Player Matchup

Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 129
God Stats
98W - 82L
1,561 SR
Queue Stats
213W - 192L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
DrPsych72
Gilgamesh
Level 145
God Stats
1W - 1L
1,848 SR
Queue Stats
50W - 49L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
JRews21
Cernunnos
Level 140
God Stats
6W - 2L
1,785 SR
Queue Stats
111W - 99L
1,585 Elo+
Solo
Vulcan
Vulcan
NemoFingerz
Vulcan
Level 144
God Stats
6W - 2L
1,831 SR
Queue Stats
69W - 66L
1,520 Elo+
Party 1
Thor
Thor
Prqqxy
Thor
Level 84
God Stats
1W - 2L
1,650 SR
Queue Stats
253W - 217L
1,637 Elo+
Solo
Team Averages
Level 128
1,735 SR
1,548 Elo+

VS

Team Averages
Level 140
1,586 SR
1,570 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JohnLennon9
Shiva
Level 156
God Stats
6W - 1L
1,632 SR
Queue Stats
145W - 133L
1,634 Elo+
Solo
Bastet
Bastet
Solar Crayfish
Bastet
Level 144
God Stats
8W - 7L
1,535 SR
Queue Stats
194W - 187L
1,494 Elo+
Solo
Xbalanque
Xbalanque
TonyDSanti
Xbalanque
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 91L
1,661 Elo+
Solo
Ne Zha
Ne Zha
jmart2415
Ne Zha
Level 147
God Stats
3W - 0L
1,763 SR
Queue Stats
166W - 169L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acctiviti
Cthulhu
9
0 / 0 / 0
5,456
546
3,208
6,382
2,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DrPsych72
Gilgamesh
7
0 / 4 / 0
4,613
461
2,413
9,469
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mace

Mace

+10
Physical Power

Cernunnos
JRews21
Cernunnos
11
2 / 1 / 0
6,204
620
3,846
7,753
2,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
10
0 / 3 / 0
5,250
525
2,671
4,355
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Prqqxy
Thor
9
0 / 4 / 0
5,238
524
2,794
8,081
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 3
7,030
703
4,575
5,086
2,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 0
7,551
755
5,896
6,620
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 1
6,403
640
4,174
8,025
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
TonyDSanti
Xbalanque
11
0 / 2 / 1
5,895
590
5,877
5,443
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
jmart2415
Ne Zha
10
1 / 0 / 1
5,907
591
2,869
6,229
3,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
12
12
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
3
4.5
L
Cthulhu
Acctiviti
Cthulhu
0
0
0
0
L
Gilgamesh
DrPsych72
Gilgamesh
0
4
0
0
L
Cernunnos
JRews21
Cernunnos
2
1
0
2
W
4
0
0
4
L
Vulcan
0
3
0
0
L
Thor
Prqqxy
Thor
0
4
0
0
W
4
0
1
4.5
W
Xbalanque
TonyDSanti
Xbalanque
0
2
1
0.25
W
Ne Zha
jmart2415
Ne Zha
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,932
Damage
23,391
36,040
Taken
31,403
10,929
Mitigated
12,790
7,993
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,575
360
0
3,403
5,086
2,182
362
2,385
2,701
56,824
599
L
Cthulhu
Acctiviti
Cthulhu
3,208
331
996
1,941
6,382
2,262
0
125
6,257
26,277
0
L
Gilgamesh
DrPsych72
Gilgamesh
2,413
559
0
471
9,469
2,889
0
3,936
5,533
0
25,928
L
Cernunnos
JRews21
Cernunnos
3,846
1,642
0
2,349
7,753
2,049
0
0
7,753
0
42,571
W
5,896
1,464
0
2,673
6,620
2,825
588
300
5,932
0
47,344
L
Vulcan
2,671
82
0
440
4,355
1,230
0
514
3,841
33,657
0
L
Thor
Prqqxy
Thor
2,794
413
0
1,796
8,081
2,499
0
0
8,081
0
28,211
W
4,174
833
0
4,897
8,025
2,476
0
726
7,255
0
44,128
W
Xbalanque
TonyDSanti
Xbalanque
5,877
2,668
0
1,919
5,443
1,631
811
376
5,067
0
46,517
W
Ne Zha
jmart2415
Ne Zha
2,869
394
131
2,763
6,229
3,676
24
2,092
4,137
0
25,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,761
Gold Earned
32,786
314
Minions Killed
388
0
Camps Cleared
0
1,032,259
Distance Traveled
1,064,128
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,030
703
110
11
0
189,187
4
L
Cthulhu
5,456
546
42
4
0
234,773
0
L
Gilgamesh
4,613
461
45
5
0
225,599
0
L
Cernunnos
6,204
620
85
9
0
212,199
3
W
Shiva
7,551
755
85
9
0
203,753
1
L
Vulcan
5,250
525
82
8
0
206,918
1
L
Thor
5,238
524
60
6
0
152,770
0
W
Bastet
6,403
640
78
8
0
239,490
0
W
Xbalanque
5,895
590
79
8
0
188,458
0
W
Ne Zha
5,907
591
36
4
0
243,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role