeimdallrSobekThothAres

VS

Bans
SusanoLokiCu ChulainnAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Completed485
Hercules
16
4 / 5 / 3
10,672
593
16,756
22,866
20,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
KeKo701
The Morrigan
18
5 / 3 / 2
11,975
665
7,998
7,664
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
2 / 3 / 8
9,614
534
6,324
14,411
13,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Raxu444
Anhur
20
4 / 0 / 2
12,178
677
9,221
8,027
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
TreFive
Ravana
17
4 / 5 / 3
9,830
546
8,313
12,114
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
16
Kills
19
19
Deaths
16
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
L
Kukulkan
AkzelE
Kukulkan
4
1
5
6.5
W
Hercules
Completed485
Hercules
4
5
3
1.1
W
The Morrigan
KeKo701
The Morrigan
5
3
2
2
W
Ne Zha
2
3
8
2
L
Cliodhna
MÍnÍGOG
Cliodhna
7
2
3
4.25
W
Anhur
Raxu444
Anhur
4
0
2
5
L
Achilles
Thedkrogue
Achilles
4
7
4
0.86
W
Ravana
TreFive
Ravana
4
5
3
1.1
L
Gilgamesh
Árek
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
48,612
68,148
Taken
65,082
36,640
Mitigated
45,215
17,675
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,281
511
0
517
4,742
804
0
333
4,317
0
20,287
L
Kukulkan
AkzelE
Kukulkan
9,128
1,029
0
1,710
8,029
2,842
0
1,837
6,004
99,018
2,358
W
Hercules
Completed485
Hercules
16,756
6,500
0
9,446
22,866
20,424
0
4,006
18,860
1,711
75,411
W
The Morrigan
KeKo701
The Morrigan
7,998
1,290
0
1,628
7,664
2,447
183
1,921
5,743
81,172
4,561
W
Ne Zha
6,324
1,448
0
3,002
14,411
13,085
0
2,146
12,005
807
35,484
L
Cliodhna
MÍnÍGOG
Cliodhna
15,462
2,917
0
7,235
15,665
5,091
0
2,040
13,234
0
81,557
W
Anhur
Raxu444
Anhur
9,221
5,476
0
5,358
8,027
3,047
246
758
7,001
0
135,468
L
Achilles
Thedkrogue
Achilles
11,350
3,077
0
5,857
24,361
15,361
0
1,257
22,065
0
58,035
W
Ravana
TreFive
Ravana
8,313
1,655
0
834
12,114
6,212
0
2,506
9,608
0
80,403
L
Gilgamesh
Árek
Gilgamesh
4,309
1,211
136
2,220
15,351
12,542
0
1,092
14,167
227
62,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
54,269
537
Minions Killed
646
0
Camps Cleared
0
1,626,190
Distance Traveled
1,879,719
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,206
345
34
2
0
119,372
0
L
Kukulkan
10,609
589
196
11
0
374,305
8
W
Hercules
10,672
593
117
7
0
359,439
3
W
The Morrigan
11,975
665
171
10
0
371,235
2
W
Ne Zha
9,614
534
31
2
0
394,506
3
L
Cliodhna
9,970
554
121
7
0
426,995
0
W
Anhur
12,178
677
208
12
0
346,022
3
L
Achilles
9,210
512
88
5
0
346,797
1
W
Ravana
9,830
546
119
7
0
408,517
1
L
Gilgamesh
8,651
481
98
5
0
358,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role