Player Matchup

Artio
Artio
BearbackStudios
Artio
Level 111
God Stats
8W - 7L
1,351 SR
Queue Stats
108W - 100L
1,578 Elo+
Party 1
Mulan
Mulan
Ghooseboose
Mulan
Level 134
God Stats
4W - 0L
1,732 SR
Queue Stats
52W - 50L
1,583 Elo+
Solo
Awilix
Awilix
Gøŕr
Awilix
Level 128
God Stats
2W - 0L
1,714 SR
Queue Stats
76W - 43L
1,660 Elo+
Solo
Chiron
Chiron
Hearshot
Chiron
Level 113
God Stats
5W - 2L
1,698 SR
Queue Stats
106W - 86L
1,581 Elo+
Party 1
Janus
Janus
Sanatamed
Janus
Level 201
God Stats
3W - 1L
1,745 SR
Queue Stats
124W - 107L
1,527 Elo+
Solo
Team Averages
Level 137
1,648 SR
1,586 Elo+

VS

Team Averages
Level 124
1,585 SR
1,500 Elo+
Vulcan
Vulcan
Lilwillcd
Vulcan
Level 137
God Stats
2W - 4L
1,576 SR
Queue Stats
144W - 177L
1,518 Elo+
Party 2
Ymir
Ymir
NACHO 1235
Ymir
Level 159
God Stats
2W - 3L
1,590 SR
Queue Stats
56W - 69L
1,598 Elo+
Solo
Hachiman
Hachiman
NicoRobinPics
Hachiman
Level 124
God Stats
9W - 6L
1,626 SR
Queue Stats
179W - 219L
1,480 Elo+
Party 2
Surtr
Surtr
Potatosenpa1
Surtr
Level 69
God Stats
6W - 10L
1,557 SR
Queue Stats
19W - 37L
1,416 Elo+
Party 2
Pele
Pele
ezrafly
Pele
Level 129
God Stats
5W - 4L
1,574 SR
Queue Stats
132W - 172L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,340
524
3,371
9,401
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
7 / 1 / 6
9,998
714
13,005
13,021
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Awilix
Gøŕr
Awilix
15
11 / 1 / 9
9,475
677
12,405
10,142
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Chiron
Hearshot
Chiron
14
0 / 2 / 1
7,847
561
3,784
6,575
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Sanatamed
Janus
14
7 / 3 / 7
9,295
664
7,080
5,486
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lilwillcd
Vulcan
10
0 / 9 / 0
6,065
433
3,758
8,982
4,383
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 5 / 1
5,818
416
1,222
11,983
7,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
NicoRobinPics
Hachiman
14
0 / 2 / 2
7,650
546
4,202
7,528
2,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 4 / 0
7,475
534
7,347
10,997
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Pele
ezrafly
Pele
11
1 / 7 / 2
6,681
477
9,170
13,001
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
27
Kills
7
7
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
7
1
6
10
W
Awilix
Gøŕr
Awilix
11
1
9
15.5
W
Chiron
Hearshot
Chiron
0
2
1
0.25
L
Vulcan
Lilwillcd
Vulcan
0
9
0
0
L
0
5
1
0.1
L
Hachiman
NicoRobinPics
Hachiman
0
2
2
0.5
L
6
4
0
1.5
W
Janus
Sanatamed
Janus
7
3
7
3.5
L
Pele
ezrafly
Pele
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,645
Damage
25,699
44,625
Taken
52,491
21,216
Mitigated
23,387
14,800
Healing
11,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,371
221
223
4,248
9,401
6,765
0
900
8,501
21,011
1,264
W
13,005
2,419
0
6,157
13,021
6,687
0
2,974
10,008
0
73,558
W
Awilix
Gøŕr
Awilix
12,405
4,856
0
1,535
10,142
3,726
12
892
9,223
0
66,757
W
Chiron
Hearshot
Chiron
3,784
1,311
135
2,222
6,575
2,515
0
302
6,273
0
63,310
L
Vulcan
Lilwillcd
Vulcan
3,758
415
0
221
8,982
4,383
0
1,646
7,258
29,375
0
L
1,222
492
0
661
11,983
7,718
0
2,700
9,197
30,449
0
L
Hachiman
NicoRobinPics
Hachiman
4,202
2,723
0
3,685
7,528
2,347
0
1,566
5,922
0
62,370
L
7,347
2,971
0
3,955
10,997
4,492
24
1,664
9,205
1,680
43,003
W
Janus
Sanatamed
Janus
7,080
136
0
280
5,486
1,523
453
610
4,858
52,283
1,391
L
Pele
ezrafly
Pele
9,170
2,499
0
2,891
13,001
4,447
0
1,915
10,920
0
47,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
33,689
482
Minions Killed
397
0
Camps Cleared
0
1,497,779
Distance Traveled
1,354,711
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,340
524
26
2
0
324,548
4
W
Mulan
9,998
714
128
9
0
256,504
2
W
Awilix
9,475
677
88
6
0
350,656
5
W
Chiron
7,847
561
123
9
0
276,097
0
L
Vulcan
6,065
433
63
5
0
242,612
2
L
Ymir
5,818
416
59
4
0
249,029
2
L
Hachiman
7,650
546
128
9
0
257,052
2
L
Surtr
7,475
534
72
5
0
317,004
0
W
Janus
9,295
664
117
8
0
289,974
4
L
Pele
6,681
477
75
5
0
289,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role