Player Matchup

Vamana
Vamana
CallMePickle
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LeadingYourFetus
Danzaburou
Level 125
God Stats
2W - 6L
1,491 SR
Queue Stats
222W - 225L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MarkTheHunter
Morgan Le Fay
Level 246
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,580 Elo+
Solo
Anhur
Anhur
Tormidian
Anhur
Level 71
God Stats
2W - 6L
1,389 SR
Queue Stats
195W - 188L
1,509 Elo+
Solo
Skadi
Skadi
WickedAddict
Skadi
Level 159
God Stats
2W - 1L
1,850 SR
Queue Stats
194W - 185L
1,541 Elo+
Solo
Team Averages
Level 145
1,546 SR
1,525 Elo+

VS

Team Averages
Level 134
1,490 SR
1,522 Elo+
Gilgamesh
Gilgamesh
Dogwhisperer468
Gilgamesh
Level 233
God Stats
4W - 0L
1,500 SR
Queue Stats
566W - 578L
1,434 Elo+
Solo
Cerberus
Cerberus
Minrea
Cerberus
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 89L
1,598 Elo+
Party 1
Shiva
Shiva
Oliverbm
Shiva
Level 159
God Stats
1W - 1L
1,305 SR
Queue Stats
66W - 46L
1,614 Elo+
Party 1
Nike
Nike
S1ck9
Nike
Level 54
God Stats
15W - 12L
1,412 SR
Queue Stats
427W - 426L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Soloplayyerr
Ne Zha
Level 63
God Stats
8W - 3L
1,734 SR
Queue Stats
349W - 331L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 4 / 8
8,019
802
6,432
9,801
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
LeadingYourFetus
Danzaburou
12
3 / 6 / 7
7,507
751
6,382
8,361
3,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MarkTheHunter
Morgan Le Fay
14
2 / 5 / 8
8,049
805
8,910
8,342
3,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Tormidian
Anhur
11
1 / 6 / 6
7,131
713
3,496
8,856
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 5 / 4
8,981
898
7,075
8,379
2,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dogwhisperer468
Gilgamesh
15
0 / 4 / 17
8,697
870
2,437
10,586
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Minrea
Cerberus
17
6 / 2 / 11
10,479
1,048
8,918
11,139
7,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Oliverbm
Shiva
16
8 / 4 / 13
9,988
999
9,681
13,390
16,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
S1ck9
Nike
15
4 / 3 / 12
9,206
921
11,450
12,544
16,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
15
8 / 3 / 11
9,430
943
9,279
9,325
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
15
Kills
26
26
Deaths
16
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
4
8
1.75
W
Gilgamesh
Dogwhisperer468
Gilgamesh
0
4
17
2.13
L
Danzaburou
LeadingYourFetus
Danzaburou
3
6
7
1.08
L
Morgan Le Fay
MarkTheHunter
Morgan Le Fay
2
5
8
1.2
W
Cerberus
Minrea
Cerberus
6
2
11
5.75
W
Shiva
Oliverbm
Shiva
8
4
13
3.63
W
Nike
S1ck9
Nike
4
3
12
3.33
W
Ne Zha
8
3
11
4.5
L
Anhur
Tormidian
Anhur
1
6
6
0.67
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,295
Damage
41,765
43,739
Taken
56,984
23,300
Mitigated
54,266
3,793
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,432
2,538
0
1,020
9,801
11,800
0
1,715
7,319
98
11,308
W
Gilgamesh
Dogwhisperer468
Gilgamesh
2,437
444
0
884
10,586
9,528
1,405
2,621
7,876
0
6,760
L
Danzaburou
LeadingYourFetus
Danzaburou
6,382
2,347
459
906
8,361
3,354
0
2,261
5,675
0
13,557
L
Morgan Le Fay
MarkTheHunter
Morgan Le Fay
8,910
540
0
666
8,342
3,056
0
1,402
6,714
18,829
231
W
Cerberus
Minrea
Cerberus
8,918
437
1,004
3,685
11,139
7,037
1,926
1,668
9,341
25,312
1,875
W
Shiva
Oliverbm
Shiva
9,681
691
1,312
2,707
13,390
16,022
206
1,974
11,320
0
18,481
W
Nike
S1ck9
Nike
11,450
661
35
1,948
12,544
16,453
640
1,214
11,202
0
21,111
W
Ne Zha
9,279
1,851
697
1,500
9,325
5,226
1,405
1,328
7,854
0
24,432
L
Anhur
Tormidian
Anhur
3,496
1,443
102
640
8,856
2,668
0
2,001
6,435
0
5,736
L
7,075
2,609
0
0
8,379
2,422
0
931
7,156
0
17,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
47,800
84
Minions Killed
159
0
Camps Cleared
0
826,600
Distance Traveled
1,012,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,019
802
22
2
0
198,522
0
W
Gilgamesh
8,697
870
17
2
0
182,425
0
L
Danzaburou
7,507
751
20
2
0
134,695
0
L
Morgan Le Fay
8,049
805
26
3
0
170,216
0
W
Cerberus
10,479
1,048
84
8
0
208,948
0
W
Shiva
9,988
999
20
2
0
219,393
0
W
Nike
9,206
921
16
2
0
214,924
0
W
Ne Zha
9,430
943
22
2
0
187,160
0
L
Anhur
7,131
713
2
0
0
161,015
0
L
Skadi
8,981
898
14
1
0
162,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role