Player Matchup

Bellona
Bellona
 
Bellona
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Nisp Battu
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 105L
1,531 Elo+
Solo
Loki
Loki
Nyfin
Loki
Level 159
God Stats
9W - 10L
1,234 SR
Queue Stats
291W - 281L
1,582 Elo+
Solo
Chang'e
Chang'e
RIPMusicHead
Chang'e
Level 124
God Stats
10W - 16L
1,465 SR
Queue Stats
34W - 36L
1,472 Elo+
Solo
Jormungandr
Jormungandr
WarriorKOB
Jormungandr
Level 159
God Stats
2W - 3L
1,540 SR
Queue Stats
637W - 679L
1,491 Elo+
Solo
Team Averages
Level 163
1,448 SR
1,515 Elo+

VS

Team Averages
Level 123
1,518 SR
1,510 Elo+
Ravana
Ravana
Cxkry
Ravana
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 77L
1,425 Elo+
Solo
Chang'e
Chang'e
Kaklashi2
Chang'e
Level 104
God Stats
5W - 3L
1,594 SR
Queue Stats
160W - 143L
1,563 Elo+
Party 1
Horus
Horus
SoulTrain
Horus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,513 Elo+
Solo
Ganesha
Ganesha
chachito2016
Ganesha
Level 116
God Stats
7W - 6L
1,552 SR
Queue Stats
178W - 163L
1,566 Elo+
Party 1
Xbalanque
Xbalanque
maanmochlir
Xbalanque
Level 153
God Stats
5W - 1L
1,446 SR
Queue Stats
210W - 203L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 4 / 3
6,251
391
3,918
11,793
9,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Nisp Battu
Hou Yi
15
1 / 2 / 1
8,229
514
4,351
9,291
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Loki
Nyfin
Loki
14
4 / 1 / 1
7,686
480
4,398
11,315
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
RIPMusicHead
Chang'e
13
0 / 4 / 0
7,486
468
3,158
10,146
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
WarriorKOB
Jormungandr
14
2 / 3 / 3
8,903
556
7,914
17,337
12,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cxkry
Ravana
15
2 / 4 / 0
8,840
553
9,795
11,022
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Kaklashi2
Chang'e
16
5 / 1 / 3
8,980
561
11,045
11,680
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
SoulTrain
Horus
14
4 / 1 / 5
8,814
551
5,581
10,902
9,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
chachito2016
Ganesha
16
2 / 0 / 8
8,996
562
8,714
7,942
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
maanmochlir
Xbalanque
15
1 / 1 / 4
8,987
562
6,350
5,984
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
3
0.38
W
Ravana
Cxkry
Ravana
2
4
0
0.5
W
Chang'e
Kaklashi2
Chang'e
5
1
3
6.5
L
Hou Yi
Nisp Battu
Hou Yi
1
2
1
0.75
L
Loki
Nyfin
Loki
4
1
1
4.5
L
Chang'e
RIPMusicHead
Chang'e
0
4
0
0
W
Horus
SoulTrain
Horus
4
1
5
6.5
L
Jormungandr
WarriorKOB
Jormungandr
2
3
3
1.17
W
Ganesha
chachito2016
Ganesha
2
0
8
6
W
Xbalanque
maanmochlir
Xbalanque
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
41,485
59,882
Taken
47,530
30,970
Mitigated
26,499
18,027
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,918
1,233
0
1,528
11,793
9,948
0
3,423
8,250
0
33,017
W
Ravana
Cxkry
Ravana
9,795
3,859
0
2,921
11,022
6,628
156
5,655
5,367
0
64,635
W
Chang'e
Kaklashi2
Chang'e
11,045
1,621
2,896
7,134
11,680
4,302
0
2,050
9,584
83,009
0
L
Hou Yi
Nisp Battu
Hou Yi
4,351
2,172
0
2,873
9,291
3,351
0
1,369
7,890
0
74,685
L
Loki
Nyfin
Loki
4,398
897
0
5,228
11,315
3,138
0
3,816
7,412
0
67,011
L
Chang'e
RIPMusicHead
Chang'e
3,158
0
420
3,460
10,146
2,128
0
5,879
4,040
38,460
0
W
Horus
SoulTrain
Horus
5,581
2,869
2,697
5,333
10,902
9,808
57
2,342
8,462
0
24,471
L
Jormungandr
WarriorKOB
Jormungandr
7,914
2,660
0
4,518
17,337
12,405
0
4,609
11,798
62,867
2,568
W
Ganesha
chachito2016
Ganesha
8,714
305
0
878
7,942
3,579
0
2,807
4,961
66,047
1,926
W
Xbalanque
maanmochlir
Xbalanque
6,350
2,124
128
1,564
5,984
2,182
195
32
5,952
0
70,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
44,617
518
Minions Killed
495
0
Camps Cleared
0
1,463,776
Distance Traveled
1,639,386
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,251
391
53
3
0
293,243
2
W
Ravana
8,840
553
100
6
0
299,425
0
W
Chang'e
8,980
561
139
9
0
353,766
0
L
Hou Yi
8,229
514
120
8
0
279,143
0
L
Loki
7,686
480
102
6
0
365,718
3
L
Chang'e
7,486
468
108
7
0
283,619
0
W
Horus
8,814
551
61
4
0
325,428
0
L
Jormungandr
8,903
556
135
8
0
242,053
6
W
Ganesha
8,996
562
74
5
0
362,849
0
W
Xbalanque
8,987
562
121
8
0
297,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role