Player Matchup

Chiron
Chiron
AyeChase-
Chiron
Level 103
God Stats
1W - 2L
1,550 SR
Queue Stats
17W - 30L
1,424 Elo+
Solo
Guan Yu
Guan Yu
Jaqarvis
Guan Yu
Level 42
God Stats
0W - 1L
1,126 SR
Queue Stats
0W - 2L
913 Elo+
Solo
Thoth
Thoth
shsl_flippy
Thoth
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 94L
1,356 Elo+
Solo
Lancelot
Lancelot
tiaangel1900
Lancelot
Level 105
God Stats
3W - 7L
1,382 SR
Queue Stats
153W - 168L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
wikikikikikikik
Jing Wei
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 16L
1,217 Elo+
Party 1
Team Averages
Level 76
1,412 SR
1,277 Elo+

VS

Team Averages
Level 66
1,476 SR
1,342 Elo+
Bacchus
Bacchus
MephistoCRC
Bacchus
Level 65
God Stats
1W - 1L
1,378 SR
Queue Stats
22W - 42L
1,261 Elo+
Party 3
Jing Wei
Jing Wei
Sstoned
Jing Wei
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 27L
1,164 Elo+
Party 3
Thanatos
Thanatos
Toe clapper
Thanatos
Level 86
God Stats
14W - 9L
1,602 SR
Queue Stats
186W - 206L
1,439 Elo+
Solo
Shiva
Shiva
XhantenguX
Shiva
Level 32
God Stats
6W - 3L
1,613 SR
Queue Stats
72W - 90L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ultralordiosxX
Morgan Le Fay
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
90W - 104L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AyeChase-
Chiron
20
6 / 9 / 3
12,338
494
21,430
25,656
7,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Jaqarvis
Guan Yu
4
0 / 3 / 3
5,494
220
0
3,248
0
14
1 / 7 / 6
9,609
384
4,780
17,602
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
tiaangel1900
Lancelot
17
2 / 10 / 3
10,988
440
4,799
20,729
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
16
3 / 8 / 4
10,900
436
3,346
15,356
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MephistoCRC
Bacchus
18
4 / 3 / 16
12,882
515
10,308
22,967
30,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Sstoned
Jing Wei
17
6 / 6 / 8
12,085
483
8,598
17,192
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Toe clapper
Thanatos
20
15 / 2 / 7
14,737
589
20,135
24,920
12,913
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
19
5 / 1 / 8
13,492
540
8,492
19,758
21,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ultralordiosxX
Morgan Le Fay
18
6 / 5 / 10
13,245
530
20,671
16,241
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
12
Kills
36
37
Deaths
17
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
AyeChase-
Chiron
6
9
3
0.83
L
Guan Yu
Jaqarvis
Guan Yu
0
3
3
0.5
W
Bacchus
MephistoCRC
Bacchus
4
3
16
4
W
Jing Wei
Sstoned
Jing Wei
6
6
8
1.67
W
Thanatos
Toe clapper
Thanatos
15
2
7
9.25
W
Shiva
5
1
8
9
L
1
7
6
0.57
L
Lancelot
tiaangel1900
Lancelot
2
10
3
0.35
W
Morgan Le Fay
ultralordiosxX
Morgan Le Fay
6
5
10
2.2
L
Jing Wei
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
68,204
82,591
Taken
101,078
20,229
Mitigated
77,644
11,319
Healing
42,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AyeChase-
Chiron
21,430
3,870
367
7,505
25,656
7,151
0
9,040
16,387
0
109,001
L
Guan Yu
Jaqarvis
Guan Yu
0
0
0
0
3,248
0
0
2,513
735
0
0
W
Bacchus
MephistoCRC
Bacchus
10,308
1,263
0
7,203
22,967
30,885
319
1,155
21,812
42,864
2,679
W
Jing Wei
Sstoned
Jing Wei
8,598
6,688
0
3,223
17,192
5,385
1,077
371
15,808
0
63,465
W
Thanatos
Toe clapper
Thanatos
20,135
4,840
0
23,049
24,920
12,913
693
2,271
21,361
0
166,283
W
Shiva
8,492
1,668
1,000
5,010
19,758
21,861
2,999
1,833
17,925
54
77,228
L
4,780
270
0
2,249
17,602
2,724
0
8,900
8,702
41,817
862
L
Lancelot
tiaangel1900
Lancelot
4,799
1,192
0
250
20,729
6,771
0
3,727
16,458
0
54,106
W
Morgan Le Fay
ultralordiosxX
Morgan Le Fay
20,671
1,817
0
3,238
16,241
6,600
5,536
4,075
12,039
93,683
2,681
L
Jing Wei
3,346
3,047
0
948
15,356
3,583
26
6,579
8,730
0
37,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
66,441
356
Minions Killed
604
0
Camps Cleared
0
1,580,281
Distance Traveled
2,441,367
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,338
494
129
5
0
432,904
2
L
Guan Yu
5,494
220
0
0
0
233
0
W
Bacchus
12,882
515
38
2
0
509,484
0
W
Jing Wei
12,085
483
98
4
0
486,722
0
W
Thanatos
14,737
589
190
8
0
591,351
0
W
Shiva
13,492
540
140
6
0
439,801
0
L
Thoth
9,609
384
64
3
0
302,636
7
L
Lancelot
10,988
440
93
4
0
427,163
0
W
Morgan Le Fay
13,245
530
138
6
0
414,009
0
L
Jing Wei
10,900
436
70
3
0
417,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role