Player Matchup

Gilgamesh
Gilgamesh
Chubbsni
Gilgamesh
Level 33
God Stats
0W - 2L
1,492 SR
Queue Stats
40W - 51L
1,456 Elo+
Party 1
Medusa
Medusa
NFSCP19
Medusa
Level 64
God Stats
0W - 1L
1,702 SR
Queue Stats
6W - 6L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
Reece_Rcoole
Kuzenbo
Level 44
God Stats
3W - 4L
1,766 SR
Queue Stats
64W - 67L
1,480 Elo+
Party 1
Scylla
Scylla
Sergio23910
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,446 Elo+
Solo
Susano
Susano
Stunner-manXL
Susano
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,401 Elo+
Solo
Team Averages
Level 73
1,592 SR
1,444 Elo+

VS

Team Averages
Level 88
1,412 SR
1,458 Elo+
Poseidon
Poseidon
 
Poseidon
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Kaleesi1930
Martichoras
Level 46
God Stats
10W - 5L
1,555 SR
Queue Stats
61W - 79L
1,386 Elo+
Party 3
Fenrir
Fenrir
Lefko187396
Fenrir
Level 46
God Stats
4W - 8L
1,279 SR
Queue Stats
49W - 74L
1,374 Elo+
Party 3
Medusa
Medusa
moiselinho
Medusa
Level 48
God Stats
28W - 17L
1,637 SR
Queue Stats
78W - 70L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
obama-1997
Cthulhu
Level 122
God Stats
1W - 5L
1,089 SR
Queue Stats
138W - 126L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chubbsni
Gilgamesh
7
1 / 1 / 0
3,949
658
1,031
4,817
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
NFSCP19
Medusa
3
0 / 1 / 0
2,909
485
1,392
1,835
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Reece_Rcoole
Kuzenbo
7
3 / 2 / 0
4,186
698
1,664
5,037
3,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
6
0 / 3 / 0
3,707
618
937
3,923
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

7
1 / 1 / 0
3,754
626
1,392
4,545
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 0 / 0
4,254
709
2,167
2,727
603
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Martichoras
Kaleesi1930
Martichoras
7
1 / 1 / 0
4,263
711
986
2,000
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
7
2 / 1 / 1
4,348
725
1,808
4,623
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
moiselinho
Medusa
7
3 / 2 / 0
4,197
700
1,957
2,886
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
obama-1997
Cthulhu
7
0 / 1 / 3
4,196
699
2,657
4,188
1,795
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
5
Kills
8
8
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
0
2
L
Gilgamesh
Chubbsni
Gilgamesh
1
1
0
1
W
Martichoras
Kaleesi1930
Martichoras
1
1
0
1
W
Fenrir
2
1
1
2.5
L
Medusa
NFSCP19
Medusa
0
1
0
0
L
Kuzenbo
Reece_Rcoole
Kuzenbo
3
2
0
1.5
L
Scylla
0
3
0
0
L
1
1
0
1
W
Medusa
moiselinho
Medusa
3
2
0
1.5
W
Cthulhu
obama-1997
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,416
Damage
9,575
20,157
Taken
16,424
9,016
Mitigated
5,125
6,586
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,167
413
0
750
2,727
603
0
811
1,916
21,857
478
L
Gilgamesh
Chubbsni
Gilgamesh
1,031
348
0
1,222
4,817
2,745
0
0
4,817
0
13,665
W
Martichoras
Kaleesi1930
Martichoras
986
277
0
451
2,000
560
0
0
1,924
0
16,477
W
Fenrir
1,808
590
0
1,227
4,623
1,517
0
0
4,623
0
26,617
L
Medusa
NFSCP19
Medusa
1,392
493
0
629
1,835
409
0
692
1,143
0
7,856
L
Kuzenbo
Reece_Rcoole
Kuzenbo
1,664
792
0
1,290
5,037
3,854
0
1,257
3,780
8,317
720
L
Scylla
937
86
0
817
3,923
886
0
1,776
2,147
16,586
126
L
1,392
430
0
2,628
4,545
1,122
0
841
3,704
0
16,631
W
Medusa
moiselinho
Medusa
1,957
586
0
310
2,886
650
0
471
2,415
0
17,059
W
Cthulhu
obama-1997
Cthulhu
2,657
228
77
1,703
4,188
1,795
0
1,188
3,000
20,170
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,505
Gold Earned
21,258
142
Minions Killed
188
0
Camps Cleared
0
544,004
Distance Traveled
600,397
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,254
709
37
6
0
122,795
0
L
Gilgamesh
3,949
658
39
7
0
114,768
0
W
Martichoras
4,263
711
28
5
0
87,106
0
W
Fenrir
4,348
725
49
8
0
128,563
0
L
Medusa
2,909
485
16
3
0
52,208
0
L
Kuzenbo
4,186
698
7
1
0
125,884
2
L
Scylla
3,707
618
34
6
0
116,954
0
L
Susano
3,754
626
46
8
0
134,190
0
W
Medusa
4,197
700
30
5
0
125,697
0
W
Cthulhu
4,196
699
44
7
0
136,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role