Player Matchup

Ne Zha
Ne Zha
FoxGradient
Ne Zha
Level 163
God Stats
1W - 2L
1,581 SR
Queue Stats
295W - 286L
1,551 Elo+
Solo
Cupid
Cupid
ImSoHChill
Cupid
Level 68
God Stats
7W - 4L
1,648 SR
Queue Stats
50W - 47L
1,519 Elo+
Solo
Poseidon
Poseidon
KARAS666
Poseidon
Level 126
God Stats
9W - 9L
1,524 SR
Queue Stats
25W - 21L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnLy-_PuPp3tz119
Cu Chulainn
Level 173
God Stats
12W - 12L
1,574 SR
Queue Stats
207W - 221L
1,552 Elo+
Solo
Ymir
Ymir
SITH_sWeaty
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,367 Elo+
Solo
Team Averages
Level 122
1,565 SR
1,509 Elo+

VS

Team Averages
Level 120
1,447 SR
1,516 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Nicox219
Ratatoskr
Level 52
God Stats
10W - 6L
1,640 SR
Queue Stats
54W - 33L
1,571 Elo+
Solo
Charybdis
Charybdis
Tempest King327
Charybdis
Level 140
God Stats
4W - 1L
1,282 SR
Queue Stats
53W - 48L
1,548 Elo+
Solo
Hercules
Hercules
XJust a sniperX
Hercules
Level 126
God Stats
1W - 1L
1,301 SR
Queue Stats
56W - 66L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
vHedaaa
Jormungandr
Level 125
God Stats
13W - 14L
1,514 SR
Queue Stats
127W - 126L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 4 / 6
8,279
517
11,047
13,521
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
12
2 / 4 / 1
7,267
454
8,181
11,887
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
KARAS666
Poseidon
15
2 / 4 / 0
9,311
582
2,078
7,788
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
OnLy-_PuPp3tz119
Cu Chulainn
16
4 / 1 / 1
10,243
640
15,289
15,626
9,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 2 / 0
5,054
316
468
3,214
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 3 / 4
9,800
613
5,460
9,778
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ratatoskr
Nicox219
Ratatoskr
15
7 / 2 / 5
9,494
593
8,493
11,923
3,990
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Tempest King327
Charybdis
16
3 / 2 / 6
9,569
598
7,580
7,886
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
13
3 / 0 / 3
9,373
586
5,661
14,292
15,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
vHedaaa
Jormungandr
14
0 / 4 / 5
8,260
516
8,414
19,761
18,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
15
15
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
4
1.33
L
Ne Zha
3
4
6
1.5
L
Cupid
2
4
1
0.63
L
Poseidon
KARAS666
Poseidon
2
4
0
0.5
W
Ratatoskr
Nicox219
Ratatoskr
7
2
5
4.75
L
Cu Chulainn
OnLy-_PuPp3tz119
Cu Chulainn
4
1
1
4.5
L
0
2
0
0
W
Charybdis
Tempest King327
Charybdis
3
2
6
3
W
Hercules
3
0
3
4.5
W
Jormungandr
vHedaaa
Jormungandr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
35,608
52,036
Taken
63,640
21,628
Mitigated
45,006
12,748
Healing
26,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,460
252
1,449
4,200
9,778
4,362
0
991
8,787
80,091
1,190
L
Ne Zha
11,047
4,302
0
3,313
13,521
4,927
227
3,741
9,546
0
60,891
L
Cupid
8,181
4,645
146
4,202
11,887
3,486
702
1,205
10,618
0
37,322
L
Poseidon
KARAS666
Poseidon
2,078
521
0
795
7,788
2,381
600
2,357
5,082
69,539
1,155
W
Ratatoskr
Nicox219
Ratatoskr
8,493
1,890
0
4,980
11,923
3,990
557
932
10,991
0
51,536
L
Cu Chulainn
OnLy-_PuPp3tz119
Cu Chulainn
15,289
1,206
0
3,612
15,626
9,622
32
5,107
10,519
0
93,139
L
468
91
0
680
3,214
1,212
0
0
3,214
3,167
0
W
Charybdis
Tempest King327
Charybdis
7,580
4,288
0
4,109
7,886
2,688
3,500
420
7,466
0
76,230
W
Hercules
5,661
1,633
0
6,150
14,292
15,147
82
321
13,971
0
28,681
W
Jormungandr
vHedaaa
Jormungandr
8,414
2,292
0
5,893
19,761
18,819
167
644
19,117
55,631
4,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,154
Gold Earned
46,496
461
Minions Killed
505
0
Camps Cleared
0
1,338,709
Distance Traveled
1,629,245
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,800
613
158
10
0
335,254
0
L
Ne Zha
8,279
517
89
6
0
346,651
0
L
Cupid
7,267
454
62
4
0
285,338
1
L
Poseidon
9,311
582
154
10
0
305,334
0
W
Ratatoskr
9,494
593
73
5
0
426,601
0
L
Cu Chulainn
10,243
640
154
10
0
332,362
0
L
Ymir
5,054
316
2
0
0
69,024
0
W
Charybdis
9,569
598
129
8
0
284,062
2
W
Hercules
9,373
586
42
3
0
323,948
0
W
Jormungandr
8,260
516
103
6
0
259,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role